1. TIME BREAKER
  2. News

TIME BREAKER News

Introducing 'A Silent Desolation': My Next Post-Apocalyptic Adventure Game

I am thrilled to present my latest project, "A Silent Desolation," which is currently in the development phase. This new endeavor offers a glimpse into a unique gaming experience through a short gameplay video taken directly from the game, showcasing the immersive world and mechanics i'm building.

"A Silent Desolation" is an ambitious project set on Earth, centuries after humanity has left the planet. Created by a solo developer, the game plunges players into the enigma of a deserted world, now a silent testament to its former inhabitants. In this post-apocalyptic survival game, players are tasked with the monumental challenge of repairing an ancient space shuttle launch base to escape the forsaken Earth. As they navigate through this lonely landscape, they will need to craft, explore, and solve the mysteries of a world forgotten by time. This game is not just about survival but also about uncovering the stories and secrets of a once-thriving civilization now lost to the ages.

https://store.steampowered.com/app/2706400/A_Silent_Desolation/

[previewyoutube][/previewyoutube]

UPDATE 1.7

FIX : Particles now render correctly when raytracing is enable.
FIX : Correction of the steam succes with the collectibles

IMPROVING : Grab a cube will no longer blocks the player's view
IMPROVING : Replacing very easy mode by "Normal", other difficulty with footsteps counter is just for the challenge.

REMOVE : Traps in chapter 3 removed, not really fun to die for nothing.

Update 1.6.1

Tweak for the room 25.

UPDATE 1.6

Reworking the room 25.

Update 1.5

Cube now transparent when you grab one.
Improving room 25 to be easier.