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  3. New searchbar, expert docking + STREAM 20.07

New searchbar, expert docking + STREAM 20.07

Hello Colonists!
The game just received more improvements!

[h2]Construction searchbar[/h2]

Before the update, the construction menu had a simple "filter" which was just filtering the currently selected category. This update improves the system by allowing users to search items in all categories and showing a preview of the categories found.

[h2]Expert docking[/h2]

Players asked for faster conveyor belts for docking, since it was slowing down resource transfer.
Currently, there are 3 docking levels available:
- default - can transfer electricity only
- advanced - can transfer electricity and water; has faster conveyor belts
- expert - can transfer electricity, water, and gas; provides the fastest conveyor belts

[h2]New tutorials[/h2]

The tutorial bot got improved with better interactions and new tutorials.

[h2]Improvements[/h2]
  • Expert docking station added to the game
  • Construction SEARCH is now providing results for all categories
  • Camera for interactions can now move, this should make selection for logic blocks (sensors, deciders) easier
  • Tutorial bot screen interaction + swap
  • Hotbar start with 3 elements, allowing players to configure their hotbars easier
    I believe this change will help to understand that items from the construction menu can be dragged
  • A new tutorial about recycling
  • New hotkeys in the settings - next item, previous item, next category
  • Resource quantity shows a million symbol if the number gets large M+ 25M+

[h2]Fixes[/h2]
  • Fixed shared technologies syncing when the player is joining
  • Decider only updates the ON/OFF state when it has a signal; it fixes the issue where no signal would disable the logic blocker
  • The upgraded smelter is now checking the iron bar recipe and activating iron bar+; the same is true for copper bar and copper bar+
  • Upgraded device keeps inventory sensor link
  • Fixed issue where radial menu would not turn on animal capture
  • Fixed multiplayer issue where client would not have voxel collision after station undocking
  • Construction of the blueprint (imported) requires all items to be unlocked to construct
  • Fixed an issue where the blueprint designer would not allow removing locked objects.
  • Fixed issue where Player Host would have wrong Tech Tree assigned after client join (invalid universe ID)
  • Fixed issue where some first generated planets for clients in another universe would appear empty

[h2]STREAM[/h2]
It's finally time for another live stream!
Please check it tomorrow (Saturday) 20 CET on Steam or Twitch
https://www.twitch.tv/tefel/


Thank you guys so much for your support!
Tefel (Terad Games)