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Core Keeper News

CK 1.1.2.7 - Hotfix

CK 1.1.2.7 - Hotfix

[p]This hotfix fixes some sources of crashes following the Unity 6 engine upgrade in 1.1.2.6. These fixes are based on player reports, and we do not know for sure if this addresses all crash sources. If you continue experiencing crashes, please get in touch on our social media channels.[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed a potential crash caused by memory being deallocated prematurely when preparing to save the world.[/p]
  • [p]Fixed a race condition that could cause memory to be accessed after it had been deallocated.[/p]
  • [p][Microsoft Store] Fixed a crash while quitting the game.[/p]

CK 1.1.2.6 - Engine Update Patch

CK 1.1.2.6 - Engine Update Patch

[h2]Miscellaneous[/h2]
  • [p]Upgraded Unity engine from version 2022.3.62f2 to 6000.0.58f2.[/p]
  • [p]Upgraded Unity Addressables package from version 1.22.3 to 2.7.3.[/p]

[h2]Bug Fixes[/h2]
  • [p][Microsoft Store] Added a missing translation for the Multiplayer Connectivity option.[/p]
  • [p]Fixed a bug where Floracadas would not drop any loot.[/p]

CK 1.1.2.5 - Engine Update Patch

CK 1.1.2.5 - Engine Update Patch

[h2]Miscellaneous[/h2]
  • [p][PC] Upgraded Unity engine from version 2022.3.50f1 to 2022.3.62f2.[/p]

Community Update - September 2025

Hey Explorers, we hope you're having an awesome month. We don't know about where you are, but the weather seems to be cooling down and it finally feels like we're heading into autumn. We've had some awesome comments from the Core Keeper community on our social posts this month and some great builds and fan content too!

[h2]Core Keeper's First AMA[/h2]
We took to Reddit for Core Keeper's first official AMA. Over the course of three hours, we answered all your burning Core Keeper questions! It was such an amazing experience for us as developers and we can't believe we had over 500 comments on the thread! Read through it here.

We also had a couple of cheeky Explorers ask for a little teaser from our next major content update, and Fredrik delivered! Any guesses on what we're showing off here?



[h2]We ♥ Ore Boulders[/h2]
From humble copper all the way to powerful pandorium, which ore boulder do you think is the prettiest? Tell us in the comments! We also asked this question over on X and Bluesky, and it looks like there's a lot of love for Galaxite and Solarite (justice for Tin!).



[h2]What Pets Would You Like to See In Core Keeper?[/h2]
There are plenty of adorable pets in Core Keeper already, but we thought it'd be fun to ask the community what pets they'd like to see in the future. There were some awesome responses over X, Bluesky, and Discord, and we can't list them all, but here are some of our favourites both in terms of cuteness and creativity!

  • "I just want a really really big frog." - squib (Discord)
  • "Im gonna need a dinosaur. A lil trex. Just a lil guy. Who eats everyone." - Anime Profile Pic (X)
  • "Hard boiled egg" - ‪Skele₊ ⭐⚪️💜⬛‬ (Bluesky)
  • "What about a little and colourful cloud that gives you movement speed on karts?" - chloryne (Discord)
  • "Holiday/Event Variations of All Pets" - Acronell (X)
  • "Pets that are a miniature version of all the bosses in the game" - FernoVT (X)
  • "What about like a magic book, constantly flipping through its pages? That'd be kinda cool" Firecat (Discord)


[h2]Find the Hidden Halloween Item![/h2]
We hid one item from our Halloween seasonal event in this otherwise very summery base. Can you spot it?



[h2]Malugaz & More by Bear[/h2]
We LOVE this amazing Malugaz fan art by Bear. We wonder if that's their base or where they imagine Malugaz might once have lived?



[h2]Grim Armor and Tome of Decay by Artistbeancrafts[/h2]
Core Keeper feels like it was built for artists to throw their original characters into all kinds of wacky situations!

"I like throwing my character Maya Kelling into different universes- in Core Keeper she'd be a summoner with a crossbow (crossbow not pictured)" - Artistbeancrafts



[h2]Desert Murals by Atlas[/h2]
Atlas has done an amazing job of capturing the flora, fauna, and geology of the Desert of Beginnings. 10/10 would use as our desktop backgrounds.



If you're creating something to do with Core Keeper don't forget to share it over on our official Discord channel or tag us in a post on X and BlueSky!

Join Us for Core Keeper’s First Reddit AMA!

Hi there Explorers. We're hosting our first-ever Reddit AMA tomorrow on September 10th from 16.00 to 19.00 UTC. Join us over on r/corekeepergame to ask us, the developers, your questions!

[h2]What is an AMA?[/h2]
"AMA" stands for "Ask Me Anything", and a Reddit AMA is basically an informal question-and-answer session that takes place within a specific Reddit thread. We'll be hosting our AMA in the r/corekeepergame subreddit and the relevant thread will appear at the time the AMA starts (that's 16.00 UTC!).

[h2]How do I join in?[/h2]
You'll need a Reddit account to join in and we recommend becoming a member of the r/corekeepergame subreddit by clicking "Join" in the top right-hand side of the subreddit page. The AMA thread will go live at 16.00 UTC and all you have to do to join in is open the thread and post your question in the form of a comment. We'll do our best to get back to you ASAP, but it might take a few minutes if the AMA is particularly busy.

[h2]Can I really ask anything?[/h2]
Just about! You might want to ask us about our experiences developing Core Keeper, the inspiration behind the game, what our favourite biomes are, etc. You could also ask questions about how we got into game development, what other projects we've worked on, or even whether we think pineapple belongs on pizza. We're excited to hear what you come up with, and there's no such thing as a stupid question...but do keep 'em clean, folks.

[h2]Who will be participating?[/h2]
Four of the core (pun intended) development team will be on hand to answer questions. You can expect responses from Fredrik Präntare (Game Director), Sven Thole (Lead Producer), Herman Appelgren (Tech Lead), and Alexander Ma (Gameplay Lead).



Your friendly neighbourhood community manager, Bridie Daniels, will also be on hand to help moderate the AMA (they might also be able to answer community-management related questions if you have any!).

[h2]How do I know I'm talking to the actual developers?[/h2]
We'll make sure to list the usernames of the developers in the AMA thread when it goes live so that you can be sure you're speaking directly to us!

Phew, we think that's everything you need to know for now. If you have any questions...save 'em for the AMA!