Multiplayer Dedicated servers improvements
Hey Colonizers!
Small update recent game changes, so you know what exactly was improved and fixed recently in the game!
[h2]IMPROVEMENTS[/h2]

[h2]BUG FIXES[/h2]

Thank you very much to all of you who have reported recent problems with dedicated servers.
I think the situation has improved a lot of thanks to you guys!
If you have encountered an error in the game, please report it on Discord:
https://discord.com/invite/EFzAA3w
in the #bugs-reports section.
Thanks guys so much for support!
Tefel (Terad Games)
Small update recent game changes, so you know what exactly was improved and fixed recently in the game!
[h2]IMPROVEMENTS[/h2]
- New improved syncing player with loading bar. If the connection is very bad it will just slow down sending data instead of kicking a player out.
- New bot interactive tutorial plane (round corners) with improved interactions
- Multiplayer pause menu is showing also proper server icon Player Host vs Dedicated
- Authenticated player can now also save the game from the menu

[h2]BUG FIXES[/h2]
- Fixed issue where autosave did not clean autosaves and create more than 10 autosaves
- Fixed issue where after loading legacy savegame inventory wasn't in sync with the server
- Fixed issue where docking station state would not sync to the client if there are more planets docked
- Fixed issue with tutorial bot screen where translucency was inverted
- Fixed issue where loaded location relative to the station was incorrect
- Fixed issue where sync wouldn't start due to late asteroid replication
- Fixed issue where sync wouldn't start due to late planet replication

Thank you very much to all of you who have reported recent problems with dedicated servers.
I think the situation has improved a lot of thanks to you guys!
If you have encountered an error in the game, please report it on Discord:
https://discord.com/invite/EFzAA3w
in the #bugs-reports section.
Thanks guys so much for support!
Tefel (Terad Games)