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Zombie Cure Lab News

Hotfix 0.20.7

We finally addressed the main issue since the last bigger update 0.20.0, it seems that freezes that also ultimately crashed the game are gone now.

  • Fix: Some players encountered freezes of the game. They are gone now.
  • Fix: Zombies that are stuck at a corner of an obstacle will find a way around it after some time now.
  • Fix: Blizzard Contrpations stop their sound when they are in standby now.
  • Fix: Haulers don't walk on the spot anymore when they pickup or drop off resources.


Known Issues:
- The annoying blizzard contraption sound bug is not fully gone, but it appears less now. We will try to fix with the next update.

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Hotfix 0.20.6

Patch notes:
  • FIX: haulers stop moving several times before reaching their destination (or even don't do anything anymore)
  • FIX: Access Points where all visible after loading a savegame
  • Many little UI improvements

Hotfix 0.20.5

  • This build contains invisible changes which helps us to better understand what is happening in bug reports. (Savegames will be attached in reports again)
  • Many stability fixes of some errors found in log files that might or might not fix actual bugs.

Hotfix 0.20.4

Patch Notes 0.20.4
This is our third hotfix since the Major Update 4 to improve stability.

- Fixed two more important all worker doing nothing anymore bug (Should happen way less now)
- Autosaves fixed, did not show up in loading screen anymore.
- Hiding Locker moved to science category to not add a layouting category the build menu (Was confusing as we have a layouting menu and a building menu)

Known Problems: Savegames in bug reports won't be attached even though you checked the box.