Astro Colony - New Year improvements and fixes
Hey Colonists!
It was very busy start of the year adding improvements and fixes.
To find out about all changes, please check the list below!
[h2]NEW FEATURES[/h2]
[h2]FIXES[/h2]
I would like to ask for your understanding and support.
Making a complex automation game is not an easy task.
Happy New Year everyone!
Tefel (Terad Games)
It was very busy start of the year adding improvements and fixes.
To find out about all changes, please check the list below!
[h2]NEW FEATURES[/h2]
- Improved movement with grappling hook to be FPS independent
- Locked elements referencing very late game are showing now indicator in the tech tree
- Music is automatically added, so all songs are available when loading an old savegame
- Tech tree improved to allow sooner access to logic signal
[h2]FIXES[/h2]
- Fixed crash for loading the game related to equipping new tools (grappling, scanner)
- Fixed tools saving and loading, so they are being automatically equipped
- Fixed loading of space station/planet screen map marker
- Fixed Recycling machine issue causing recipe to get stuck
- Fixed Drill issue causing recipe to get stuck
- Fixed Asteroid Catcher issue causing recipe to get stuck
- Fixed Hand Crafting issue causing recipe to get stuck
- Fixed Laboratory tutorial to require construction of Basic Laboratory
- Fixed issues of saving/loading planets which traveled to the next dimension
- Fixed sound issues not being properly removed when destroying a device
- Fixed a dedicated server issue showing warnings
- Fixed music looping after the last track is finished
- Fixed construction tutorial to count any shape (block) as height extender
- Radial menu is now showing proper pickaxe hotkey preview
- Radial menu is now showing proper scanner hotkey preview
I would like to ask for your understanding and support.
Making a complex automation game is not an easy task.
Happy New Year everyone!
Tefel (Terad Games)