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Answering Your Core Keeper Frequently Asked Questions

Hello Explorers, we hope you’re having an amazing time playing Core Keeper. We’re delighted to announce that we’ve hit well over 300,000 downloads on Steam now, and we wanted to say a big thank you for your support! We love your enthusiasm for the game, and we’ve had plenty of questions about gameplay, features, languages, and the future of Core Keeper, so we thought we’d give you some answers.

Please note that these are subject to change as we get further and further into Early Access, but for now, please find the most up-to-date answers to some of your Core Keeper frequently asked questions below.

Core Keeper Frequently Asked Questions


[h3]Where do I submit bug reports / give feedback?[/h3]

Bug reports can be submitted here, and we’d love to hear your feedback in the relevant channels on our Discord server!

[h3]How do I start / join a multiplayer game?[/h3]

To join a multiplayer game, one player must act as the host by booting the game, clicking “Start Game” in the main menu, and creating/loading a world. Once in game, the host should bring up the pause menu (ESC key). Here, they will find the game ID in the top-left corner of the screen. This can be copied using the “Copy game ID” button and then sent to the other players. Other players should boot the game, select “Join Game” in the main menu, and then enter the game ID to play in online multiplayer. Please note that the host must be in the world in order to play.

[h3]What languages does Core Keeper support?[/h3]

Core Keeper was launched in English, Simplified Chinese, and Thai for Early Access. We do have plans to launch in several additional languages later on in the development of the game and will be providing more details about this in the future.

[h3]Is Core Keeper available on Mac/Linux?[/h3]

We are currently developing Core Keeper for Windows and Linux, but we are in discussion about the possibility of adding support for other platforms.

[h3]Will Core Keeper be available on Epic Games or GOG?[/h3]

Core Keeper is currently only out on Steam, but we’re definitely taking into account user feedback when it comes to other platforms, and if anything changes, you’ll hear about it on our Twitter page or the official Core Keeper Discord Server.

[h3]Will Core Keeper be available on PlayStation/Xbox/Nintendo Switch in the future?[/h3]

At the moment, we are developing Core Keeper on PC, but we are keeping these console requests in mind when designing and developing the game.

[h3]I am experiencing lag/performance issues, what do I do?[/h3]

We’re aware of some performance improvements that we would like to make, and we are looking into this presently. We recommend closing background apps when playing Core Keeper. You may also want to try going into the game’s options menu and lowering the graphics settings, as this may improve performance.

We are doing our best to mitigate performance issues and are continuously working on updates/bug fixes to address this, but please bear in mind that Core Keeper has just launched in Early Access, and any performance issues encountered will not reflect the final, full version of the game.

[h3]Will there be dedicated servers?[/h3]

There have been lots of community requests for dedicated servers, and you’ll be pleased to know that we are currently developing a solution here. This is something we will be aiming to bring to Core Keeper in the future if possible.

[h3]Will there be local multiplayer?[/h3]

Currently, Core Keeper is being developed with a focus on online multiplayer. If anything changes or we add any new multiplayer features, we will let you know.

[h3]Who is creating the soundtrack, and will it be available on Spotify?[/h3]

The Core Keeper soundtrack is being created by the very talented composer, Jonathan Geer. Find out more about him here. The music isn’t currently on Spotify, although we’re always listening to our community’s feedback. If you would like to listen to the soundtrack as it currently stands, you can listen to it through the official Core Keeper YouTube here.

[h3]Will there be DLC?[/h3]

We have no plans for DLC at the moment but there will be content updates throughout early access.

[h3]Will there be ultra-wide support?[/h3]

We don’t have any plans to implement ultrawide support at the moment, but this could be something we look into in the future.

[h3]Can I dig down (along the Z axis)?[/h3]

We don’t have any plans for this mechanic at the moment.

[h3]How do I get the Merchant to move into my base?[/h3]

Merchants have a specific set of requirements that must be met in order for them to move into your base. Firstly, the room must contain the specific item that the merchant wants, i.e., Slime Oil for the Bearded Merchant. The room must be no bigger than 8×8 tiles with any walls and it must contain a bed that is not currently already taken by another Merchant. Players cannot be near the room or the Merchant for the Merchant to move in (you must be more than 30 tiles away). It should not take more than a minute for the Merchant to move in if all the requirements are fulfilled.

[h3]What’s next for Core Keeper?[/h3]

We’ve just entered Early Access and will be actively implementing bug fixes and updates for the foreseeable future. You can view our upcoming roadmap in the dev updates channel on our official Discord!

And there you have it! We hope our answers have helped clear things up for you, Explorers. As always, your bug reports and feedback have been beyond helpful, and we continue to ask that you submit these throughout Early Access. We’d also love to hear your thoughts in the form of a Steam review, which you can leave on our Steam store page!

Terraria-like Core Keeper reaches a half-million players

The top-down take on the Terraria concept had all the makings of a hit, and the Core Keeper player count continues to reach new highs. The folks at developer Pugstorm and publisher Fireshine Games have announced that Core Keeper has now sold over 500,000 units in Steam Early Access, just two weeks after launch.


Core Keeper previously reached 100,000 sales in its first two days, and 250,000 sales in its first week. Judging by the concurrent player counts on SteamDB, the pace of the sandbox game's success is accelerating, too. Core Keeper reached a record concurrent player count of 34,508 just this past Sunday.


As Core Keeper is in Early Access, we know more updates are on the way. Marketing director Sarah Hoeksma says in a press release that there are "some exciting plans for the game's future", and the devs "can't wait to share more in the weeks and months ahead". So it seems we can expect more explicit detail on those updates in the near future.


Read the rest of the story...


RELATED LINKS:

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Core Keeper drill: How to craft and power your mining machinery




The Core Keeper drill is used for the automated mining of ore, and it's an item you'll hear about long before you get a chance to make one. While exploring the underworld you'll quickly come across some large crystalline mineral deposits that look like jagged boulders, and when you hit one with your pickaxe you'll be told you can't mine them without a drill...
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Help us Test an Experimental Networking Solution!

Hello Explorers, we hope you’re having a great time uncovering the secrets of The Core. We understand that some of you have been having networking issues that have been impacting things like ping-rate and multiplayer games. This is something that we are actively looking into, and we are currently trialling an experimental networking solution that we hope will address these issues.

In fact, we’d like to offer you the opportunity to take part in testing this. If you would like to opt into a beta that uses this new networking solution, then please follow the instructions below. You will be able to opt out of this beta at any time.

[h2]How to Join the Beta:[/h2]

  1. Right click game steam library & select "Properties"
  2. Go to “Betas”
  3. Under “select the beta you wish to opt into” simply select “experimental”
  4. The game should update in Steam, and you will now be playing in the experimental testing branch. Please be aware that, when playing in multiplayer, all the players must be using the same branch in order to connect. If you are using the “experimental” branch, but another player is on the default branch, they will not be able to join your world.


[h2]How to Opt Out of the Beta:[/h2]

  1. Right click game steam library & select "Properties"
  2. Go to “Betas”
  3. Under “select the beta you wish to opt into”, select “none”
  4. The game should then update to the default version of Core Keeper


[h2]Your Feedback Matters![/h2]

As always, your feedback on this new networking solution is going to help us gauge how well it resolves any networking issues. We’d love it if you could take the time to give some feedback on your experience of this beta in the feedback channel on the official Core Keeper Discord server.

From all of us here at Pugstorm and Fireshine Games, we want to say a big thank you for your time and effort spent helping us make Core Keeper the best it can possibly be. Happy exploring!

Thank You for Half a Million Downloads!

What an incredible milestone! We’re thrilled to announce that we’re celebrating 500,000 Core Keeper downloads within the first two weeks of our Early Access launch.

Core Keeper launched on the 8th of March 2022, and we’ve been welcoming thousands of new Explorers to the underground every day since. Your feedback and Steam reviews have been incredibly valuable to us, and this is continuously helping us to improve the gameplay experience.

[h2]Almost 2 Million Hours Watched on Twitch![/h2]

Alongside half a million downloads, we’re also on our way to 2 million hours watched on Twitch! We’ve seen some amazing Core Keeper streams over the past two weeks from the likes of Gronkh, Cohh Carnage, sodapoppin, and Felecia Day. We’ve also spotted some of our wonderful Discord community members playing the game and sharing their streams in the #creative-promo channel on our Discord. All of this has skyrocketed Core Keeper’s hours watched to well over 1,900,000, and we’re on the road to 2 million thanks to you!

[h2]Officially Verified for Steam Deck
[/h2]
As if all of the above wasn’t cool enough, Core Keeper is now officially verified for Steam Deck! We’re keen to give players plenty of choices when it comes to their Core Keeper experiences, from our various backgrounds and character customisation options all the way to our skill trees and the order you tackle the first handful of bosses. Now, you don’t even have to be sitting at your computer to play Core Keeper, giving you on-the-go access to your underground adventure and the freedom to play whenever you want, wherever you want.

We wouldn’t be celebrating all these amazing milestones without your support, and we appreciate it more than you could imagine. We hope you’re all having a blast uncovering the secrets of The Core – whether you’re exploring alone or in groups of up to eight players. Once again, from all of us here at Pugstorm and Fireshine Games, thank you for joining us on this adventure!