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  3. v0.51.8 Release

v0.51.8 Release

The default game version has been updated to v0.51.6-beta-hotfix-1 to v0.51.8, which includes all the changes and additions between those versions. This fixes a lot of long-standing bugs, enhances the default control configurations, and improves performance on portable systems like laptops and Steam Deck. Steam Deck performance in general still has a ways to go, but for now there are only a few minor enhancements to consider before adding additional content!

[h2] What's Changed[/h2]
[h3]🎁 New Content[/h3]
  • Native Mac release!
  • Native Linux/Steam Deck release!

[h3]✨ Enhancements[/h3]
  • Updated core NW.js libraries to speed up the above
  • ALL maps have been reworked for better performance!
  • GitHub releases will now have builds attached
  • Releases will now also appear at https://flashdim.itch.io/kins-chronicle

[h3]🪲🔨 Bug Fixes[/h3]
  • Quitting to title then loading a game locked camera position (2nd attempt at fix)
  • 3d flicker/flash during intro
  • Gamepad and on-screen controls have been reworked
  • Inconsistent wandering mob sizes by @flashdim in https://github.com/flashdim/kins-chronicle/pull/164
  • Observer tarot animation plays incorrectly by @flashdim in https://github.com/flashdim/kins-chronicle/pull/167
  • Loot pots opening glitches by @flashdim in https://github.com/flashdim/kins-chronicle/pull/171
  • Help button doesn't trigger menu on battle screen #168 by @flashdim in https://github.com/flashdim/kins-chronicle/pull/172
  • Bosses/Enemies give alert (!) gabs after defeat #163 by @flashdim in https://github.com/flashdim/kins-chronicle/pull/173
Full Changelog: https://github.com/flashdim/kins-chronicle/compare/v0.51.6-beta-hotfix-1...v0.51.8-beta