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Wrestling Empire News

All Gas, No Brakes

- Even more characters can be used in matches (remember to make it inter-promotional to go beyond the limits of one roster!) and a new "Extended" FX option takes longer to remove splatters or eliminated opponents.
- Characters are added/removed as quickly as you can tap the button - whereas holding it now takes you to a screen where you can hand-pick ALL participants by name! This function can be accessed instantly with a middle mouse click, where right clicks also now instantly remove a specific character.
- Choosing not to participate in a match now changes the "Play" tab to "Watch".
- Character outlines when switching controls in multiplayer are now optional.
- More assertive AI is better at judging ranges (especially with weapons), and a new "Extremely Hard" setting makes it even more difficult to defeat CPU opponents!
- Continued success at a lower difficulty level in career mode may challenge you to raise it.
- More intuitive target selection is more interested in those nearby (in the direction you hold) instead of randomly browsing through every single character.
- Fixed an issue that may have caused extra controllers to not have their meters displayed.
- New taunts include: "Point At Sky", "Statuesque", "Rewind", "Loaded Fist", and a handful of new "Remove..." taunts can actually change your costume in real-time!
- New Middle Eastern headwear at #46 (rest in peace Sabu).
- New female singlets at flesh #14-15.
- New falling animations include slumping forwards or backwards against a wall.
- Swinging weapons can become entangled (relative to the "Skill" and timing of the defender).
- Many strike counters (and entanglements like double clotheslines) are less common as standard, especially without human input (i.e. an abandoned controller will never fight back).
- Powerful strikes & crushes are powerful enough to end a match on an "Adrenaline" rush (but use up more of it).
- It's less likely to counter finishers but not impossible.
- Spamming the same move makes it twice as likely to fail.
- Holds that have very few counters are easier to break the standard way.
- Alternate left-handed slap and lower slaps with either hand.
- People with no arms favour kicks, etc.
- Having no arms makes it harder (but not impossible) to get back up to your feet.
- Missing arm limbs increase the chances of falling while climbing.
- Weak strikes stop springboards as much as a strong strike.
- Needing the toilet distracts you from attacking/grappling.
- Improved logic when stripping costumes to remain tattooed, etc.
- More relevant transitions from a front facelock (such as suplexes and DDTs).
- Dropping objects from a crouching state no longer attempts to hand them over.
- No shivering animation while sleeping.
- Dropped objects can't be handed to opponents during a match.
- Unconscious wrestlers are eventually removed from arenas if they can't walk out themselves.
- Water is bluer and less transparent.
- The jury reacts to the prosecution & defence as well as the verdict.
- Bloodsport style "Ropeless Ring" matches show up more often - especially in the MMA-based Weekend Warriors promotion.

Go Away Heat

- New "Draft" universe option allows Pro users to jumble up the rosters (it goes without saying that you should BACK UP any cherished data before risking undesirable results!).
- Lots of new taunts include: "Cero Miedo", "3 Point Turn", "Samoan Wave", "Throat Finger", "Blow Kiss", "W Sign", "L Sign", "Bicep Kiss", "Shush", "Here Comes The Boom".
- Roaming in cold outdoor weather (including night in winter months) damages your health more rapidly, as indicated by a discoloured health meter and a shivering animation! This can be offset by the heat of fire.
- The command for deliberately starting fires has switched to PICK-UP + ATTACK instead of taunt (think of "striking" a match!).
- You can deliberately set fire to ANY flammable object nearby instead of just the one you were aiming for - including large furniture!
- Upper body tethers can be used to tug an opponent closer to you if they are too far away to grapple! Spamming it can backfire depending on how much stronger your opponent is.
- Lying grapples are more likely to continue to the head or legs when holding a direction (or during an adrenaline rush so you can rise up into your finisher!), and only ever trigger an instant hold WITHOUT a direction.
- Holds are more likely to fall apart if the necessary limbs are missing!
- Skateboard impacts risk falling over (especially during entrances!).
- Slightly improved swimming physics.
- Wrestlers don't change their costumes at exactly the same time.
- Prevented a rare issue that may have caused the "Epic" arena video screens to crash.
- More lockers can actually store objects on their shelves.
- Signing to Hollywood during a conversation no longer results in a 0-week contract.
- You are only charged for objects you walk out with if you have enough money.
- Booking expenses can never be more than 50% of the show's revenue.
- Friends spend more time together backstage when roaming.
- Managers/partners follow you from scene to scene when roaming, and other players keep control of the same character wherever possible (i.e. until you exit to the titles).
- Prevented any inconsistencies caused by using the 2nd controller to control the star when roaming.
- Updated mod launcher.

Off The Rails!

v1.7.3
- Real-time costume changes make it optional to change into your ring gear before your entrance or during it!
- Barriers/railings are destructible at the smaller corners!
- New ring canvases full of sponsors.
- Characters are highlighted by outlines during match setup or when changing controls.
- Missing limbs are not restored every time you start a new career.
- Missing limbs reduce a character's weight.
- Leaving the scene with an "Adrenaline" rush removes the overhead label.
- Unconscious wrestlers are correctly eliminated from all match types (and simulated results).
- Slightly improved collision detection when the head or legs fall near a weapon.
- Right clicks can be used to quickly browse options backwards on PC.
- Middle clicks can be used to instantly reset an option.
- Pro camera options include not being distracted by entrances or eliminations.

Performance Enhancing Drugs

- New headwear includes a firefighter helmet, wizard/witch hat, and alternative crown/tiara.
- Medical kits and syringes help you restore health/spirit more quickly!
- Consumables are regenerated more reliably.
- Improved collision detection on stomps or ground grapples from taller people.
- Seated grabs don't snatch from other people.
- Improved logic when copying costumes between genders.
- Improved consistency in how severed limbs heal.
- Weight missions are not set if your stats leave no room for improvement.
- Prevented any conflicts between injured dates and court dates.

All The Right Moves

- New family of moves at the front includes various "Alabama" slams and "Dead Head".
- New family of moves at the rear includes various "Wheelbarrow" slams.
- New flying front move includes "Block Buster".
- New "Head Snap" move at the ground.
- Wider variety of handshakes that you can choose in the "Gestures" section (although your choice may not always override the choice of the other person).
- Improved evasion logic prevents glitching out of the ring during a rope turn.
- The controller button you use to unpause is disregarded in the game itself.
- Wrestlers who get knocked out do not automatically have falls scored over them (thereby instantly ending the match) and must still be pinned or found to be unconscious by the referee.