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Improvements update - big station performance, gamepad camera, sharp UI, hotkeys

Hey Astro Colonists!

In preparation of a major content update "Life of a Colonist", I just published another improvement and stability update. Below, you can check what actually changed in the game.

Thank you guys, for reporting bugs and cases with lower than expected performance.


[h2]Improvements[/h2]
  • Improved rendering for UI, so scaled elements are sharper, especially text
  • Increased chances to spawn amethyst (violet planet)
  • When starting the game, random buttons cannot lock the game anymore
  • Gamepad is now active in the cinematic, can rotate the camera and skip the cinematic
  • Gamepad camera improvements make it's possible to control the cameras of devices
  • Client interactions in blueprints are now possible
  • Client copy-paste settings is now correct
  • New efficient rendering of many instances (thanks Dylan Hunt)
  • Voxel system improvements to make it more efficient and use less memory
  • Improved hotbar UI order, so it can be used with a 130% UI scale

UI HUD elements are reordered. For example, the hotbar appears on top of every interaction window. This allows a player who uses 130% UI to be able to drag construction items to the hotbar.

[h2]Bug fixes[/h2]
  • Fixed crash related to invalid client interactions for blueprints
  • Fixed crash when theme was pasted to an invalid cell
  • Fixed hotkeys where scaling UI / saving empty settings could remove some hotkeys
  • Fixed multiplayer issues to preserve player state and station movement when player joins


[h2]Updated Demo[/h2]
The demo is now updated to benefit from recent fixes and improvements.

[h2]Active bundles[/h2]
Astro Colony is currently partnering with the developers of Desynced and Techtonica.

https://store.steampowered.com/bundle/42762/Astro_Colony__Desynced/

https://store.steampowered.com/bundle/43157/Techtonica__Astro_Colony/

Thanks guys so much for your support!
Tefel (Terad Games)