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Astro Colony News

Astro Colony big construction drag + MP desync fixes

Hey Colonizers!

Time to start 2023 with a first update!

It's mainly dedicated to fixing multiplayer desync, which is currently the most common issue.
In fact, in very high latency scenarios and packages loss it was possible to achieve incorrect inventory state in a few different ways.

I also completed spacing for bulk construction of big walls and floors.

[h2]New drag construction for big Walls & big Floors[/h2]





As you can see, spacing is now helping to position floors and walls, so they are better aligned.
In addition, there are red highlights if an element cannot be constructed.

[h2]QOL[/h2]
  • Big walls support drag construction with proper spacing between them
  • Big floor support drag construction with proper spacing between them

[h2]SINGLE PLAYER BUGFIXES[/h2]
  • Fixed an issue where selected walls couldn't switch to variants when picked from world
  • Fixed UI hit box for technologies
  • Wall staple diagonal now has a correct texture

[h2]MULTIPLAYER BUGFIXES[/h2]
  • Fixed an issue where client couldn't destruct while having technology unlocked
  • Fixed an issue where destruction of multiple elements didn't pick recyclables
  • Fixed an issue where removed asteroid catcher would leave asteroid "ghost"
  • Fixed an issue where client could pay warehouse cost double
  • Fixed an issue where invalid construction could take resources
  • Fixed a desync problem after re-opening quickly the same container
  • Fixed a desync problem after re-opening container and doping items
  • Fixed a desync problem after removing container with conveyed resource
  • Fixed a desync problem after merging and moving items by server

Wish me good luck and productivity in 2023 :)
See you next time!

Astro Colony - Winter Sale 22.12 - 05.01

Hey Colonizers!

Christmas holidays are coming and Winter Sale as well!
If you want to play a multiplayer with your friends and family, it's a perfect opportunity to get Astro Colony with a discount!

https://store.steampowered.com/app/1614550/Astro_Colony/

Please continue sharing your feedback and suggestions.
It means a lot to me!

Have a great Christmas time!
See you soon in the colony!

Astro Colony day 43 + bugfixes

Hey Colonizers!

Hope you are having a great time!
I am fixing some remaining issues, trying to not introduce any new features, so nothing is broken during Christmas holidays!

The line glitch is finally gone ːsteamhappyː

[h2]SINGLE PLAYER BUGFIXES[/h2]
  • Big floor improvements for detecting invalid construction (red highlight)
  • Big floor now prevents from invalid rotations
  • Big floor rotation correctly updates construction space and pathfinding
  • Fixed an issue where NO PATH lines sometimes were not cleared
  • Fixed an issue where Logic Block couldn't rotate when placed directly on a conveyor belt
  • Fixed an issue of showing incorrect water production number
  • Fixed an issue where rotated wall would have incorrect rotation

[h2]MULTIPLAYER BUGFIXES[/h2]
  • Fixed an issue where sometimes desync movement would create a "ghost"
  • Fixed an issue where stationary jetpack was not synchronized for client


Please let me know if we are in a good spot!
See you next time!

Astro Colony Developer stream #3



Hey Astro Colonists!

The game was released last month and development continues!
I am happy about all feedback you gave me and how the game is well received!
Also, I am impressed what players can create in the game spending hundreds of hours!

To celebrate it I would love to invite you to the third development stream.
I want to show your creations and also play multiplayer together with my wife
Please share your savegames if you would like me to present your work!

[h2]Stream starts at 20CET (8PM)[/h2]

For people who have Steam broadcasting issues, it's also on Twitch:
https://www.twitch.tv/Tefel

Don't forget to come over and say hello!

Thanks guys so much for support!
Tefel (Terad Games)

Astro Colony day 37 + bugfixes

Hey Colonizers!

Some small changes from today. Mostly bug fixes.

[h2]SINGLE PLAYER BUGFIXES[/h2]
  • Fixed an issue where picker was picking resources and let you duplicate them
  • Fixed an issue where picker was picking bots and astronauts and let you duplicate them
  • Fixed an issue where undocking harpoon connector would produce 5 electricity
  • Fixed an issue where drones can get into an endless nudge loop causing a crash
  • Advanced conveyor belts look improved

[h2]MULTIPLAYER BUGFIXES[/h2]
  • Fixed an issue where missing player data would not teleport him closer to the host
  • Fixed an issue where the game cannot be loaded due to missions data sent
  • Fixed an issue where early rebase world origin would teleport a planet


Multiplayer is in a good spot. I am trying to reproduce the last remaining bug with swapping items.
Hope I can make progress there!