Improvements & fixes + Dev Broadcast #2
Hello Colonists!
It's time for a second update with fixes and development broadcast #2.
There are some important changes and fixes, so please check the list below.
Thank you for reporting all issues, so I could polish the state of the game.
[h2]List of changes[/h2]
[h2]Bugfixes[/h2]

I would love to invite you to the Dev Stream #2
Feel free to comment if you want to see something in particular.
Start today (Sunday) at 21:00CET (9PM)
For people who have Steam broadcasting issues, I am also streaming on Twitch:
https://www.twitch.tv/Tefel
Thanks guys so much for support!
Tefel (Terad Games)
It's time for a second update with fixes and development broadcast #2.
There are some important changes and fixes, so please check the list below.
Thank you for reporting all issues, so I could polish the state of the game.
[h2]List of changes[/h2]
-  Blueprints can now be shifted in 6 directions
-  Blueprints can now be rotated
-  Blueprints are now scrollable
-  New decals added to the game
-  Decals collider is showing size of the decal
-  Decals can now change colors
-  New way of rendering decals in the construction menu
-  Speed of miners increased
[h2]Bugfixes[/h2]
-  World deposits no longer can be selected to create a blueprint
-  Box selection can no longer select world objects - resources/trees etc
-  Multiplayer custom themes are now saved properly
-  Logic blocks no longer re-enabled when loaded from a savegame
-  Auto-catcher can be manually controlled - no auto catching when possessed
-  Encyclopedia overlapping items fixed

I would love to invite you to the Dev Stream #2
Feel free to comment if you want to see something in particular.
Start today (Sunday) at 21:00CET (9PM)
For people who have Steam broadcasting issues, I am also streaming on Twitch:
https://www.twitch.tv/Tefel
Thanks guys so much for support!
Tefel (Terad Games)