1. Palworld
  2. News

Palworld News

To celebrate Palworld's first anniversary, Pocketpair has shared a roadmap for future updates, even if it doesn't say when any of it might be coming


It's been a year since Palworld launched into early access, and today a roadmap showing off plans for future updates has been revealed.

Read more

Celebrating Palworld’s first anniversary! Future roadmap revealed!

Hello everyone!





[h2]・Worldwide Pal Popularity Poll[/h2]
We'll be holding a popularity vote for the over 180 Pals that have appeared so far, as well as the seven leaders of the enemy factions. We invite all players and fans to take part.

Voting Site
https://vote.pocketpair.jp/


[h2]・Future Updates[/h2]
We've been updating the game since the start of Early Access, and we'll continue to update Palworld as we prepare for the official release!

The future roadmap includes the following:

-CO-OP Crossplay
-World Transfers for Pals
-World Tree / Ending Scenario
-Further ways to strengthen and improve Pals
-Various new content such as new Pals and technologies
-Game Collaborations (Including Terraria)
-Improvements to world object placement
-Improvements to base Pals
-Improvements to optimization
-Improvements to UX

We look forward to your continued support for Palworld in its second year.



[h2]・Soundtrack Released for Free![/h2]
The soundtrack is available for free on the Pocketpair official YouTube channel. Enjoy the music of Palworld, a mysterious world of adventure and action, and enjoy a unique video featuring over 50 different Pals!

[previewyoutube][/previewyoutube]

Thank you for your continued support of Palworld.

Palworld Development Team

Update v0.4.13: Feybreak balance adjustments and bug fixes!

Palworld version v0.4.13 has been released!

==

・Increased the turning speed of Xenolord and Frostallion while in the air
・Increased the drop rate of legendary blueprints from the large chests on the Large Oil Rig, and removed uncommon blueprints from the large chest loot table.
・Fixed a bug that would cause characters to fall under the terrain when logging in, etc.
・Fixed a bug that would cause autosaving and saving when returning to the title screen to not work properly
・Fixed a bug that would cause Pals to stop generating power when there are no players at the base
・Fixed a bug that would cause Pals at the base to stop moving on dedicated servers
・Fixed a bug that would cause tower bosses to stop moving
・Fixed a bug that would cause the attack chopper to fly too high
・Expanded the weak spots on the attack chopper
・Summoned Pals will now run back to the player if they get too far away during combat
・Summoned Pals will no longer move out of the way if the player is aiming in their vicinity
・Fixed the grappling gun behavior while mounted
・Fixed a bug that allowed players to feed unintended items to Pals
・Fixed a bug where players could go all the way to the end of a dungeon without defeating the boss
・Fixed a bug where the boss of the desert dungeon would appear in strange positions
・Fixed a bug where Pals working on a Human-Powered Generator would face in the wrong direction
・Fixed a bug that allowed foundations to be built on top of the Pal Expedition Station
・Fixed a bug that prevented oil from being sold at the Flea Market
・Fixed a bug that prevented players from interacting with chests while riding a Pal
・Fixed a bug where there was a hole at the base of Royal Frostallion's tail
・Fixed a bug where the player would sometimes not move for a while when starting multiplayer
・Fixed a bug that allowed players do damage other player's base by using Meowmere
・Fixed several bugs related to Xenolord's active skills
・Fixed a bug that caused warping or going through walls when using Bolt Blink
・Fixed a bug that caused Pals to continue moving in the Spider Raid even when near death
・Fixed the behavior of Stone Beat while mounted
・Fixed a bug that caused some active skills to be interrupted when attacked
・Fixed a bug that sometimes prevented Tarantriss' partner skill "Tarantriss' Web" from being activated
・Fixed a bug that caused the screen to not shake when using Grizzbolt's partner skill
・Fixed a bug that caused the gun to be distorted when using Lifmunk's partner skill
・Fixed a bug where damage from Nyafia's partner skill was lower than expected
・Fixed a bug where the work speed displayed on the Pal Details screen was different between the host and client
・Fixed a bug where the description for technologies with prerequisites could disappear
・Fixed some terrain bugs
・Fixed a bug where some trees and flowers were not rendered properly
・Fixed a bug where some NPCs would not sell items
・Fixed the spawn positions of some NPCs
・Fixed a bug that caused the work speed buff from food to be lower than expected
・Fixed several crashes
・Fixed save backup data when overwriting the Xbox version backup
・Many other minor bug fixes

==

Thank you for your continued support of Palworld

'He was trying his best'—Palworld had a lone server guy trying to keep the game afloat during its 2 million player launch




While Palworld's player count has calmed down in the time since its release, it's still carved a cosy little niche for itself on Steam. SteamDB has it hovering between 20,000 and 50,000 players over the past few months, with a big bump to around 200,000 in December 2024 due to the release of a major update, Feybreak...
Read more.

Valve set Palworld back as Steam Deck Playable but with multiple listed problems

It's been a strange few days for Palworld on Steam Deck. Originally it was rated Steam Deck Playable, then after the major Feybreak update Valve set it as Steam Deck Unsupported and now it's back to Steam Deck Playable again.

Read the full article here: https://www.gamingonlinux.com/2025/01/valve-set-palworld-back-as-steam-deck-playable-but-with-multiple-listed-problems