Astro Colony day 43 + bugfixes
Hey Colonizers!
Hope you are having a great time!
I am fixing some remaining issues, trying to not introduce any new features, so nothing is broken during Christmas holidays!
The line glitch is finally gone ːsteamhappyː
[h2]SINGLE PLAYER BUGFIXES[/h2]
[h2]MULTIPLAYER BUGFIXES[/h2]
Please let me know if we are in a good spot!
See you next time!
Hope you are having a great time!
I am fixing some remaining issues, trying to not introduce any new features, so nothing is broken during Christmas holidays!
The line glitch is finally gone ːsteamhappyː
[h2]SINGLE PLAYER BUGFIXES[/h2]
- Big floor improvements for detecting invalid construction (red highlight)
- Big floor now prevents from invalid rotations
- Big floor rotation correctly updates construction space and pathfinding
- Fixed an issue where NO PATH lines sometimes were not cleared
- Fixed an issue where Logic Block couldn't rotate when placed directly on a conveyor belt
- Fixed an issue of showing incorrect water production number
- Fixed an issue where rotated wall would have incorrect rotation
[h2]MULTIPLAYER BUGFIXES[/h2]
- Fixed an issue where sometimes desync movement would create a "ghost"
- Fixed an issue where stationary jetpack was not synchronized for client
Please let me know if we are in a good spot!
See you next time!