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In a time of uncertainty for live-service games, Pocketpair makes it clear that Palworld is staying as a premium title


Those of you worried that Palworld will go the full live-service route likely don't need to be, as developer Pocketpair has no plans to make it free-to-play.


Palworld is the kind of game that's pretty perfectly poised to go free-to-play if it wanted to, as all those sales certainly put it in a strong position for a good long while. Many games of its ilk typically are free-to-play these days, opting for microtransactions and DLC as the main form of revenue, but in a recent interview with ASCII Japan (as translated by Automaton), Pocketpair CEO Takuro Mizobe was asked about whether Palworld will switch to the live-service model in its lifetime.


"When you think about it from a business perspective, making [Palworld] a live-service game would extend its lifespan and make it more stable in terms of profitability," Mizobe said. "However, the game was not initially designed with that approach in mind, so there would be many challenges involved in taking it down the live-service path." He also pointed out how games like PUBG and Fall Guys managed to successfully switch to a free-to-play model, but noted that both of them "took several years to make the shift. While I understand that the live-service model is good for business, it’s not that easy."

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Pocketpair confirms Palworld isn't turning into a live-service game and won't be free-to-play: 'We are not changing our game's business model'




In an interview with ASCII Japan, translated into English by Automaton Media, Pocketpair CEO Takuro Mizobe was asked about the future of open world creature-collector Palworld, and whether it would make sense to transition to a live-service model...
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Regarding the Future of Palworld

TL;DR - We are not changing our game's business model, it will remain buy-to-play and not f2p or GaaS.

Recently, an article was published in which we discussed the possible future direction of Palworld and ideas for continuing the game for a long time.

In fact, this interview was conducted several months ago. At that time, we were still considering the best way forward for Palworld to create a long-lasting game that continues to grow. We are still discussing this internally, as it is quite challenging to find the ideal path, but we have already decided that the F2P/GaaS approach is not suitable for us.

Palworld was never designed with that model in mind, and it would require too much work to adapt the game at this point. Additionally, we are very aware that this just isn't what our players want, and we always put our players first.

We are still considering skins and DLC for Palworld in future as a means to support development, but we will discuss this with you all again as we get closer to that point. For now, our priority remains making Palworld the best game possible.

We apologize for any concern this may have caused, and we hope this clarifies our position.

Thank you for your continued support of Palworld.

Steam Trading Cards are now available for Palworld!

Hello everyone!

Steam Trading Cards are now available for Palworld!

You can unlock unique badges and backgrounds by collecting cards, all based around Pals!



[h3]・Trading Cards (10 types)[/h3]



[h3]・Badges (6 types)[/h3]



[h3]・Backgrounds (9 types)[/h3]



About Steam Trading Cards:
https://steamcommunity.com/tradingcards/


Thank you for your continued support of Palworld.

Palworld Development Team

Keen to play Palworld on PS5? A Tokyo Game Show listing looks like it could be the latest hint at a port

A PS5 port of Palworld - that hit from earlier this year that got everyone realky into or really angry about the idsrea of Pokemon with guns for a hot minute - has been the subject of speculation for a good while now. The latyest potential hint that it could actually be coming? A listing for this year's Tokyo Game Show.

This certainly isn't the first time chatter about Palworld possibly rocking up on Sony's consoles has popped up, with what many interpreted as a Twitter tease of it from Palworld community manager Bucky back in June having prompted some hope, and Pocketpair itself not having ruled out maybe brining the game to more platforms.

The latest potential hint at Palworld hitting PlayStation is a listing on the Japanese Computer Entertainment Supplier's Association (CESA)'s record of games scheduled to show up at 2024's Tokyo Game Show, which is set to kick off on September 26.

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