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Zombie Cure Lab News

Pre Release Party on Steam - December the 7th / 11 AM CET

Celebrate the launch of our Early Access version together with the Team behind Zombie Cure Lab live on Steam!

When? 7th of December from 11.00 AM until 4.30 PM CET.

Zombie Cure Lab | Background Story

Would you fancy a bit of background story?

After the world was overrun by zombies, civilization fell.

In the remote areas of Canada, a group of scientists was spared from the horrors of the zombie apocalypse. In their underground facility - the MOOSE Lab - they chose to fight back with their greatest weapon: science!

To find a cure for the zombie virus, they gathered their bravest members for some perilous field work...

That is where Zombie Cure Lab - and thus your gameplay - begins!


Zombie Cure Lab | Humbie 3

Before a Humbie can be cured into a human, he is a level 3 Humbie.

He is already quite far along in his development and at this stage regains speech and his intellect through constant learning. He is especially helpful in defence and research. When he gets angry, he is particularly dangerous as he hunts other workers and turns them into zombies.

Zombie Cure Lab | Humbie 2

Our Humbie introduction continues with Humbie 2!

He can operate complex machines and even produce faster than other workers, making him an important part of your lab. To train his fine motor skills and reach the next Humbie level, he wants to play a lot.

Zombie Cure Lab | Humbie 1

On the way from zombie to human, your hybrids go through different levels. This week we would like to introduce to you the three different Humbie levels.


Welcome Humbie 1!

To regain his gross motor skills, he trains his stiff muscles. His strength makes him particularly good at gathering and carrying resources. Make sure to always keep him well supplied with meat, otherwise he might get angry and destroy your base!