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Palworld developer Pocketpair requires job applicants prove their gamer credentials: 'If the number of Steam games played is 0, we basically pass on them'




It's not uncommon to sugarcoat things in a job interview. Perhaps you've even told a little white lie about how much you love what the company does—it's not like it ever comes back to bite you in the arse, right?..
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Palworld shows off concept art for new pals as part of its 2-year anniversary celebration as Pocketpair's CEO promises fans 'we will do everything we can to meet your expectations'




Palworld's 1.0 release is coming up soon. Well that could be wishful thinking: it'll be available to play sometime this year. But after two years in early access there's nothing but excitement for this next step. And to celebrate the lead up to 1.0 and the two-year anniversary Pocketpair has released some concept art of new pals...
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v0.7.1: Balance adjustments and bug fixes

[p]\[Patch Notice] [/p][p]Palworld version v0.7.1 has been released! [/p][p][/p][p]=== [/p][p][/p][p]▼Balance Adjustments[/p][p]・In PvP, the on-screen raid log will now continue to be displayed while your base is under attack from other players.[/p][p]・The Summoning Altar at your base will no longer be destroyed at the end of the raids inside the raid area. [/p][p]・Reduce the recovery time between swings for melee weapons (Swords, Katana, Beam Swords).[/p][p]・Increased the attack range of melee weapons (Swords, Katana, Beam Swords). [/p][p][/p][p]▼Bug Fixes[/p][p]・Fixed an issue where mods would still function when enabled in their individual settings even when "Allow Mod Use" was turned off in the Mod Management menu.[/p][p]・Fixed an issue where attack notifications would not appear when another player approached your base while riding a Pal in PvP.[/p][p]・Fixed an issue where Hartalis "Sacred Barrier" was not properly blocking the Oil Rig's anti-aircraft laser.[/p][p]・Fixed an issue where working Pals would sometimes freeze in combat mode during raid boss battles and not engage in combat.[/p][p]・Fixed an issue where Life Fruit, Power Fruit and Stout Fruit would not be rewarded when clearing the Hartalis raid boss on "Extreme" difficulty.[/p][p]・Fixed an issue where players would die while on water after leaving a dungeon and before landing, causing their inventory and Pals to be dropped back into the dungeon.[/p][p]・Fixed an issue where Pals consumed in a Pal Essence Condenser would disappear after a short time had passed since being restored from the Global Pal Box.[/p][p]・Fixed an issue where Wall Signs would be placed embedded into certain buildings when constructed on them.[/p][p]・Fixed an issue where the graphics of some building materials and equipment would not be rendered correctly.[/p][p]・Fixed an issue where some background music and sound effects would continue to play or would play in the wrong place.[/p][p]・\[Steam] Fixed an issue where the achievement "Alpha Pal Slayer" would not be unlocked correctly.[/p][p]・Other minor bugs fixes.[/p][p][/p][p]=== [/p][p][/p][p]Thank you for your continued support of Palworld.[/p]

【2nd Anniversary】 Special Video Unveiled Ahead of 2026 Official Release!!

[previewyoutube][/previewyoutube][p][/p][p]Hello everyone![/p][p][/p][p]Today marks 2 years since Palworld entered early access! Thank you, everyone!![/p][p][/p][p]We're working hard on Palworld 1.0, which is coming this year! [/p][p]Here is a sneak peek at just some of the upcoming Pals![/p][p][/p][p]Please look forward to our biggest update yet![/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p][p][/p]

Ah yes, a Palworld card game is on the way, can't think of any other creature collector that has one of those


Once again it appears that Pocketpair appears to be going after a bit of Pokemon's pie, this time of the card game variety. Where the latter's started life as a physical medium, the former's attempt at such a thing, literally just called Palworld Official Card Game, announced today, looks to be of the digital-only variety, though what there is to learn about it is a touch slim overall.

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