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Palworld News

Palworld’s “Home Sweet Home” Update arrives December 17!

[p]We're excited to announce that Palworld's next major update will arrive on December 17!

The "Home Sweet Home" update includes a collab with the popular FPS ULTRAKILL, as well as new features for customizing bases.

Check out the trailer released today for more details!

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v0.6.9.82911: Multiplayer connectivity improvements

[p]\[Patch Notice] [/p][p]Palworld version v0.6.9.82911 has been released! [/p][p]=== [/p][p]▼Multiplayer[/p][p]・\[PC] Fixed an issue where multiplayer connectivity was not working correctly in some cases. [/p][p]=== [/p][p]Thank you for your continued support of Palworld![/p]

v0.6.9: Bug Fixes

[p]\[Patch Notice] [/p][p]Palworld version v0.6.9 has been released! [/p][p]=== [/p][p]▼Bug Fixes[/p][p]・Fixed a bug that caused the game to freeze when in combat with the Terraprism and the Free Pal Alliance.[/p][p]・Fixed a bug where the map icon for supply crates would not disappear even after it was collected.[/p][p]=== [/p][p]Thank you for your continued support of Palworld![/p]

Update v0.6.8: Halloween! Zoe's Halloween costume and Depresso suit!

[p][/p][p][/p][p]\[Patch Notice][/p][p]Palworld version v0.6.8 has been released![/p][p]===[/p][p]▼New Content[/p][p]・Added a new "Halloween Mission"![/p][p]Complete the mission to unlock Zoe's Halloween costume and a Depresso armor set for players! [/p][p]▼Mechanic Adjustments[/p][p]・Added the "Zoe's Sphere" mission, which allows the player to obtain Zoe & Grizzbolt! [/p][p]・Adjusted chat notifications to now display when players join or leave a server.[/p][p]===[/p][p]Thank you for your continued support of Palworld![/p][p][/p][p][/p][p][/p][p][/p]

Palworld dev Pocketpair, famous for making wholly original games, won't publish your game if it uses generative AI


Earlier this year, Palworld developer Pocketpair used its newfound success to start a publishing arm. This, I think, is generally a net good, even if I have some feelings about the studio as a whole, which we'll dig into shortly. Nobody has money in this industry except for the few who do, so when a few of the few who do decide to put some of that money into much smaller games, that is somewhat of a win. But heed this warning from Pocketpair's communications director and publishing manager John Buckley: they won't publish your game if you use generative AI.

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