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SWAT Commander News

Prologue Patch/Development Updates โ€“ 06

[p]Officers, ๐Ÿ‘ฎโ€โ™‚๏ธ[/p][p]Weโ€™re rolling out a big update for SWAT Commander: Prologue! Check out our patch notes for details on all the improvements: [dynamiclink][/dynamiclink]We've got more features and changes coming to our Early Access version and once again, we'd like to discuss a select few along with a short video presentation. Many of these focus particularly with the convenience of gameplay in mind.[/p][previewyoutube][/previewyoutube]
  • [p]The Evidence Hint system: A new feature introduced in an effort to make the Evidence collection aspect of the game more manageable. This should prove helpful, for example, in case you get stuck on finding a particularly difficult to spot piece of evidence or elusive suspect.[/p][p]A voiced report from TOC informs you about the location of this objective and a prompt on screen directs you towards it. We're currently considering scaling this feature across difficulty levels.[/p]
  • [p]Filter for door-related commands: From now, the commands you can issue to your SWAT officers that are related to doors and doorways are dependent on both on the state of that given door together with the equipment available to your squad. [/p][p]In order to know how you can proceed with the door, you need to investigate it with your Officers stacking up on it and if it turns out to be locked, you can proceed with lockpicking or breaching commands.[/p][p]This serves to both add more realism to the game and clean up the Command List considerably.[/p]
  • [p]The "Search and Secure" Command: A new command joins the SWAT arsenal! With Search and Secure, you can have your team or your entire squad perform a search of a cleared room for Suspects, Civilians, or Evidence to secure. [/p][p]The AI system selects appropriate targets in an organized way and completes these objectives for you. Just make sure to be on alert as severe vulnerability is the cost of this procedure![/p]
[p]We have more to report, so stick with us for further summaries of other fixes and improvements making their way to the upcoming EA release. [/p][p][/p][p]Don't forget to check out our free co-op prologue if you haven't tried the game yet!

[dynamiclink][/dynamiclink]Over and out,
SWAT Commander Team[/p]

Development Updates โ€“ 05

Officers, ๐Ÿ‘ฎโ€โ™‚๏ธ

Our today's report discusses the latest improvements added to the upcoming Early Access version of the game since the prologue's release. There's plenty to choose from, and we'll cover more in our next devlogs, but for now have our first picks:

  • Character responses to gunshots: For improved realism, the game's characters will now have a broader range of responses to weapons being discharged or similar response-inducing situations, such as restrained suspects flinching if there's someone firing a gun nearby.
  • Improved AI following: Targeting, positioning, providing cover. There are lots of factors a SWAT squad has to take into account when following their leader if they're to be safe and effective. We're working to optimize the various behaviors connected with these actions to make them as helpful to you as possible in single player.
  • Equipment presets: Figured out a few gear setups you'd like to use when fulfilling different roles in the squad? Want to save them and freely change them when playing the missions either in single player or co-op? You'll be able to do just that with the preset feature. Our future updates will include default presets that can perform well in various situations.
  • Character selection for co-op: Step into the shoes of your chosen officer in a multiplayer session of SWAT Commander. You'll be able to play the role of any of our brave officers!

[previewyoutube][/previewyoutube]
We're hard at work testing, fixing, and further improving the game with such features! We thank you for the feedback you've been providing. Give our prologue a shot if you haven't yet and stick with us for the upcoming Early Access release! ๐Ÿ“ฃ

Over and out,
SWAT Commander Team

SWAT Commander: Prologue Is Now Available!



Officers, ๐Ÿ‘ฎโ€โ™‚๏ธ

The long wait is over and we're happy to lay the following report on your desk:

[h2]The free co-op SWAT Commander prologue is now available to all![/h2]

We need to mobilize as many SWAT units as possible. The violent shootout at a local service station needs your immediate intervention in the ""Hot Reception"" mission. So get together with your fellow officers to restore peace and order in one of three available game modes! ๐Ÿšจ

๐Ÿ”— https://store.steampowered.com/app/2428730/SWAT_Commander_Prologue/

Over and out,
SWAT Commander Team

SWAT Commander: Prologue Reaches 300 000 Wishlists!

Officers, ๐Ÿ‘ฎโ€โ™‚๏ธ

We are both humbled and honored to report this mission status update to you today:

[h2]SWAT Commander's free co-op prologue has just reached over 300 000 wishlists![/h2]



Just as we've known the support of our fantastic community through the time and work we've been putting into developing SWAT Commander, so too we know the duty of delivering to you the game you're waiting for. ๐Ÿ‘

Remember, SWAT Commander: Prologue becomes available to play for free to everyone on Steam this Friday, April 4th!

๐Ÿ”— https://store.steampowered.com/app/2428730/SWAT_Commander_Prologue/

Over and out,
SWAT Commander Team

SWAT Commander: Prologue Releases on April 4th!

Officers,

[h2]The time has finally come! We're proud to announce that SWAT Commander's free prologue is going to officially become available here on Steam on April 4th![/h2]

https://store.steampowered.com/app/2428730/SWAT_Commander_Prologue/

As a reminder โ€“ SWAT Commander: Prologue is fully co-op, so grab a few friends to tackle the challenges of the "Hot Reception" mission! Take note: You 'can' start the game as a single player by readying up in the multiplayer lobby by yourself but this increases the difficulty considerably!

Enter the Bernard Tire & Auto Center to resolve the aftermath of a brutal gang shootout and bring the perpetrators of the resulting violence to justice.

The mission can be played in three different game modes, altering its objectives. Study the operation's briefing, manage your officer's equipment loadout, and select either of two different entry points for the designated area to commence the intervention.

Check out our release trailer for the Prologue here:
[previewyoutube][/previewyoutube]

Over and out,
SWAT Commander Team