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Community Wrap-Up 16th February 2024

Happy Valentine's Week, Explorers! This week marks the end of our Lunar New Year event and the start of our two-week-long Valentine's event. We hope you'll enjoy the flower petals and love letters scattered throughout the underground this time of year. Of course, if that's not really your thing, you can toggle between or switch off Seasonal Events in the Gameplay Settings menu. Now, let's see what's been going on this week...

[h2]The Results Are In...[/h2]
We asked you to share your thoughts about The Clay Caves with us across X and Discord, over 1,000 of you voted, and the results are in!

The vast majority of you DO think the Clay Caves are gross, but you like them nonetheless! A lot of you thought they were creepy, but not really gross. However, a handful of you thought they were a little too gross to handle. It's the living walls, isn't it? 😅

[h2]Amber Larva[/h2]
We shared this cool screenshot of the Amber Larva scene from Core Keeper...and had a lot of comments from people asking us to add dinosaurs to the game! That's what we get for making a Jurassic Park reference.



[h2]We Love You![/h2]
We were feeling a little emotional this week and ended up writing a whole entire Steam post about how much we love our awesome community. What can we say? We're sentimental at heart! Read it here.



[h2]Love Is In the Air[/h2]
Oops, looks like we interrupted two of our Caveling plushies out on a little date. Even creepy underground creatures like a candle-lit dinner every now and then.



[h2]Mod Highlight: Mob Farming[/h2]
Materializers are late-game items that spawn in enemies for you to fight. Going head-to-head with these enemies is a great way to level up your skills, but they're different from regular mobs since they don't drop items...unless you've got the Mob Farming mod installed! The Mob Farming mod allows mobs spawned in using Materializers to drop loot, allowing you to farm items that you'd otherwise need to hunt for! Big thank you to Gameclaw for creating this handy mod.



[h2]Caveling City Concept Art[/h2]
Using bat sprites made by Owlunae, and modified sprites from their own game, Discord user Romen spent hours creating this awesome Caveling City concept art. If we didn't know any better, we'd struggle to tell this apart from an unedited Core Keeper screenshot!



[h2]Japanese Temple[/h2]
We're seriously blown away by this awesome Japanese Temple, created by Discord user Huabun in Core Keeper's Creative Mode! We wonder what secrets lie within those chests...



Follow us on X: http://www.twitter.com/corekeepergame Join the Conversation on Discord: http://discord.gg/corekeeper

0.7.3.3 Minor Post-Update Patch

[h2] Bug Fixes: [/h2]
  • Fixed a bug where the Atlantean Worm would sometimes just keep moving in the north direction.
  • Fixed correct materials to be gained when salvaging the Fang Necklace.
  • Fixed an issue where Omoroth could be engaged before it was biting the bait.
  • Fixed an issue where outlines of Go-Karts would sometimes be enabled when the player was not close to them.
  • Fixed an issue where the Bambuck Kid would get stuck in its movement instead of playing its “baah”.
  • Fixed an issue where the Bambuck would stand still for a longer duration than intended.
  • Fixed an issue with Crystal Shard Club hitting a larger area than intended when charged up.
  • Fixed an issue where Cattle movement would get stuck after breeding.
  • Fixed an issue where Go-Karts would often not destroy roots in front of them while driving towards them.
  • Fixed an issue where Merchants would restock their items when restarting a world.
  • Pets and Cattle no longer block players from hitting Torches with their Mining Picks.
  • Fixed a bug where some custom scene objects would not drop the intended loot.
  • Fixed a bug where the Meadow sub-biome music did not play in Azeos’ Wilderness.
  • Fixed a bug where walking through narrow tunnels in sub-biomes would repeatedly switch the music between sub-biome and main biome tracks.
  • Loading a world with modded items stored in displays (e.g. on Pedestals) without the relevant mod installed no longer results in extremely low frame rates.
  • Fixed an issue where Go-Kart tracks appeared behind the Go-Kart instead of underneath it.
  • Fixed a case where a “Timeout” message was shown instead of the more correct “Connection closed”.

4 Things We Love About the Core Keeper Community!

We’re not sure if it’s because our Valentine’s seasonal event starts tomorrow or because we’ve been reflecting on our Core Keeper journey as we develop the 1.0 version of the game, but we’ve been feeling a little sentimental recently. We’ve got such an amazing community and Core Keeper wouldn’t be where it is today without your input and encouragement.

We could spend all day listing the ways in which we’re grateful for our community, but our community manager demanded recommended that we limit it to just four. So, without further ado, here’s 4 things we love about the Core Keeper community!

[h2]1. Your Honesty[/h2]

It’s no secret that we work closely with our community when it comes to development decisions for Core Keeper. From implementing your feature requests all the way to bug fixes and balancing the game’s progression, your feedback has truly shaped the direction of the game. We really appreciate how open and willing our community is to communicate with us, and we do our best to take on board all of your suggestions so that we can build a game that you’ll love.

One thing we really admire, however, is your honesty. When something isn’t working for our community, we want to know, and we truly value the opportunity to hear both comments and criticisms of the game. Whether you’re reaching out in the Steam Discussions, commenting on Twitter, or sharing your thoughts in the Feedback and Suggestions forums on Discord, we want to say a big thank you for offering your honest opinion on Core Keeper!

[h2]2. Your Creativity[/h2]

Since Core Keeper’s Early Access launch in March 2022, we’ve had the immense pleasure of getting to see just how creative our community can be. You’ve shared fan art, screenshots, music, live streams, walk-throughs, tutorials, opinion pieces, articles, reviews, and more with us over the years, and we’ve been blown away by just how much creativity you’ve put into content inspired by our game.

It’d be impossible for us to share every single piece of fan work that we love, but we wanted to take a more active approach in showing our appreciation, which is why we started our Steam Community Wrap-Ups last year! We aim to share a new one every week, highlighting what’s going on with Core Keeper and the awesome things our community has been up to, so keep an eye out.

[h2]3. Your Openness[/h2]

As a game developer, you never know what your community is going to be like until it is established, and we’ve been so delighted to see how welcoming you are of each other in spaces like the Core Keeper Discord server. Many of you go out of your way to help each other and answer questions in the Steam Discussions, and we feel very lucky to have such an open community where new members are made to feel included. Of course, our fabulous moderation team has had to step in from time to time when discussions have gotten a little passionate (that’s what moderators are for after all), but we’ve genuinely been impressed by how friendly our community is for the most part! We hope you’ll continue to welcome each other as we move forward from Early Access to 1.0 and beyond.

[h2]4. Your Support[/h2]

Finally, we wanted to say a big thank you for all of your support. Your kind words, positivity, and encouragement have made it an absolute joy to develop Core Keeper. It means a lot to us to have you with us on this journey, and we’re very passionate about delivering lots of awesome new content for the 1.0 version of the game. We’ve still got a handful of minor updates coming your way before we leave Early Access, including a language update (more on that soon!) and a summer update too.

Until then, we want to wish you all a happy Valentine’s Day for tomorrow and remind you that seasonal events can be enjoyed at any time of year, toggled, or switched off completely from the Gameplay Settings menu. Okay, we’ll stop being soppy now and get back to dev work!

Community Wrap-Up 9th February 2024

Another week has flown by and we're settling into February quite nicely. You might have noticed a couple of patches and hotfixes addressing some of your community feedback recently. We want to say a big thank you to everybody who makes reports using our bug report form and submits their logs, as this gives us the most important information when it comes to addressing fixes for the game! Now, let's see what else we've been up to this week...

[h2]Celebrating the Lunar New Year in Style[/h2]
We've been having lots of fun dressing up and decorating our bases with our new Lunar New Year seasonal event, but did you know there were some cool permanent additions to the game with this update too? Things like rotating planter boxes (which was a big community request!) and a substantial change to the way wall and ground tiles work. Find out more here.



[h2]Cattle & Pets Pokémon Types[/h2]
We've been imagining what types some of our Cattle and Pets might be if they were Pokémon! Which six would you have in your party? We think Strolly Poly, Keple, Subterrier, Embertail, Owlux, and Slime Jr would make a fairly balanced team!



[h2]Guess the Fake Name![/h2]
We asked our followers over on X if you could guess which of the following were real early name concepts for Core Keeper, and which was the fake!

  • Cave Keeper
  • Nethervein
  • Underminer

There were lots of good guesses, but a big congratulations to anyone who realised that Underminer was the fake. Cave Keeper and Nethervein were all very real considerations for us, along with Hartcore, Downcore, Cavecore, and Veincore!

[h2]Base Building with Aminala![/h2]
Twitch Streamer, Aminala, shared some very cool screenshots from a recent Core Keeper stream with us. We're glad you've rediscovered your love of base building, Aminala, and we hope to see more streams from you in the future!



[h2]New Years Base[/h2]
Community member, Him(TW), shared this fantastic Lunar New Year base featuring some of their favourite seasonal items, which we love!



Follow us on Twitter: http://www.twitter.com/corekeepergame Join the Conversation on Discord: http://discord.gg/corekeeper

Hotfix 0.7.3.2

Changelog:
  • Fixed a crash after receiving an error from the Discord rich presence integration during play. This happens if Discord quits while playing Core Keeper, but we have also seen reports of some players getting other errors with the Discord connection, often during early startup. If you were having issues with not being able to start the game, then this might mean that Discord rich presence will not be working and we’ll investigate these issues further. Right now we are stopping the Discord integration on any error to avoid potential worse issues like adverse impact on game performance.