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Multiplayer Dedicated servers improvements

Hey Colonizers!

Small update recent game changes, so you know what exactly was improved and fixed recently in the game!

[h2]IMPROVEMENTS[/h2]
  • New improved syncing player with loading bar. If the connection is very bad it will just slow down sending data instead of kicking a player out.
  • New bot interactive tutorial plane (round corners) with improved interactions
  • Multiplayer pause menu is showing also proper server icon Player Host vs Dedicated
  • Authenticated player can now also save the game from the menu


[h2]BUG FIXES[/h2]
  • Fixed issue where autosave did not clean autosaves and create more than 10 autosaves
  • Fixed issue where after loading legacy savegame inventory wasn't in sync with the server
  • Fixed issue where docking station state would not sync to the client if there are more planets docked
  • Fixed issue with tutorial bot screen where translucency was inverted
  • Fixed issue where loaded location relative to the station was incorrect
  • Fixed issue where sync wouldn't start due to late asteroid replication
  • Fixed issue where sync wouldn't start due to late planet replication


Thank you very much to all of you who have reported recent problems with dedicated servers.
I think the situation has improved a lot of thanks to you guys!

If you have encountered an error in the game, please report it on Discord:
https://discord.com/invite/EFzAA3w

in the #bugs-reports section.

Thanks guys so much for support!
Tefel (Terad Games)