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SWAT Commander News

3 Days Left to SWAT Commander's Early Access!

[p][dynamiclink][/dynamiclink][/p][p]It’s only three days left, Officers! 👮[/p][p]
But we can’t let our eagerness get the best of us. After all, the key to success in SWAT Commander is a calculated tactical plan. And you’ll need plenty of those if you’re planning to confront suspects like the Hanson brothers. Those perps are rumored to be capable of many atrocities. See for yourself in the video below…[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

One Week Left To SWAT Commander's Early Access!

https://store.steampowered.com/app/1619310/SWAT_Commander/

We hope you're as thrilled as we are, Officers! 👮

With just one week until Deployment Day – when we officially release SWAT Commander in its Early Access version – it's not much longer until a number of innocent civilians are going to need the intervention. Rescue them from fanatical cultists, ruthless gangers, and scammed investors turned terrorists with nothing to lose.

And for that last part, that's when things tend to get really explosive… 👇

https://youtu.be/ggXLlNlLKFo

SWAT Commander coming to EA on July 31st!

[p]Officers, 👮‍♂️[/p][p]We're proud to announce that the time is finally near![/p][p][/p][h2]SWAT Commander is coming to Early Access on July 31st! It's Deployment Day![/h2][p][/p][p]So join us on this Deployment Day as we present to you our take on the first-person-shooter simulation of a Special Weapons and Tactics unit's operations.[/p][p][/p][p]What's coming to SWAT Commander in Early Access?[/p]
  • [p]Single player gameplay with a computer-controlled SWAT squad that takes orders from you as its leader.[/p]
  • [p]Dozens of direct and sequential commands that allow you to carry out your perfect strategies for breaching, entering, clearing, and securing targets.[/p]
  • [p]Cooperative gameplay where you and your friends form a squad of your own with up to 5 players in total.[/p]
  • [p]6 missions set in distinct environments, telling their participants about different situations that required a SWAT intervention.[/p]
  • [p]3 game modes for each of the missions that alter their environments and objectives into new challenges.[/p]
  • [p]Over 40 items of equipment – weapons with customizable attachments, helmets, armor, grenades, different ammo types, and special tools that you configure for yourself or your operatives.[/p]
  • [p]A dedicated behavioral system that brings to life your officers as well as the civilians and suspects encountered during missions. With characters responding differently to various factors, your tactical skills will constantly be put to the test.[/p]
  • [p]And many, many more features that will allow you to configure the challenge and experience you have with our game as well as possible.[/p]
[p]Visit our game's Steam page and check out our release date trailer for more![/p][previewyoutube][/previewyoutube][p]Stay tuned for more reminders about Deployment Day! 📣 [/p][p][/p][p]Over and out,
SWAT Commander Team[/p]

Prologue Patch/Development Updates – 06

[p]Officers, 👮‍♂️[/p][p]We’re rolling out a big update for SWAT Commander: Prologue! Check out our patch notes for details on all the improvements: [dynamiclink][/dynamiclink]We've got more features and changes coming to our Early Access version and once again, we'd like to discuss a select few along with a short video presentation. Many of these focus particularly with the convenience of gameplay in mind.[/p][previewyoutube][/previewyoutube]
  • [p]The Evidence Hint system: A new feature introduced in an effort to make the Evidence collection aspect of the game more manageable. This should prove helpful, for example, in case you get stuck on finding a particularly difficult to spot piece of evidence or elusive suspect.[/p][p]A voiced report from TOC informs you about the location of this objective and a prompt on screen directs you towards it. We're currently considering scaling this feature across difficulty levels.[/p]
  • [p]Filter for door-related commands: From now, the commands you can issue to your SWAT officers that are related to doors and doorways are dependent on both on the state of that given door together with the equipment available to your squad. [/p][p]In order to know how you can proceed with the door, you need to investigate it with your Officers stacking up on it and if it turns out to be locked, you can proceed with lockpicking or breaching commands.[/p][p]This serves to both add more realism to the game and clean up the Command List considerably.[/p]
  • [p]The "Search and Secure" Command: A new command joins the SWAT arsenal! With Search and Secure, you can have your team or your entire squad perform a search of a cleared room for Suspects, Civilians, or Evidence to secure. [/p][p]The AI system selects appropriate targets in an organized way and completes these objectives for you. Just make sure to be on alert as severe vulnerability is the cost of this procedure![/p]
[p]We have more to report, so stick with us for further summaries of other fixes and improvements making their way to the upcoming EA release. [/p][p][/p][p]Don't forget to check out our free co-op prologue if you haven't tried the game yet!

[dynamiclink][/dynamiclink]Over and out,
SWAT Commander Team[/p]

Development Updates – 05

Officers, 👮‍♂️

Our today's report discusses the latest improvements added to the upcoming Early Access version of the game since the prologue's release. There's plenty to choose from, and we'll cover more in our next devlogs, but for now have our first picks:

  • Character responses to gunshots: For improved realism, the game's characters will now have a broader range of responses to weapons being discharged or similar response-inducing situations, such as restrained suspects flinching if there's someone firing a gun nearby.
  • Improved AI following: Targeting, positioning, providing cover. There are lots of factors a SWAT squad has to take into account when following their leader if they're to be safe and effective. We're working to optimize the various behaviors connected with these actions to make them as helpful to you as possible in single player.
  • Equipment presets: Figured out a few gear setups you'd like to use when fulfilling different roles in the squad? Want to save them and freely change them when playing the missions either in single player or co-op? You'll be able to do just that with the preset feature. Our future updates will include default presets that can perform well in various situations.
  • Character selection for co-op: Step into the shoes of your chosen officer in a multiplayer session of SWAT Commander. You'll be able to play the role of any of our brave officers!

[previewyoutube][/previewyoutube]
We're hard at work testing, fixing, and further improving the game with such features! We thank you for the feedback you've been providing. Give our prologue a shot if you haven't yet and stick with us for the upcoming Early Access release! 📣

Over and out,
SWAT Commander Team