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Multiplayer improvements - Dev Broadcast #2

Hey Colonizers!

The game just got some small updates regarding stability and multiplayer improvements.
Thanks to your report, the game is finally in a good technical spot.
If you are planning to play with your friends, now is your moment!



[h2]IMPROVEMENTS[/h2]
  • Dedicated server password is now encrypted
  • FPS counter uses F11 key instead of F12, so it's not creating a screenshot on Steam


[h2]BUG FIXES[/h2]
  • Fixed the issue where client couldn't interact with Decider logic block
  • Fixed syncing issue where planets would never start generating (causing the lock)
  • Fixed issue with leaving the player while possessed (ex asteroid catcher) where dummy character was left "Text" and locked possess state
  • Fixed black screen syncing stuck problem for listen server
  • Fixed issue with thruster movement teleporting and camera jumping
  • Fixed upload save screen visibility of UI elements
  • Fixed blueprint bug which would erase last opened blueprint
  • Fixed blueprint bug where scene would scroll (move) when entering blueprint designer while holding a key


I would love to invite you to the stream tomorrow 20CET (8PM) where I am going to start a new game with my wife :)

You can find the stream directly on Steam or Twitch:
https://www.twitch.tv/tefel/


Thanks guys so much for support!
Tefel (Terad Games)