Astro Colony day 11 - Improvements and fixes
Hey Colonizers!
Day 11 summary is here!
Once again I would love to thank everyone for finding valuable bugs and crashes which got quickly resolved today!


List of changes:
[h2]SINGLE PLAYER[/h2]
[h2]MULTIPLAYER[/h2]
I also started completing Stargate feature for parallel universes and doing additional multiplayer improvements. That's coming tomorrow.
Have a pleasant weekend!
Day 11 summary is here!
Once again I would love to thank everyone for finding valuable bugs and crashes which got quickly resolved today!


List of changes:
[h2]SINGLE PLAYER[/h2]
-  Fixed an issue where astronaut after loading couldn't complete eating
 -  Fixed case where Farmers and Breeders could freeze after completing action in farms/pastures
 -  Planting crops are now sorted by distance
 -  Adding animals are now sorted by distance
 -  Fixed an issue where Miners would choke after being nudged
 -  Fixed cost of advanced conveyor ramps
 -  Conveyor ramps are now 25% faster, so they keep up with normal conveyor belts being better synchronized
 -  Fixed an issue where second asteroid was black when caught
 -  Astronaut Hint text fixed
 -  Lights and other decorations fixed
 - Fixed Crash related to Human Needs
 
[h2]MULTIPLAYER[/h2]
- Fixed an issue where client had no screen markers and scanner indicators
 
I also started completing Stargate feature for parallel universes and doing additional multiplayer improvements. That's coming tomorrow.
Have a pleasant weekend!