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Get Creative with Our Cozy Caverns Update!

Exploring the underground is a thrilling experience, but every Explorer needs a safe haven to cook, craft, farm, repair, respawn in, and call their home. Base building has been a big part of Core Keeper since day one, and we’ve seen some incredibly creative bases from our community.

We’ve also had some great feedback from you, outlining exactly what you’d like to see for the future of base building too, so we picked a handful of your most popular suggestions and got to working on a free mini-update called Cozy Caverns – available now!

[h2]What is Cozy Caverns?[/h2]

Cozy Caverns is a small, decorative update with some cool new features based on community suggestions that make for more creative base building. We’re working hard on The Desert of Beginnings (due November 2022), but we’re also keen to bring you content in between major updates, and we’re kicking things off with Cozy Caverns.

Full details of what to expect can be found in the update’s patch notes, but we’re sure Explorers will be pleased to hear that they can now mount torches on walls, paint several new items, and sit on objects like chairs, stools, and even the Caveling Toilet! Don’t worry if something you suggested didn’t make it into the update, there’s still a chance you could see it in the game in future. We’ve also included a couple of bug fixes and quality-of-life updates within Cozy Caverns that will improve the overall gameplay experience

To access Cozy Caverns, just update Core Keeper to the latest version and get to customising your base! We can’t wait to see all the wonderful things you’ll create, and you’re more than welcome to share your screenshots with us over on the official Core Keeper Twitter and Discord channels.

CK - Patch Notes - 0.4.4

NEW FEATURES


[h2]New Mechanics[/h2]

  • Torches can now be placed on walls.
  • Players can now sit on objects like the chairs, stools, the Caveling Throne and, of course, the Caveling Toilet!
  • The Dresser, Wood Pedestal, and Rug are now paintable.


[h2]New Items[/h2]

  • New item: Painting, can be painted and is crafted at the Carpenter’s Table.
  • New item: Wood Stool, can be painted and is crafted at the Carpenter’s Table.
  • New item: Wood Table, can be painted and is crafted at the Carpenter’s Table.
  • New item: Loose Flooring, can be painted and is crafted at the Carpenter’s Table.
  • The Loose Flooring is a decorative ground item that looks like bricks or stone plates in different shapes and colours depending on the current painted colour.
  • New item: Scarlet Door, can be crafted in the Scarlet Workbench.


GAMEPLAY CHANGES


[h2]Quality of Life[/h2]

  • Altered synchronisation of objects outside of the player's view to improve performance.


[h2]Art and Animation[/h2]

  • Made the bulb sprite of Lamps brighter when turned on.
  • Changed the colour of the particles when using the Black Paint Brush.


BUG FIXES


[h2]NPCs[/h2]

  • Fixed an issue where Ancient Golems would occasionally cause crashes.


[h2]Mechanics[/h2]

  • Fixed an issue where players would not gain mining skill or gain buffs from hitting walls if the wall was destroyed in one hit.


[h2]User Interface & Controls[/h2]


  • Fixed the epic version of Smoothies to show the correct icon.
  • Fixed an issue where boss health bars would not appear or would show the incorrect value sometimes.


[h2]Networking / Dedicated Servers[/h2]

  • Fixed potential out-of-range access for some invalid Game IDs.
  • Fixed an issue where players wouldn’t be able to connect with a certain character sometimes if the first connection attempt failed.
  • Fixed a map-sharing error that occurs after the first map download was aborted.
  • Fixed a map-sharing error that occurs when multiple players are uploading the map at the same time.
  • Fixed a number of invalid memory-accesses causing crashes.


[h2]Saves[/h2]

  • When writing to a save file, the game will now wait for the save file to become available to write to instead of silently failing when the file is being accessed by another program.
  • Fixed an issue where the game wouldn’t always respect the player’s choice of using local or cloud files when a Steam Cloud conflict occurs.
  • Fixed cloud files being removed when starting on a fresh installation and Steam Cloud sync isn’t able to download files.


[h2]Others[/h2]

  • Fixed rare crash when two nearby Conveyor Belts are removed or desynced.
  • Fixed an issue where Rails would render beneath Rugs.

Co-op survival game Core Keeper is getting two new biomes and a boss




Back in June, co-op survival sandbox Core Keeper introduced a new biome, The Sunken Sea, which helped the game cruise its way to over a million sales in just three months of early access. But that huge success doesn't mean the developers at Pugstorm are taking it easy. Two new biomes are headed to Core Keeper, one coming later this year and another in 2023...
Read more.

Core Keeper has a new roadmap with a mini-update due soon

Core Keeper, the delightful pixel-art mining sandbox adventure that you can play solo or online with friends has a new roadmap. It sounds pretty exciting too with a mini-update coming out soon.

Read the full article here: https://www.gamingonlinux.com/2022/09/core-keeper-has-a-new-roadmap-with-a-mini-update-due-soon

We’ve Updated the Core Keeper Roadmap!

We launched our first major update, The Sunken Sea, in June. While you’ve been uncovering the secrets of this ocean-based biome, we’ve been hard at work on our plans for the future of Core Keeper. We’ve made no secret of the fact that our next major update would be The Desert Biome, but we’ve been keeping the details of this under our hats…until now!

We’re excited to announce that we’ve got a brand-new and updated Core Keeper roadmap for you to view below. Here, you’ll find details on The Desert Biome; or should we say, “The Desert of Beginnings”? We’re also delighted to reveal that we have a mini update coming your way in September with some exciting new decorative features based on requests from the community.

We wanted to give you lots to look forward to between now and The Desert of Beginnings, which is why you can expect a seasonal event in October celebrating all things spooky! And, following The Desert of Beginnings, we’ve got yet another seasonal event coming in December – what better way to celebrate the holiday season?

You can view the full roadmap below with a few more details on some of our upcoming activities. We can’t wait to bring you lots of new content, and we hope you’re as excited about the future of Core Keeper as we are! Oh, and don’t forget, you can connect with your fellow Explorers and join the conversation over on our official Discord and Twitter channels.