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Core Keeper News

We’re Looking for Moderators!

Hey there Explorers, we’re pleased to affirm that, following our Sunken Sea Update, Core Keeper is now playable in English, Simplified Chinese, Thai, Korean, Japanese, and German.

With the game now being available in so many languages, we’ve seen lots of new Explorers from lots of different territories join the official Core Keeper Discord server and say hello in the Core Keeper Steam Discussions. We’re delighted that our social channels are places where multilingual discussions can take place, and we’re very committed to moderating discussions in all languages (where possible), so that we can keep these spaces safe and enjoyable for everyone.

To that end, we are looking out for new moderators to join our existing mod team! If you read and write in both English and one (or more!) of the following languages and are interested in becoming a moderator, we’d love to hear from you. The languages we’re currently looking for are Chinese, Thai, Korean, Japanese, and German.

[h2]What do Moderators do?[/h2]

Moderators work with us on the Core Keeper Discord server and the Core Keeper Steam Discussion Forums to keep things safe, friendly, and enjoyable for all server members. We provide all our moderators with a written guidelines document to help them deal with all kinds of situations. Safety is our number-one priority, and we have a list of rules on our Discord server that all members must abide by. Our current moderation team is a group of friendly individuals from across Europe, Australia, and Canada, and they’re very welcoming of new members.

[h2]How to Apply:[/h2]

If you are over the age of 18 and think you’d make a good addition to our moderation team, feel free to apply using our official application form here.

Core Keeper hits 1 million sales in only a few months

Pugstorm and Fireshine Games have announced that their game Core Keeper has managed to hit 1 million sales only a few months after entering Early Access.

Read the full article here: https://www.gamingonlinux.com/2022/07/core-keeper-hits-1-million-sales-in-only-a-few-months

Thank you for ONE MILLION Sales!

We’re delighted to announce that, shortly after the launch of The Sunken Sea Update - our first major content update - Core Keeper hit 1,000,000 sales. This is a momentous occasion for us as developers and for our publisher, Fireshine Games. In fact, Core Keeper previously set the record for being Fireshine Games’ fastest-selling digital game of all time by selling 100,000 copies within its first two days of Early-Access launch.

We’re truly overwhelmed by the fantastic community response that Core Keeper has had, and we’re thrilled to have hit this milestone so early on in the games’ development. Launching in Early Access has given us a unique opportunity to involve the community in major game decisions and collaborate with them on improvements and optimisations.

That’s why we want to express our gratitude to our amazing community now that we’ve hit 1,000,000 sales. From our vibrant Twitter followers to our colourful Discord members, the fine folk in the Steam Discussions, and all our other community members across the world, we wouldn’t be where we are today without your support, enthusiasm, and feedback!

We hope you have an amazing time exploring the Sunken Sea Biome. With every step on your Core Keeper journeys, you’re one step closer to uncovering the secrets of The Core!

Sharing More of Your Core Keeper Creations!

We can’t believe it’s been two whole weeks since we released The Sunken Sea Update! Since then, we’ve seen lots and lots of amazing streams, videos, and pieces of art from our talented community, and we thought now would be a great time to share even more of our favourites with you.

You might also remember that we shared some of your amazing Core Keeper content not long after our Early Access update. If you’ve not seen it already, we definitely recommend checking it out here.

We thought we’d start with a little bit of fanart again…

First up is this colourful cut-out of the The Core, by Eri Artistically Foolish.



Next, we’ve got this wonderful and adorable commission, created by the talented Jorunna.



There’s also this incredibly detailed piece from Lil’ Pink Teeth that we can’t stop staring at!



We’ve also spotted some great screenshots on our social media channels…

Including this beautiful glowing base from MrRedClown.



This very impressive museum from Mntyx3!



And this Rainbow Road homage from DoUbLeStAkKeD!



We also saw CraftingCrystal get ambushed by a gang of Cavelings!

And watched TomFawkes and co learn how to cope with the darkness of the underground!

The Yogscast kindly streamed part #17 of their Core Keeper journey and built a boat in the Sunken Sea Biome!

[previewyoutube][/previewyoutube]

Schyushi also took the first steps on his Core Keeper adventure!

[previewyoutube][/previewyoutube]

Chinese streamer, Onityan, showed us an impressive Omoroth battle!

[previewyoutube][/previewyoutube]

And we got to see Thai streamer, Stag Flation’s, impressive base.

[previewyoutube][/previewyoutube]

As always, we’re keeping an eye out for creations from our amazing community, so why not share them with us on the official Core Keeper Discord?

Core Keeper - Patch Notes - 0.4.2

GAMEPLAY CHANGES


[h2]Quality-of-life[/h2]

  • Player character is immune to damage while the game is loading to avoid unfair deaths.


[h2]Dedicated Servers[/h2]

  • Added support for direct connections to dedicated servers.
  • Add missing hard mode setting for dedicated servers.


BUG FIXES


[h2]Mechanics[/h2]

  • Fixed an issue with Acid Larva not having increased damage in hard mode.
  • Fixed the duration of the melee damage and attack speed buffs from cooked Pinegrapples to be 5 minutes as intended.
  • Fixed an issue where portals far away from any player would not continue to activate.
  • Fixed an issue where players could teleport to portals that were not yet activated.
  • Fixed an issue where electronic circuits being turned off/on would sometimes affect nearby other circuits.
  • Fixed an issue where players could leave their boat while connecting to the world.


[h2]Items[/h2]

  • Fixed spelling issues on some items.
  • Fixed an issue with the Polished Scarlet Chunk Necklace disappearing when crafted.
  • Fixed an issue with the talent that makes Anvil items less expensive not working correctly.


[h2]Loot[/h2]

  • Bubble Crab no longer drops the Tentacle Trophy.
  • The chest found in the Forlorn Metropolis sewers scene now contains loot.
  • Added 6 missing valuables to the Sunken Sea biome.


[h2]Networking / Dedicated Servers[/h2]

  • Fixed an issue where players could get connection errors with internet servers while running another server on the local network.