CROSS BLITZ [BETA BRANCH] NEW MERCENARIES UPDATE 0.14.11
Ahoy, Blitzers!✨
Today, we’re thrilled to tell you that you can already dive into the new Mercenaries update on the Cross Blitz Beta Branch!
As teased in the updated roadmap, this update brings you 5 new playable Mercenaries, new cards, new unlockables in the Bazaar, and... new unlockable alternate Blitz Bursts!
Let’s dive into the details of what this update has in store for you!
[h3]New Mercenaries Unlocked:[/h3]

[h3]Mercenary Recruit Changes:[/h3]
[h3]Added Alternate Blitz Bursts to Recruits:[/h3]
[h3]Bazaar Card Back Additions:[/h3]
[h3]Changes:[/h3]
[expand]
Husk Feat Reward Changes:
[/expand]
[h3]Added:[/h3]
[expand]
[/expand]
Bug Fixes
Fixed a bug that caused the move command to display in history even if the card was not moved.
[h3]Leave us a Review on Steam & Share your insights with us on Discord[/h3]
As always, please don’t hesitate to give us your feedback on our Official Discord or right here on Steam, and let us know if you encounter any technical difficulties!
See you around, Blitzers!⛵
-The Cross Blitz Team
https://store.steampowered.com/app/1619520/Cross_Blitz/

Make sure to follow us to be regularly updated with 100% valuable Cross Blitz content:
Join our Discord:
https://discord.gg/takoboystudios
Follow us on X:
https://twitter.com/takoboystudios
https://twitter.com/TheArcadeCrew
Join our official Subreddit:
https://www.reddit.com/r/CrossBlitz_/
We are also on TikTok:
https://www.tiktok.com/@crossblitzgame
Today, we’re thrilled to tell you that you can already dive into the new Mercenaries update on the Cross Blitz Beta Branch!
As teased in the updated roadmap, this update brings you 5 new playable Mercenaries, new cards, new unlockables in the Bazaar, and... new unlockable alternate Blitz Bursts!
Let’s dive into the details of what this update has in store for you!
[h3]New Mercenaries Unlocked:[/h3]
- Professor Gearhart (Fortune - Traps)
- Sawnose Sid (Balance - Devour)
- Bang (War - Bombs)
- Abraxas (Chaos - Discard/Dragons)
- Kor (Nature - Archer)

[h3]Mercenary Recruit Changes:[/h3]
- Piper's Recruit Shiverfin Acolyte swapped for Shiverfin Siren.
- Juniper's Sprout Guardian recruit swapped for Slitherthorn Archer.
- Nilmi's Meditation Recruit swapped for Jab.
[h3]Added Alternate Blitz Bursts to Recruits:[/h3]
- Musket: Armada Booster
- Rez: Draconic Cadence
- Gizmo: Demolition Protocol
- Nilmi: Inferno Fist Barrage
- Sen: Steel Tempest
- Parsley: Psycho Scrub
- Juniper: Cursed Concoctions
[h3]Bazaar Card Back Additions:[/h3]
- Armored Warrior
- Certified Bomber
- Channeler of Darkness
- Respected Captain
- Pyromaniac
- Grim Reaper
- Powder 'n Smoke
- Elite Spellcaster
- Deft Discarder
- Draconic Warlock
- Tower Watcher
- Thorny Gardener
- Trap Artist
- Shaofin Focus
- Blossom Katana
- Capable Cook
- Devour
[h3]Changes:[/h3]
[expand]
Husk Feat Reward Changes:
- Normal Battles: 50 -> 100
- Deadly Battles: 100 -> 200 (stackable now)
- Mid-boss 100 -> 200
- Collecting 100 Gold 50 -> 100
- Spending 100 Gold 50 -> 100
- Redcroft 2-1 Frostfin Movis: -2 Shiverfin Acolyte, -1 Lucia Shiverspine, +3 Gnawfin
- Redcroft 2-2 Siren Sirsi: War Horn, + Leviafin Fang, Mana Knight =2, Pirate Recruit -3, Lucia Shiverspine -1, Gnawfin +3, Rimepaw +2, Frost Fist +1
- Redcroft 2-4 Frostfin Tojia: Pirate Recruit -2, Mana Knight -1, Gnawfin +3
- Redcroft 2-5 Siren Lula: Shiverfin Siren -2, Shivershade +2
- Brittle Banger (Easy): Shiverfin Acolyte -2, Rimepaw +2
- Brittle Banger (Medium): Shiverfin Acolyte -4, Rimepaw +4
- Brittle Banger (Deadly): Shiverfin Acolyte -2, Mana Knight +2
- Southron Seas 1-10 Bloody Bill: Buccaneer -4, Scale Shine -4, Pyreball -2, Plated Grunt +4, Gnawfin +6
- Southron Seas 1-12 Sharkfin Dirk: Buccaneer -3, Scale Shine -2, Sweltering Smash -1, Grog -2, Armor Fairy -3, Gnawfin + 4, Plated Grunt +5, Bloodshark +1
- Lt. Juniper
Old: Poisonous
New: Archer Poisonous - Mad Beet
Power Increased: 2 -> 3 - Mushfellow Archer
Old: Swift Strike When this minion deals damage to the enemy hero, add a Poison to their hand.
New: Archer When this minion deals damage to the enemy hero, add a Poison to their hand. - Pilfer Pip
Old: Swift Strike Plunder: Deal 2 Damage to the enemy hero.
New: Archer Plunder: Deal 2 Damage to the enemy hero. - Poison Puff Grenade
Old: Deal 4 Damage to an enemy minion then deal 2 Damage to all enemy minions.
New: Deal 4 Damage to an enemy minion and 2 Damage to all other enemy minions. - Razorsprout Rider
Old: Played: Summon a copy of a Shrubasaur from your hand, give it Fleeting.
New: Archer Played: Summon a copy of a Shrubasaur from your hand, give it Fleeting. - Shiverfin Acolyte
Old: After the first enemy minion is Frozen each turn, deal 2 Frost Damage to it.
New: Played: Add 2 Gnawfins to your hand. - Shiverfin Siren
Cost Decreased: 5 -> 4
Power Decreased: 6 -> 4
Old: Played: Give a friendly minion, "Death: Summon a Shivershade".
New: Played: Devour a friendly minion to Freeze all enemy minions. - Tinker Bomb
Health Decreased: 2 -> 1 - Uppercut
Cost Decreased: 4 -> 3
[/expand]
[h3]Added:[/h3]
[expand]
- Ancestral Wyrm [Minion] (8/6/6): Flux Costs 1 less for every card you've Discarded this game.
- Ancient Oblivion [Power]: Play 8 Dragon minions. Reward: Deal Damage equal to the cost of all cards you've Discarded this game, split randomly among all enemies.
- Arrow Assault [Power]: Archer minions have shot 20 Arrows. Reward: Give your Archers +3 Power and force them to attack!
- B.W.A.K. Beam+ [Trick] (3): When your opponent plays a minion, Transform it into Cluckie Fried Rice and add it to your hand.
- Babbling Bomb Badge [Relic] (0): After you draw a Bomb, deal 4 Pyro Damage to the enemy hero.
- Babbling Trio [Power]: Shuffle 5 Bombs into your own deck. Reward: Remove every Bomb from your deck, add them to your opponent's deck, and gain that much Armor.
- Big Bomb [Elder_Relic] (0): After a card is shuffled into any deck, deal 1 Pyro Damage to a random enemy.
- Blast Guard [Spell] (5): Add a Bomb to both players' decks. Gain armor equal to Bombs in all decks.
- Bookworm Bot [Minion] (3/3/3): Played: Redeem a Trap and add a copy to your deck.
- Burst Throw [Spell] (2): Add a Bomb to both players' decks. Both players draw a card.
- Chief Somu [Minion] (3/1/4): Thorns 2 Played: Deal Damage equal to your minion's total Thorns to an enemy minion ({0} Damage).
- Devoted Deckhand [Minion] (3/2/2): Tough After this minion is Devoured, summon a plain copy.
- Fiery Deadeye [Minion] (4/4/1): Archer Hothead Plunder: Scorch the tile.
- Frigid Sniper [Minion] (3/1/3): Archer After this deals damage to a minion, Freeze it. If it was already Frozen, destroy it instead.
- Gear Gauntlet [Relic] (0): Turn Start: Upgrade a random Trap in your hand.
- Gutter Blade [Spell] (3): Devour a friendly minion, restore Health equal to the minions Power.
- Ironbark Archer [Minion] (2/1/1): Archer Before being attacked, attack.
- Ironbark Marksman [Minion] (5/4/1): Archer After an enemy minion enters this column, attack.
- Ironbark Soldier [Minion] (1/1/1): Has +2 Power while a Sprout Elf is behind this.
- Ironbark Tree [Minion] (8/0/12): Immobile Overgrow Thorns 8
- Ivy Archer [Minion] (3/2/1): Archer Before attacking, gain Power equal to the Thorns of the friendly minion in front until next turn.
- Kor [Minion] (7/4/3): Archer Combat Start: Double the Power of all friendly Archer minions until next turn.
- Magitek Machination [Power]: Play 6 Traps. Reward: Transform your Traps into Gearheads.
- Militia Horn [Relic] (0): Once Per Turn: After you play a Sprout Elf that costs 3 or more, draw a Sprout Elf.
- Old Arrow [Spell] (3): Give an Archer +1 Power until next turn and force it to attack.
- Old Quiver [Relic] (0): Turn Start: Add an Old Arrow to your hand if you don't have one.
- Professor Gearhart [Minion] (5/3/3): Barrier Played & Combat Start: Set a unique Trap from your deck.
- Quicksprout Archer [Minion] (4/2/1): Archer Dual Strike
- Razor Tooth Necklace [Relic] (0): After you Devour a minion that costs 5 or more, shuffle a copy into your deck with +1/+1.
- Rigged Jackpot [Power]: Play 5 minions. Reward: Bank 7 Glimmer and Draw a card with Splurge.
- Riptide Gutter [Elder_Relic] (0): Turn Start: Add a Gutter Blade to your hand, if you don't have one.
- Royal Glaive [Relic] (0): Turn Start: Give a random card in your hand Flux.
- Sawnose Sid [Minion] (5/3/3): Tough Before being attacked, Devour a minion in your hand to gain its stats. Death: Spit them out!
- Shiver Magik Thesis [Spell] (2): Redeem a Frost & Draconic spell.
- Slitherthorn Archer [Minion] (4/2/1): Archer After your opponent plays a spell, attack.
- Spark Specs [Elder_Relic] (0): After you set a Trap, Merge a Tinker Bomb into a random enemy minion.
- Sprout Brambleguard [Minion] (4/0/4): Immobile Tough Thorns +2 Before being attacked, force the Archer behind this to attack.
- Sproutsvale Archer [Minion] (1/1/1): Archer
- Sproutsvale Sage [Minion] (6/2/6): Barrier Played: Gain Power equal to all friendly Thorns.
- Sproutsvale Tactician [Minion] (2/1/2): Barrier Combat Start: Give the Archer behind this +2 Power until next turn.
- Swallowed Tide [Power]: Devour 8 friendly minions. Reward: Summon every friendly minion that was devoured this game.
- Vanguard Sproutbow [Elder_Relic] (0): Your Archer minions have Guard.
- Vanguard Warcry [Spell] (4): Force all Archer minions to attack.
[/expand]
Bug Fixes
Fixed a bug that caused the move command to display in history even if the card was not moved.
[h3]Leave us a Review on Steam & Share your insights with us on Discord[/h3]
As always, please don’t hesitate to give us your feedback on our Official Discord or right here on Steam, and let us know if you encounter any technical difficulties!
See you around, Blitzers!⛵
-The Cross Blitz Team
https://store.steampowered.com/app/1619520/Cross_Blitz/

Make sure to follow us to be regularly updated with 100% valuable Cross Blitz content:
Join our Discord:
https://discord.gg/takoboystudios
Follow us on X:
https://twitter.com/takoboystudios
https://twitter.com/TheArcadeCrew
Join our official Subreddit:
https://www.reddit.com/r/CrossBlitz_/
We are also on TikTok:
https://www.tiktok.com/@crossblitzgame