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V1.13 - Feedback overhaul

This update contains improvement tweaks and requests from the community. If there is something you’d like to see included, please make a topic here:
https://steamcommunity.com/app/1618330/discussions/2/

ADDED - Mouse will disappear if not in use when ingame.
ADDED - Can now control the mouse on menus with a gamepad
ADDED - Can now use the map editor with a gamepad (just about).
ADDED - Accessibility option to reduce/disable screen shake
ADDED - Accessibility option to disable victory camera hops (rapid movement).
ADDED - Hidden config option to change camera speed (accessible via config file).
ADDED - Game over screen now tells you to use repair kits if you have enough
ADDED - Warning that the game will be over if you don’t fix the towers
ADDED - Warning then explains why you lost if it becomes a game over.
ADDED - Warning moves away when other help is on screen to prevent overlap
ADDED - Notice on options menu that further customisation options are available.
ADDED - Pop up box that explains what the ? is behind the player on the lobby if you click it.
ADDED - Prompt that you cannot use the mouse to change other people’s character options on the lobby
FIXED - Game was not tagged as having achievements
FIXED - Changing SFX volume overrides music volume
FIXED - Round 11 was labeled incorrectly.
FIXED - Engaging steam overlay (SHIFT+TAB) doesn’t pause the game (fixed previously but not included in any patch notes)
REMOVED - Random seed option from UI panel as it’s not relevant anymore. It can still be enabled / disabled from the config file.


+V1.13.1 - Tweaks

ADDED - Screen sync in an attempt to remove visual tearing.
ADDED - Game launches paused to prevent premature mouse lock on unfocused window
ADDED - “Achievement unlocked” text when you purchase orca to make it clear its not an item
REMOVED - Show/hide animation for tower unstable warning - too distracting.
REMOVED - Hint boxes are an information overload. Now only critical hints show.
CHANGED - Orcas spawn in a mystery box much more rarely (100x less)
REMOVED - Orcas cannot spawn for free now
FIXED - Some colours were wrongly labelled on the default palette
FIXED - Warning about unstable towers remains even if you win, if towers were unstable first
FIXED - Help box disappears when you get in the car

V1.12 - Mouse controls warning

It seems that the intuitive way to join the lobby for people is to just click it, which causes the default control scheme to be the mouse. This is not ideal because the mouse controls are not great, and were only added as a 4th option when the keyboard is full with 3 players.

But rather than remove it entirely, I have instead added a warning, because I've also seen it used for accessibility reasons, allowing those that can only use a mouse to play too, for example: https://www.youtube.com/watch?v=8T7-i79xCI4

Changelog:

ADDED - Warning when you try to join the lobby with the mouse that it is not meant to be default

FIXED - “Join” is capitalised in the lobby when it is mid sentence.

V1.11 - Mouse lock is here!

ADDED - Mouse lock during gameplay
ADDED - New achievement “Assembly line”
FIXED - Two typos in store descriptions
FIXED - When using inventory via mouse, the new position of mouse causes player to start running upwards after closing the inventory.
CHANGED - Pause menu no longer says “Normal” on non-themed rounds

+ Mini patch: V1.111

FIXED - The mouse locks up when you pause the game

V1.10 - Less prominent mouse controls

I'm noticing that players are using the mouse controls by default, when they were only added as backup for when you want a 4th player but don't have any controllers. The mouse controls can be a bit difficult to use, so for now it only shows mouse controls as an input if all the player slots are filled except the last one.

Changelog:
CHANGED - Prompt to use mouse controls on lobby only shows if there’s 1 player slot left

V1.09 - Last minute build

ADDED - Easter egg to invite players to join the developer curator page
FIXED - It says “Round undefined” on the pause menu for some reason