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LANDJUT Expansion Kick-Off Preview

Hello, hello, hello!

As announced in our previous DevBlog, one of the first hot new tickets to come to WARNO is the upcoming major LANDJUT expansion.

In today’s DevBlog, we’ll highlight three new divisions out of eight new ones coming with LANDJUT. Now, you might recognize these battlegroups, as they have been featured in previous Nemesis options. We’ll let you know why we chose them, and which steps we took to update and refresh their upcoming appearance on the West German and Danish battlefields.

Ready for a deep dive into what’s coming to WARNO?

[h2]LANDJUT in brief[/h2]
First things first, the LANDJUT expansion takes WARNO’s sweeping wildfire that is World War III and brings it into Denmark. In our 1989 timeline, the Warsaw Pact invades both the Jutland peninsula and the Zeeland islands in a multi-pronged amphibious and airborne offensive, while NATO’s LANDJUT command rushes in reinforcements to stem the communist assault.



Part of the offensive sees East German, Soviet, and Polish units advance through northern West Germany, through Schleswig-Holstein, to cover the flank of a subsequent invasion of Denmark.

The LANDJUT expansion will bring 8 new Divisions in a Tribute-style DLC, playable in Skirmish and Multiplayer, with one brand-new nation, Denmark. This means a host of new weapons, units, vehicles, and battlegroups, but no new Operations or Army General campaigns.



[h2]A new LANDJUT appearance[/h2]
As mentioned at the beginning of this DevBlog, we have decided to dust off three divisions that have been showcased in our previous Nemesis community votes. Specifically:

  • The West German 6. Panzergrenadier.
  • The Soviet 94-ya Gvardeyskaya Motostrelkovaya Diviziya (the 94th Guards Motorized Rifle Division).
  • The East German 20. Motorisierte-Schützen-Division.


We’ll not only detail the reasons for saving each of these divisions further below, but also highlight some of the changes we plan to incorporate.

[h3]The West German 6. Panzergrenadier[/h3]

This West German division was first proposed as NATO’s option for our Nemesis #4.2 - Northern Edge. Read more about the division’s history and unit roster in the DevBlog below.
https://store.steampowered.com/news/app/1611600/view/538843836072329383

Why did we decide to save this battlegroup? The 6. Panzergrenadier was literally part of LANDJUT, being its biggest and probably strongest NATO formation on the ground in Europe at the start of our war. In any combat scenario involving Denmark being invaded through West Germany, the 6. Panzergrenadier would have been one of the first to be engaged. Their task was to delay enemy actions in Schleswig-Holstein and give the Danish Armed Forces time to mobilize and regroup.

There is more: the 6. Panzergrenadier is also a very interesting formation, being the only hybrid Bundeswehr mechanized/armored division without the formidable Leopard 2. In effect, this means the battlegroup is a “light” West German mechanized division. This weakness will be compensated in WARNO by the inclusion of German Navy ground and air units.

Only a few minor details changed since the division’s Nemesis showcase.

  • FELDJÄGER squads will come riding in the new TYP 181 FELDJÄGER vehicle, but the FUCHS FELDJÄGER is replaced with the VW T3 FELDJÄGER, more suited for a small 4-man Military Police squad.
  • In the ART tab, we forgot to mention that the division retains the usual complement of the LARS-2 MLRS.
  • And some more details on the new KAMPFSCHWIMMER special forces from the REC category: they will be 6-man squads with 3x MP-5SD, 2x HK21 LMG, one G3A3ZZ scoped rifle, and Satchel charges.


[h3]The Soviet 94-ya Gvardeyskaya Motostrelkovaya Diviziya[/h3]

Much like its NATO counterpart, the Warsaw Pact 94-ya Gvardeyskaya Motostrelkovaya Diviziya (the 94th Guards Motorized Rifle Division was part of Nemesis #4.2 - Northern Edge.
https://store.steampowered.com/news/app/1611600/view/538843836072329383

For the exact same reasons as the West German battlegroup, the Soviet formation based on the Baltic shores of East Germany would be directly involved in a communist offensive against Denmark. The 94-ya Gv. MSD would be intent on pushing as far north-east as possible, to create a springboard for the follow-up Polish forces to attack the Danish units.

Again, not many things have changed since its Nemesis showcase.
  • In the LOG department, the PTS-M amphibious supply vehicle has been replaced with the bigger (and new) PTS-2.


[h3]The East German 20. Motorisierte-Schützen-Division[/h3]

The Warsaw Pact’s 20. Motorisierte-Schützen-Division was proposed as an option for Nemesis #4.1 - Covering Force Area.
https://store.steampowered.com/news/app/1611600/view/536591401308127321

Although not intended to enter LANDJUT or Danish territory, this East German division was to secure the left flank of the aforementioned Soviet 94-ya Gv. MSD and Polish forces. Our upcoming WARNO expansion is one of the last opportunities - for us - to include an interesting East German division, especially one with a potential for a notable difference in playstyle.

What has changed?
  • In LOG, the command SPW-50PU has been removed. In place, we’ll offer the SPW-60PUM.
  • In the INF category, the RESERVISTEN and RESERVISTEN (s.MG) will not come in SPW-125Ks anymore, but in their own turretless RES. BTR-60PA.
  • In ART, the lone (and in real-life few) Soviet 2S12 120mm mortars have been excised. Their numbers have been merged with their East German in-game counterparts already present in the battlegroup. Also, in the same category, the RM-70s from the division’s attached artillery brigade have been removed. These would be too redundant with the division’s BM-21 (featuring both HE and Napalm payloads).
  • In TANK, the MT-12 100mm has been replaced with the older T-12 100mm (lacking the ATGM). Also, the division’s main tanks are now both T-55A and the new RES. T-54AM, the latter being more numerous and without the Resolute trait.
  • The Soviet tanks present will actually be T-64A Obr. 83 (in command and "vanilla" variants), with the rarer T-64AM with upgraded engine also making an appearance.
  • In AA, the very (rare) Soviet BIRYUSA is no more. They have been merged with their East German in-game counterparts. The KRUG, having made its appearance already in other divisions - and nobody wanting to have too many of those, has been replaced by the KUB-M1 (an older variant).


The result is an East German motorized division with older equipment and two-thirds of non-Resolute units, backed by a smattering of powerful weaponry, especially T-72 and Soviet T-64As.



[h2]Nemesis #5 - Southern Flank[/h2] Nemesis #5 - Southern Flank has just been released. This mini-expansion keeps the SOUTHAG theme in focus with two new battlegroups locked in combat on the southern reaches of the West German front, near the Austrian border. The DLC features the Spanish División de Infantería Mecanizada «Guzmán el Bueno» n.º 2, or Mechanised Division No.2 "Guzmán el Bueno" for NATO, and the Czechoslovakian 2. Motostřelecká Divize, or 2nd Motor Rifle Division, fighting for the Warsaw Pact.

https://store.steampowered.com/app/4100510/WARNO__Nemesis_5__Southern_Flank/

[h2]Until Next Time[/h2]
We’ll be back soon with another LANDJUT expansion preview! From now on, we’ll showcase one new division each week.

Don’t forget to check out the vibrant WARNO community. Find the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.

As always, see you on the battlefield, commanders.

Back in Action! Nemesis #5 Out Now!

Hello commanders! It’s good to be back.

We are starting 2026 with a (belated) bang! Get ready to deploy as WARNO’s latest mini-expansion, Nemesis #5 - Southern Flank is out now.

https://store.steampowered.com/app/4100510/WARNO__Nemesis_5__Southern_Flank/

Grab it while it's still hot!



[h2]Nemesis #5 - Southern Flank[/h2] Nemesis #5 - Southern Flank keeps the SOUTHAG theme in focus with two new battlegroups locked in combat in the southern reaches of the West German front, near the Austrian border. The DLC features the Spanish División de Infantería Mecanizada «Guzmán el Bueno» n.º 2, or Mechanised Division No.2 "Guzmán el Bueno" for NATO, and the Czechoslovakian 2. Motostřelecká Divize, or 2nd Motor Rifle Division fighting for the Warsaw Pact.



You’ll get to play with an arsenal of new units, from light M47E2 tanks, GUERILLEROS commandos, and L-10D3 300mm MLRS, to POHRANIČNÍCI mountain warfare border guards, SU-7BKL ground attack aircraft, and R-330T TARAN recon vehicles.



[h2]A New Update[/h2]
This Nemesis DLC will also come with a patch update, bringing a host of improvements and fixes, as well as the new XM-477 SLAMMER unit for the 101st Airborne Division. Read more about it in the DevBlog below.



https://store.steampowered.com/news/app/1611600/view/510726144262144828

Check out all the improvements, which include the new division descriptions, in the patch notes below.

https://steamcommunity.com/games/1611600/announcements/detail/510728046547830267

[h2]Ranked Season 4 Begins Now![/h2]
The ranked leaderboard is resetting, giving every player a fresh opportunity to compete for the top positions. With this new season comes a new map pool, bringing unprecedented tactical possibilities to every single match.

[h3]The 30 Elite Players of Season 3[/h3]
Here are the champions who dominated the previous competitive season:

1. Mix '90 | 2. DD1883 | 3. #US tmanplays | 4. gnef | 5. Griffon65
6. Highlander | 7. BloodyKnight | 8. #FRA Tiberius-Rancor | 9. Dekel | 10. WlаStаr
11. The Wolf of Warno | 12. DARKRUGERR | 13. PRO_KOMMYHUCT | 14. Icarus | 15. Учхоз корпорейтед
16. 柏林 | 17. #UK Hippie | 18. Stahlbrecher | 19. Tortique | 20. feng
21. #CZ Greyhound | 22. $KUF | 23. DotSpy | 24. 毛润之 | 25. #US Ben Dover
26. probe | 27. SBG2 | 28. 󠀡⁧Skate | 29. #FRA Helljumpette | 30. ku2521

Congratulations to each and every one of you for your outstanding skill and dedication!

If you want to see your Season 3 statistics, here’s the link to check them out. We’ve made some improvements to this page, and we’ve also applied those changes to the Season 2 stats. You'll find all the important statistics (Elo, Win Rate, Games on NATO or PACT):
[h3]WARNO SEASON 3 LEADERBOARD[/h3]



[h3]Season 4 Map Pool[/h3]
After a close community vote, here are the results, in the order: this season, you will engage in battle across these 12 community-selected maps:
  • Cliff Duel
  • Factory Duel
  • Eiche
  • Albion Military Base Duel
  • Ohmen Duel
  • Black Forest Duel
  • Airport Duel
  • Surrounded Duel
  • Stoneware Duel
  • Vertigo Duel
  • Taler Duel
  • Mount River Duel

Each battlefield presents unique tactical challenges and strategic opportunities. Master every terrain to rise through the ranks! Reminder: The maps were selected through community voting.

The competition awaits. Sharpen your strategies, adapt to the new map pool, and demonstrate your mastery of the battlefield.

Good luck, and we'll see you in Season 4!

Don’t forget to check out the vibrant WARNO community. Find the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.
As always, see you on the battlefield, commanders.

v178307: Patch Notes

[h3]Features[/h3]
  • Added new trait Instructors: grants XP bonus around him (like Leader) and removes negative effect of Reservist around him (like MP).

[h3]Code fixes[/h3]
  • Fixed a bug where it was possible to exploit the area outside the map to send planes into the backlane.
  • Improved velocity estimation when predicting projectile trajectory
  • Fixed a crash related to the Cliff map when a player gave a smart order to helicopters above water.
  • Correction and improvement of bomber aircraft, which did not always center their bombs on the target
  • Players will no longer be kicked from multiplayer when calling many reinforcements at once
  • Correction for bomber aircraft, which did not target correctly when they had only part of their bombs left to drop
  • Improved display of mortar angles in the armory
  • Fixed a crash that occurred when shots or explosions were fired at the edge of the map.
  • Multiselection Fix: When queuing multiple orders with units and their transports, certain commands were not being respected
  • Fixed an error that occurred when removing a unit in combat group editing.
  • Load Order Fix: Previously, if a second order was issued quickly after a load command, units could mount and dismount the transport before continuing on foot
  • Fixed the chat in the armory, which was overlapping the unit panel info in certain resolutions
  • Modding: Fixed a crash that occurred when too many effects were applied to it and it went off the map.
  • Modding: Fixed a crash that occurred when an infantry squad had more than 16 soldiers.

[h3]Nato forces[/h3]


    [h4]USA[/h4]

    • Recon M1047 LAV : M60 Suppress damage decreased 20 to 15
    • M1IP ABRAMS : Base Availability increased 4 to 5
    • Recon N.G. M60A1 ACAV : Base Availability increased 4 to 5
    • A-37B [HE] : GAU-2B/A weapon Range increased 1,200m to 1,500m
    • A-37B [NPLM] : GAU-2B/A weapon Range increased 1,200m to 1,500m
    • Recon OA-37B : GAU-2B/A weapon Range increased 1,200m to 1,500m
    • AIR CAV TROOPERS renamed AIR CAV. TROOPERS
    • N.G. M40A1 : M40A1 RCL Accuracy increased 35% to 40%
    • AB M60 7,62mm : M60 Suppress damage decreased 20 to 15
    • AERO-M60 7,62mm : M60 Suppress damage decreased 20 to 15
    • N.G. M60 7,62mm : M60 Suppress damage decreased 20 to 15
    • M60 7,62mm : M60 Suppress damage decreased 20 to 15
    • Recon ALASKAN CAV. SCOUTS : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • Recon N.G. CAV. SCOUTS (DRAGON) : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • Recon N.G. CAV. SCOUTS (LAW) : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. REDEYE : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. STINGER : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • Command N.G. RIFLES LDR. : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. RIFLES (DRAGON) : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • Command N.G. ENGINEERS LDR. : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. ENGINEERS (Flam.) : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. ENGINEERS (M67) : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. ENGINEERS : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. RIFLES (LAW) : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. RIFLES (M67) : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • Command N.G. FIRE TEAM LDR. : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. FIRE TEAM (DRAGON) : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • N.G. FIRE TEAM (LAW) : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • Recon ALASKAN SCOUTS : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • Recon ALASKAN SNIPER : M16A1 Accuracy increased 30% to 35%, M16A1 Stabilizer increased 10% to 15%
    • AERO-M252 81mm : Price decreased 40 to 35
    • Recon N.G. M113A3 ACAV : M40A1 RCL Accuracy increased 35% to 40%
    • Recon M113A3 ACAV : M40A1 RCL Accuracy increased 35% to 40%
    • N.G. M113A1 : Price decreased 20 to 15
    • N.G. M151AC : M40A1 RCL Accuracy increased 35% to 40%
    • M274 MULE M40A1 : M40A1 RCL Accuracy increased 35% to 40%

      3RD ARMORED DIVISION

      • MP PATROL : Availability increased 6 to 9
      8TH INFANTRY DIVISION (MECH.)

      • MP PATROL : Availability increased 6 to 9
      9TH INFANTRY DIVISION (MOT.)

      • MP PATROL : Availability increased 6 to 9
      24TH INFANTRY DIVISION (MECH.)

      • M1IP ABRAMS : Availability increased 4 to 5
      • MP PATROL : Availability increased 6 to 9
      • Changed one 3-pts TNK slot into one 2-pts
      35TH INFANTRY DIVISION (MECH.)

      • Recon N.G. M60A1 ACAV : Availability increased 4 to 5
      • MP PATROL : Availability increased 6 to 9
      • Command N.G. RIFLES LDR. : added N.G. M113A1 DRAGON as transport option
      • N.G. RIFLES (LAW) : added N.G. M113A1 DRAGON as transport option
      101ST AIRBORNE DIVISION (AIR ASSAULT)

      • M1IP ABRAMS : Availability increased 4 to 5
      • MP PATROL : Availability increased 6 to 9
      • Added XM-477 SLAMMER

      [h4]United Kingdom[/h4]

      • CHIEFTAIN MK. 6/2 : Price decreased 100 to 95
      • HARRIER GR.3 [HE2] : Price increased 165 to 185
      • L3A4 7,62mm : M1919A4 Suppress damage decreased 20 to 15
      • GUARDS MAG 7,62mm : MAG Suppress damage decreased 20 to 15
      • PARAS MAG 7,62mm : MAG Suppress damage decreased 20 to 15
      • MAG 7,62mm : MAG Suppress damage decreased 20 to 15
      • L6 WOMBAT : WOMBAT Accuracy increased 35% to 40%
      • PARA. L16 81mm [CLU] : Price increased 40 to 60
      • FV432 WOMBAT : WOMBAT Accuracy increased 35% to 40%
      • GURKHA ROVER WOMBAT : WOMBAT Accuracy increased 35% to 40%
      • ROVER WOMBAT : WOMBAT Accuracy increased 35% to 40%

        1ST ARMOURED DIVISION

        • JAVELIN LML : added ROVER as transport option
        2ND INFANTRY DIVISION

        • JAVELIN LML : added ROVER as transport option
        4TH ARMOURED DIVISION

        • JAVELIN LML : added ROVER as transport option
        BERLIN COMMAND

        • JAVELIN LML : added ROVER as transport option
        • LIGHT RIFLES (LAW) : added M113A3 DRAGON, M113A3 as transport option
        • M1IP ABRAMS : Availability increased 4 to 5
        • MP PATROL : Availability increased 6 to 9
        • RMP : added VW T3 RMP as transport option
        H.D.R. LONDON

        • STARSTREAK LML : added ROVER as transport option

      [h4]Federal Republic of Germany (Bundesrepublik Deutschland)[/h4]

      • M40A1 : M40A1 RCL Accuracy increased 35% to 40%
      • FALLSCHIRM.-MG-3 7,62mm : MG3 Suppress damage decreased 20 to 15
      • MG-3 7,62mm : MG3 Suppress damage decreased 20 to 15
      • KRAKA M40A1 : M40A1 RCL Accuracy increased 35% to 40%

        1. LUFTLANDE-DIVISION

        • Recon AUFKL. LEOPARD 1A5 : base Veterancy increased from XP0 to XP1
        2. PZ.GRENADIER-DIVISION

        • Changed one 1-pt AA slot into one 2-pts
        • Changed one 1-pt TNK slot into one 2-pts

      [h4]France[/h4]

      • Recon CM.170 MAGISTER : AA-52 x2 weapon Range increased 1,200m to 1,500m
      • CM.170 MAGISTER [AT] : AA-52 x2 weapon Range increased 1,200m to 1,500m
      • M40A1 : M40A1 RCL Accuracy increased 35% to 40%
      • AANF1 7,62mm : AANF1 Suppress damage decreased 20 to 15
      • LEGION. AANF1 7,62mm : AANF1 Suppress damage decreased 20 to 15
      • PARA. AANF1 7,62mm : AANF1 Suppress damage decreased 20 to 15
      • RES. AANF1 7,62mm : AANF1 Suppress damage decreased 20 to 15
      • Recon M201 106SR : M40A1 RCL Accuracy increased 35% to 40%

      [h4]Netherlands[/h4]

      • M40A1 : M40A1 RCL Accuracy increased 35% to 40%
      • MAG 7,62mm : MAG Suppress damage decreased 20 to 15
      • M38A1C M40A1 : M40A1 RCL Accuracy increased 35% to 40%

      [h4]Canada[/h4]

      • MOT. RIFLES (CarlG) : Base Availability increased 8 to 9
      • M113A1 RCL : M40A1 RCL Accuracy increased 35% to 40%
      • RES. M113A1 : Price decreased 20 to 15

        1 CANADIAN DIVISION

        • MOT. RIFLES (CarlG) : Availability increased 8 to 9

      [h4]Belgium[/h4]

      • Recon CM.170 MAGISTER : AA-52 x2 weapon Range increased 1,200m to 1,500m
      • MAG 7,62mm : MAG Suppress damage decreased 20 to 15
      • PARA. MAG 7,62mm : MAG Suppress damage decreased 20 to 15
      • Recon ILTIS M2HB : Optics increased Good to Very Good

      [h4]Spain[/h4]

      • MG-42/58 7,62mm : AAM MG-42/58 Accuracy decreased 35% to 30%, AAM MG-42/58 Suppress damage decreased 20 to 15
      • M-108 : Base Availability increased 3 to 4

        DIVISIÓN ACORAZADA 'BRUNETE'

        • Recon AMX-30EM1 RECO. : base Veterancy increased from XP0 to XP1
        • M-108 : Availability increased 3 to 4
        • Added Command SANTANA MANDO

[h3]Pact forces[/h3]


    [h4]USSR (СССР)[/h4]

    • L-39ZO [HE1] : FAB-500 Suppress damage decreased 660 to 650
    • MiG-25BM [SEAD] : Speed increased 925 km/h to 1200 km/h
    • MiG-25RBF [HE] : Speed increased 925 km/h to 1200 km/h, FAB-500 Suppress damage decreased 660 to 650
    • MiG-27M [HE] : FAB-500 Suppress damage decreased 660 to 650
    • Su-17M4 [HE] : FAB-500 Suppress damage decreased 660 to 650
    • Su-17M4 [HE/CLU] : FAB-500 Suppress damage decreased 660 to 650
    • Su-24M [HE] : FAB-500 Suppress damage decreased 660 to 650
    • Su-24M [SEAD] renamed Su-24M [SEAD2]
    • Su-25 [HE] : FAB-500 Suppress damage decreased 660 to 650
    • REZ. B-11 : B-11 Accuracy increased 35% to 40%
    • DSh. SPG-9 : SPG-9 Accuracy increased 35% to 40%
    • GV. SPG-9 : SPG-9 Accuracy increased 35% to 40%
    • SPG-9 : SPG-9 Accuracy increased 35% to 40%
    • DESANT. SPG-9 : SPG-9 Accuracy increased 35% to 40%
    • Recon RAZVEDKA SAPERI : Price decreased 55 to 50
    • REZ. MAKSIM 7,62mm : PM obr. 1910/41 Suppress damage decreased 20 to 15
    • PKM 7,62mm : PKM Suppress damage decreased 20 to 15
    • DESANT. PKM 7,62mm : PKM Suppress damage decreased 20 to 15
    • Recon MOT. RAZVEDKA : Price decreased 50 to 45
    • MOTOSTRELKI (Metis) : Health points increased 7 to 8
    • DESANTNIKI (BMD) : Base Availability increased 6 to 8
    • Recon RAZV. BMP-1P : Price increased 40 to 45
    • Recon RAZV. BTR-60PB : Price decreased 40 to 35
    • GT-MU-1D SPG-9 : SPG-9 Accuracy increased 35% to 40%
    • LuAZ-967M SPG-9 : SPG-9 Accuracy increased 35% to 40%
    • DESANT. LuAZ-967M SPG-9 : SPG-9 Accuracy increased 35% to 40%
    • DESANT. UAZ-3151 SPG-9 : SPG-9 Accuracy increased 35% to 40%
    • BRDM-2 STRELA-1 : Price increased 55 to 60

      35-YA OG DESANTNO-SHTURMOVAYA BRIG.

      • DESANTNIKI (BMD) : Availability increased 6 to 8
      76-YA GV VOZDUSHNO-DESANTNAYA DIVIZIYA

      • DESANTNIKI (BMD) : Availability increased 6 to 8

      [h4]German Democratic Republic (Deutsche Demokratische Republik)[/h4]

      • L-39ZO [HE1] : FAB-500 Suppress damage decreased 660 to 650
      • MiG-23BN [HE] : FAB-500 Suppress damage decreased 660 to 650
      • MiG-23MF [HE] : FAB-500 Suppress damage decreased 660 to 650
      • Su-22M4 [HE] : FAB-500 Suppress damage decreased 660 to 650
      • Su-22M4 [HE2] : FAB-500 Suppress damage decreased 660 to 650
      • SPG-9 : SPG-9 Accuracy increased 35% to 40%
      • Fs-SPG-9 : SPG-9 Accuracy increased 35% to 40%
      • Command MARINEPIONIER FÜH. : MPi-KMS-72 Accuracy increased 30% to 35%
      • MARINEPIONIER : MPi-KMS-72 Accuracy increased 30% to 35%
      • MARINEPIONIER (Flam.) : MPi-KMS-72 Accuracy increased 30% to 35%
      • Recon GRENZER : MPi-KMS-72 Accuracy increased 30% to 35%
      • Recon GRENZER (Flam.) : MPi-KMS-72 Accuracy increased 30% to 35%
      • Recon MOT. GRENZER : MPi-KMS-72 Accuracy increased 30% to 35%
      • PKM 7,62mm : PKM Suppress damage decreased 20 to 15
      • FALLSCHIRM.-PKM 7,62mm : PKM Suppress damage decreased 20 to 15
      • Recon MOT. AUFKLÄRER : Price decreased 50 to 45
      • Command K.d.A. FÜH. : MPi-KMS-72 Accuracy increased 30% to 35%
      • K.d.A. SCHÜTZEN. : MPi-KMS-72 Accuracy increased 30% to 35%
      • Command RESERVISTEN FÜH. : MPi-KMS-72 Accuracy increased 30% to 35%
      • RESERVISTEN : MPi-KMS-72 Accuracy increased 30% to 35%
      • RESERVISTEN (S.MG) : MPi-KMS-72 Accuracy increased 30% to 35%
      • Recon K.d.A. AUFKLÄRER : MPi-KMS-72 Accuracy increased 30% to 35%
      • Recon RES.-AUFKLÄRER : MPi-KMS-72 Accuracy increased 30% to 35%
      • Recon AUFKL. BMP-1 : Price decreased 40 to 35
      • UAZ-469 SPG-9 : SPG-9 Accuracy increased 35% to 40%
      • SPW-40P2 STRELA-1 : Price increased 55 to 60

        BERLINER GRUPPIERUNG

        • Recon MOT. GRENZER : added SPW PSH as transport option
        • Recon WACH. AUFK. : added SPW PSH as transport option

      [h4]Poland[/h4]

      • TOPAS SPG-9 : SPG-9 Accuracy increased 35% to 40%
      • Su-22M4 [HE] : FAB-500 Suppress damage decreased 660 to 650
      • DESANT. SPG-9 : SPG-9 Accuracy increased 35% to 40%
      • SPG-9 : SPG-9 Accuracy increased 35% to 40%
      • Recon SAPERZY ZWIADOWCY : Price decreased 55 to 50
      • NIEB. BERETY PKM 7,62mm : PKM Suppress damage decreased 20 to 15
      • DESANT. PKM 7,62mm : PKM Suppress damage decreased 20 to 15
      • PKM 7,62mm : PKM Suppress damage decreased 20 to 15
      • Recon ROZP. BWP-1 : Price decreased 40 to 35
      • DESANT. UAZ-469 SPG-9 : SPG-9 Accuracy increased 35% to 40%
      • STRZAŁA-1M : Price increased 55 to 60

      [h4]Czechoslovak Socialist Republic (Československá socialistická republika)[/h4]

      • MiG-21MF [HE2] : FAB-500 Suppress damage decreased 660 to 650
      • MiG-23BN [HE] : FAB-500 Suppress damage decreased 660 to 650
      • Su-25K [HE] : FAB-500 Suppress damage decreased 660 to 650
      • UK Vz.59 7,62mm : UK Vz.59 Suppress damage decreased 20 to 15
      • STŘELCI : Price increased 50 to 55
      • Recon PRŮZ. BVP-1 : Price decreased 40 to 35

        303. TANKOVÁ DIVIZE

        • BzK Vz.59 82mm : cards increased 1 to 2
        • Command OT-62/R4MT : Veterancy locked

WARNO's 2026 Updated Roadmap

Hello commanders!

We hope you are well. Now, originally, we wanted to start 2026 with a bang and release WARNO’s latest mini-expansion Nemesis #5 - Southern Flank first thing, but alas, the technical gremlins struck again.

This means a slight delay on that DLC (more on that below), which in turn leads us to… WARNO’s 2026 updated Roadmap, to be tackled in today’s DevBlog.

Lots to unpack, lots to look forward to, so let’s go!

[h2]WARNO 2026 Roadmap[/h2]
A new year, and a new roadmap for WARNO. We are still going strong, and we have plenty of cool stuff coming your way. The following timeline is chronological and very much a tentative work-in-progress. It should roughly cover the following six months. Keep in mind: things might change, dates re-arranged, switched around, you know the drill.



[h3]Nemesis #5 - Southern Flank[/h3]
First thing on the list: Nemesis #5 - Southern Flank. A slight hiccup and delay, but the bugs that plagued the mini-expansion have been squashed. We need to rebuild and test the new version before we can share it with you. Expect this Nemesis DLC to go live next week.



[h3]Nemesis #6 - The Magdeburg Counterstrike[/h3]
Next up is Nemesis #6 - The Magdeburg Counterstrike, the winner of the last community vote. This mini-expansion will feature two armored-centric battlegroups (both #1!), bringing NATO’s US 1st Cavalry Division and the Soviet 1-ya Gvardeyskaya Proletarskaya Motostrelkovaya Diviziya (or the 1st Guards Proletarian Motorized Infantry Division). We can confirm that unit modelling is already underway.



Check out more details below (including previews of the divisions and their units).
https://steamcommunity.com/games/1611600/announcements/detail/493837011861373037

[h3]LANDJUT Expansion[/h3]
On to something new: the LANDJUT expansion. This major DLC will follow Steel Division 2’s Tribute format, meaning a large roster of different divisions, but no Army General or Operations. This type of expansion is quicker to produce and deliver for us.



LANDJUT will feature 8 new divisions playable in Skirmish and Multiplayer, including a brand-new nation, Denmark. The theme of this expansion will focus heavily on famous naval infantry battlegroups from both NATO and the Warsaw Pact. We are hard at work modelling all the fancy equipment, and we’ll soon start disclosing the new units and divisions in our upcoming DevBlogs.



[h3]Nemesis #7[/h3]
We’re already looking ahead to the next Nemesis DLC. This one will be “ours” to pick in order to speed up production. The mini-expansion’s theme has been decided; we will reveal it in due time.



[h3]A new mystery Tribute-style expansion[/h3]
Hot off the press, but due to recent real-life events, we will rearrange some content we had originally planned for later along our pipeline. We’ll keep the lid on the exact details, but more info to come in the future!



[h3]Nemesis #8 Community Vote[/h3]
Sometime later in the first half of 2026, we will open the vote for Nemesis #8. Now, this is going to be a special round, as we will allow the “unliked” contenders from previous Nemesis up on the stage for a run-off vote.



There will be some special rules involved, and perhaps not all previous battlegroups might be included for voting again, but more details will become available in the future!

[h3]Black Birds Expansion[/h3]
After LANDJUT, we have another Tribute-style expansion coming, also with 8 new divisions. This expansion is called Black Birds from either neutral nations or very reluctant alliance members. In WARNO, they will be forced to side with either NATO or the Warsaw Pact.



From our teaser art, the community has already (correctly) identified four of the five nations: Switzerland and Austria (NATO), and Hungary and Albania (Warsaw Pact). But which is the fifth one? And on which side will they be? The suspense is killing. In the meantime, one last clue… follow the black bird.



That’s all for this roadmap. As you can see, plenty of good fun and exciting stuff is coming WARNO’s way!

[h2]Nemesis #5 - Southern Flank[/h2] Nemesis #5 - Southern Flank keeps the SOUTHAG theme in focus with two new battlegroups locked in combat on the southern reaches of the West German front, near the Austrian border. The DLC features the Spanish División de Infantería Mecanizada «Guzmán el Bueno» n.º 2, or Mechanised Division No.2 "Guzmán el Bueno" for NATO, and the Czechoslovakian 2. Motostřelecká Divize, or 2nd Motor Rifle Division, fighting for the Warsaw Pact.

You’ll get to play with an arsenal of new units, from light M47E2 tanks, GUERILLEROS commandos, and L-10D3 300mm MLRS, to POHRANIČNÍCI mountain warfare border guards, SU-7BKL ground attack aircraft, and R-330T TARAN recon vehicles.

[h2]Until Next Time[/h2]
Tune in early next week for Nemesis #5 - Southern Flank, of course, to be followed by our regular DevBlog later.

Don’t forget to check out the vibrant WARNO community. Find the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.

As always, see you on the battlefield, commanders.

Happy new Year and a little delay...

Commanders!

This just came through the wire. Due to a last-minute bug encountered during the foie gras and our celebrations on New Year’s Eve, we won’t be able to release the Nemesis #5 - Southern Flank version for tomorrow.

We need to fix, rebuild, repackage, and launch a new version, which will be done as soon as possible. We wanted to start 2026 with a bang, which in this case of unforeseen friendly fire, resulted in a little snafu. Our sincere apologies!