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Core Keeper News

Merry Christmas from Pugstorm and Fireshine Games

Merry Christmas from the Pugstorm and Fireshine Games teams! We hope you’re all having a lovely time, Explorers – whether you celebrate Christmas or are just enjoying a little break from school/work/responsibilities while everything relaxes over the holiday season.

We can’t believe how quickly 2022 has gone by. It feels like only yesterday that we launched Core Keeper in Early Access, and here we are with two major updates and a handful of smaller/seasonal ones under our belts. We couldn’t have done it without your amazing feedback, and we are truly grateful for such a wonderful community.

We sure hope you’re enjoying the festive version of the underground in our Christmas Seasonal Event, which will be running all the way until the 5th of January. We know how busy things get over Christmas, which is why we want to remind you that you can experience our seasonal events at any time after they’ve launched by either…
  1. Changing the time and date of your PC to the window within which the event was running.

  2. Opening your Steam library, right-clicking Core Keeper, clicking on Properties…, then entering “-season Christmas” in the LAUNCH OPTIONS field at the bottom of the General tab of the menu.


We’re off to eat lots of delicious food, play games, spend time with friends and family, and be merry, and we hope you’ll be doing the same today. Once again, Merry Christmas, and we’ll see you in the New Year!

We’re Getting Ready for Christmas

Merry Christmas, Explorers! We hope you’ve all had an amazing year – we know we have. It’s getting to the time where we start winding down for some well-earned rest as we approach the end of 2022, and the Pugstorm team is looking forward to lots of festive fun over the Christmas period.

CEO and Creative Director, Fredrik, will be heading up to Northern Sweden to celebrate Christmas with his parents and to go skiing!

COO and Development Director, Sven, will be having a magical time meeting up with relatives in a cottage in the woods! Each member of his family will be going out and getting their own Christmas tree, and, of course, there’s also Swedish fika and grilling sausages.

Lead Artist and Art Director, Julian, is also going to meet relatives this year, but he’s looking forward to shutting himself in and getting cosy with some video games and books.

And Max, our Lead Programmer and Technical Director, hasn’t quite finalised his plans yet, but spending time with family and friends (and enjoying lots of good food!) is definitely on the cards.

Pugstorm has also been expanding a little in 2022, with new programmers and artists joining the team, and we even managed to take a team photo at our julbord (a traditional, Scandinavian Christmas feast!).



We hope you’re enjoying the Core Keeper Christmas Seasonal event and that you all have a lovely holiday season. You should definitely keep an eye on our Twitter channel for lots of exciting Christmas activity throughout December.

Hotfix 0.5.1.2

Bug Fixes:

- A fix has been implemented for the problem of plants appearing broken during growth.

Hotfix Patch - 0.5.1.1

Hotfix Patch - 0.5.1.1

- Fix character and world metadata files being reset when updating to 0.5.1 with incoming Steam Cloud changes.

Hi Explorers, we understand that some of you have been having issues with characters disappearing after updating the game for the Christmas Seasonal Event. We wanted to let you know that we’ve just rolled out a hotfix that should prevent this from happening from now on.

[h2]If You've Been Affected By This Issue, Read Below...[/h2]

You may be able to recover your characters by following the suggestions below:

Please note you will need your Steam ID for this, which can be found by opening the Steam client, clicking your profile picture in the upper-right, and clicking “Account Details”. Your Steam ID should be listed at the top of the page, beneath the title.

1. Ensure the game is closed. Then, backup your game saves by navigating to the below location and creating a copy of the folder there (we recommend saving this folder elsewhere on your machine such as your desktop or documents folder for now).

WINDOWS:
C:\Users\\AppData\LocalLow\Pugstorm\Core Keeper\Steam\
Or
%appdata%\..\LocalLow\Pugstorm\Core Keeper\Steam\

LINUX:
~/.config/unity3d/Pugstorm/Core Keeper/Steam/

2. Launch the game and delete any reset characters by clicking on “Settings” > “Delete Progress Options” > “Delete Characters Menu”.

3. Close and then restart the game.

Core Keeper is still in the Early Access stages of development and, unfortunately, issues with save data like this can sometimes occur. We’d like to thank you for your patience and understanding while we work on this.

We Want Your Feedback on Some Potential Changes to Ancient Coins in Core Keeper

Hi Explorers, we're always keen to hear your feedback when we're thinking about making changes to the way certain mechanics work in Core Keeper. Recently, we've been considering a small adjustment to the way Ancient Coins work in-game, and we wanted to know your thoughts.

At the moment, you can sell several different items to the Merchants in Core Keeper in exchange for Ancient Coins. We are proposing an adjustment to this mechanic so that the only items you can sell to Merchants in exchange for Ancient Coins would be Valuables going forward.

We believe this change would help to balance the in-game economy when it comes to Ancient Coins and that it would make the items marked as "Valuables" more impactful. We would like to know if this is something the community feels favourable toward or opposed to, and we'd also like to hear any feedback you might have on this proposal.

You can let us know what you think by filling out this short, anonymous survey here.

Please note that this survey is the only medium we will be using to collate data on community sentiment regarding this proposal, so if you want to share an opinion, please make sure to submit it using the form we linked to above.

Thank you for taking the time to share your thoughts with us, and we look forward to hearing what you think!