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Palworld News

v0.6.6: Balance adjustments and bug fixes

[p]Palworld version v0.6.6 has been released![/p][p]===[/p][p]▼Balance Adjustments & System Changes[/p][p]・A warning will now be displayed on screen if the world settings are set too high for the system playing the game.[/p][p]・Changed Herbil Pulse so that players will be invincible for a short time when getting up.[/p][p]・Slightly expanded the hit detection of Excalibur’s shockwave.[/p][p]・Fixed an issue where the hit detection and visual effects of Terra Blade were misaligned.[/p][p]・\[Controller] Easy Bulk Storage control adjustment: pressing the LS button now applies immediately.[/p][p]・Changed the appearance of Pal's rank-up items.[/p][p]・Adjust NPC trust modifiers to be in line with the implementation of NPC passive skills. [/p][p]・Added "Item Decay Speed" options to the world settings. [/p][p]▼Bug Fixes[/p][p]・Implemented countermeasures for save data bloating and rollback issues.[/p][p]・Fixed a bug where passive skill effects were not applied to human NPCs.[/p][p]・Fixed a bug that allowed climbing on spheres during capture.[/p][p]・Fixed an issue where the sorting order of Key Items appeared to shuffle randomly.[/p][p]・Fixed a bug where treasure chests would sometimes not appear at the end of random dungeons.[/p][p]・Fixed a bug where Zoe’s Assault Rifle would continue to fire after defeating an enemy.[/p][p]・Fixed a bug where shooting Boost Gun / Mega Boost Gun at base Pals while mounted would not increase their stats.[/p][p]・Fixed a bug in multiplayer where equipping a waist lantern and entering a dungeon would turn the entire screen yellow.[/p][p]・Fixed a bug where using High Breach with Whalaska or Whalaska Ignis could sometimes cause the player to fall through the floor.[/p][p]・Fixed a bug where if Herbil was used just before the player became incapacitated, Herbil Pulse would not activate and progression could become impossible.[/p][p]・Fixed a bug where NPCs would not retaliate when attacked.[/p][p]・Fixed a bug that allowed construction near towers.[/p][p]・Fixed a bug where battle BGM would sometimes continue playing after the player died.[/p][p]・Fixed a bug where aim assist would not function properly during the Moonlord battle.[/p][p]・Fixed a bug where certain Pal skills would fail when used over water.[/p][p]・Fixed a bug in the Arena where using “Huggy Fire” would cause enemies to become stuck.[/p][p]・Fixed a bug where Hallowed Plate Mail was not reducing damage taken from Extreme Moonlord.[/p][p]・Fixed a bug where unreleased items were being displayed in the flea market. [/p][p]・Fixed an issue where DualSense input was not supported on Windows (Win64).[/p][p]===[/p][p]Thank you for your continued support of Palworld.[/p]

Palworld developer planning a "massive update" for v1.0, which is coming soon

Remember that brief period of time when Palworld was purported as a 'Pokemon killer,' despite the fact that it shares far more similarities with the likes of Valheim than any Nintendo game? I'm surprised some of the monster designs weren't involved in the game's legal proceedings, but developer Pocketpair created a game that captured the hearts of the gaming world. With over two million players logging in at its peak, it put Pocketpair on the map. 18 months after its storming launch, Pocketpair has announced that the game is leaving early access, and v1.0 is on the horizon.


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Palworld is going quiet as Pocketpair takes an iron to its 'quirks and jank,' with full release planned for 2026




It's easy to forget amid the enormous success, Nintendo court cases, and that time its dev started a publisher, but Palworld isn't even really out yet. The game's been in early access since its release almost two years ago—1.0 remaining eternally on the horizon...
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Palworld will emerge from early access in 2026, with a "truly massive" amount of stuff planned for 1.0 update

Palworld is set to finally emerge from early access in 2026, developers Pocketpair have announced. There's a lot of work the game about not-Pokémon, guns, and maunfacturing will need prior to that point, say the studio who've been busy staring down Lionel Hutzes who probably know the DK rap off by heart. They've also teased that a bunch of new additions are in the works for the 1.0 update.


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Palworld 1.0 arrives next year with a huge update and plans to fix all the jank

Pocketpair have revealed that Palworld 1.0 will arrive next year, with updates being quieter for the rest of the year while they fix all the quirks and jank.

Read the full article here: https://www.gamingonlinux.com/2025/09/palworld-1-0-arrives-next-year-with-a-huge-update-and-plans-to-fix-all-the-jank/