1. Paper Sky
  2. News

Paper Sky News

Paper Sky 50% funded!


[h2]Special announcement from the Kickstarter campaign: Paper Sky is now half-way funded![/h2]

[h3]Huge thanks to all of you for believing in me and my project! I could not be doing this without your support.[/h3]


1 year of gamedev

[previewyoutube][/previewyoutube]
[h3]I made this special video to celebrate the 1 year of developing this game. I actually started working on this game 3 years ago after my last project released.[/h3]

New Windows & Linux demo build


[h3]I've updated the Paper Sky Demo with new optimization features, now pretty much anybody can play the demo without performance issues!

I fixed the Linux build that previously had some graphical issues, now it's working perfectly. You may want to switch the graphics API to Vulkan when playing it on your linux machine or on the Steam Deck by using this executable command: "-force-vulkan"[/h3]

Paper Sky 25% funded, including wishlist graph and more!



[h3]Hey there, special announcement for the Kickstarter campaign, we just hit our first milestone of 25% funded in just 3 days![/h3]

Kickstarter Page

Community

The community of Paper Sky is growing and the game is getting a lot of attentions on social medias and journalist blogs

-GamingOnLinux
https://www.gamingonlinux.com/2024/04/semi-open-world-paper-plane-adventure-paper-sky-coming-to-linux-and-steam-deck/

By far my favorite game journalist and news reporter, I highly recommend following his stuff on Twitter, it's highly curated and very detailed stuff. The creator also used to help me setup the linux build of my previous game Crumble. So this guy is as real as it gets

-IGN Japan
https://jp.ign.com/games/74305/news/paper-sky

Huge plug there, couldn't really understand what was said but I hope it's good stuff!

-RockPaperShotgun
https://www.rockpapershotgun.com/paper-sky-is-a-joyful-flight-sim-for-people-who-suck-at-flight-sims-and-theres-a-demo-out-now

They linked the Kickstarter, the steam page, the youtube video and even one similar game that had a successful launch here and a very similar fund goal : Exo One!

-80Lv
https://80.lv/articles/stylized-adventure-game-where-you-play-as-a-paper-plane/


Wishlists




Paper Sky just passed the 15k wishlists mark in only 4 months, the demo has been played by over 5,000 people, there are a tons of messages populating the world. If you haven't played the demo yet here's the link:
https://store.steampowered.com/app/1617230/Paper_Sky/

Top Messages left by players


[h2]Links[/h2]


Yoo thank you everyone for following my journey and participating, supporting, playing, commenting, and reading! This is the most important thing for a solo-dev.
Love you all

Paper Sky is a joyful flight sim for people who suck at flight sims, and there’s a demo out now

My experience with actual flight simulators typically amounts to approaching the runway far, far too quickly at far, far too perpendicular an angle, so perhaps I’m better off just flying folded-up bits of A4. Happily, that’s exactly what Paper Sky, a "semi-open world paper plane adventure" from solo indie dev Brute Force, is offering.


Read more

Paper Sky KICKSTARTER Live, Pledge now!

[h3]It's my pleasure to let you know that Paper Sky Kickstarter campaign is now live, you can start making your pledge and be part of the project!
https://www.kickstarter.com/projects/bruteforce/paper-sky[/h3]



[h3]That's not all, you can also play the Paper Sky early demo on Steam:[/h3]
https://store.steampowered.com/app/1617230/Paper_Sky/

Please let me know what you thought about the demo experience, your hopes and dreams for the game.

Kickstarter Campaign Announcement

[h3]I am thrilled to announce the launch of Paper Sky Kickstarter campaign![/h3]



[h3]As I'm gearing up to launch the Kickstarter project you can follow the page and get notified when the campaign is live here: https://www.kickstarter.com/projects/bruteforce/paper-sky [/h3]


Embarking on this crucial step of Paper Sky's journey is not just a pivotal moment for the game—it's a defining chapter for me.
With my experience making my first game Crumble and 8 years of thinking about how to bring this ambitious game to life I am confident that with your help I can bring my dream to life.
The development so far has been self-funded with the Crumble money and the assets sales and now is the time to bring Paper Sky to full development and get it launched! To do this I need the additional resources that crowdfunding is made for, but more importantly I want to build a community full of people who love what I'm doing and want to support me!

Let's fold this paper plane together!