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DEV BLOG #1 - THE GREAT JOURNEY BEGINS

[h3]Ahoy there![/h3]

The wonderful Cross Blitz journey began a week ago already! You don’t know how thankful we are for setting sail with us onto a thrilling new adventure! We appreciate all the love, support, good vibes as well as all the precious feedback left battle after battle.

Cross Blitz will be in EA for quite some time and during this phase of active development, we’ll be working wholeheartedly with you to craft a fantastic game and find the perfect balance between your precious suggestions and the awesome content updates that we’ve planned.



[h3]Upcoming bug fixes, balance improvements and more 🏴‍☠️ [/h3]

As stated in our previous blog posts, we’re actively reviewing the valuable feedback shared including the issues you’ve all been pointing out lately. In response to your concerns, an upcoming hotfix will be coming next week, addressing the most critical bugs. These bugs range from card interactions to FPS locks, and everything in between. When the patch goes live, we’ll provide detailed patch notes outlining all fixes that people can easily view.

As for balancing changes and general improvements, we’ve been closely listening to feedback regarding the game’s balance. We have numerous changes coming soon for both Fables and Tusk Tales modes. These changes should vastly improve players’ experiences and relieve some of the pain points that’ve popped up while exploring Cross Dawn Isle! We ask for your patience as we work on this part of development, as we want to avoid any heavy-handed balance changes that may have unforeseen repercussions for the game as a whole.

We also have some quality-of-life features players have been asking for in the works, such as an improved History Panel functionality (hover over cards for details & tabs for Graveyard and Banished cards) and the addition of a 1.5x speed option!

We’ll continue to keep everyone updated as we proceed with development. Thanks for believing in us as we work to make Cross Blitz the best game it can be!



[h3]Ask us your questions 🦜 [/h3]

From now on and to keep you all updated with Cross Blitz development, we decided that we’d pick a few questions to answer in each dev blog. Make sure to ask anything that crosses your mind in the comments section so we can pick them for the next dev blog!

Is there any way to toggle on faster battle animations?

Yes, there is! To toggle on faster battle animations, go to “Game Settings” > “Accessibility” and enable the “2x speed”. We’re also adding an easily accessible button during battles where you can adjust the game speed on the fly.
If you also find the melding card animation to be too long, there is a toggle right above the “meld button” that allows you to skip it permanently. Hope it helps!

Can I recover my progression from the demo?

Unfortunately not. Since the demo was quite outdated and to prevent unstable save data (after all the major changes and improvements brought to the game systems and all), we made the difficult decision to wipe out the demo's progression.

Is there Steam Deck support?

Not for the moment but still planned for Early Access though! Right now, we’re just 100% focused on bug fixes, balance changes, and improvements.

Can you tell us what are the conditions to get an S rank in Tusk Tales?

We have upcoming changes to rank qualifiers, but below are the current conditions required for each rank:

To get an S-Rank, you need:

  • No Campfires used
  • Deadly Battle Victory


To get an A-Rank, you need:

  • Deadly Battle Victory


To get a B-Rank, you need:



Note that for HP lost, the value is determined by calculating the difference between your starting HP when the battle begins, with your HP at the end of the battle. Healing effects can save you from dropping your grade!

How do accolades work in-game?

Accolades are essentially bonus missions the player can undertake in each Fables battle to earn extra cash. Some are simple and almost guaranteed upon a win, like defeating your opponent. Others are more complex and may require the use of a specific deck strategy to fulfill.

We’ve received bug reports on several accolades not working properly. Don’t worry! Fixes are on the way!



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