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Eigengrau News

Version 1.3.9

  • fixed a graphics driver crash on Linux with AMD GPUs, including Steam Deck (since Mesa 24.3.X)
  • fixed not using the correct font for leaderboard and replay names, especially for names in Simplified Chinese and Traditional Chinese
  • fixed wrong default buttons when using a gamepad with reversed button layout, like Nintendo Switch™ Pro Controller or Joy-Cons™
  • fixed auto-fire sometimes getting canceled when leaving the pause menu
  • fixed visual glitches in some of the backgrounds
  • improved texture sharpness
  • improved overall performance
  • updated engine backend from SDL2 to SDL3, which should improve system compatibility, controller support and application responsiveness

Version 1.3.8

  • fixed an issue where the rendering performance deteriorated permanently after entering the pause menu 🤦
  • fixed the configuration menu always reporting pending changes when Standard Mode was enabled
  • improved the in-game text writer and added many new characters

Version 1.3.7

  • added subtle highlighting of changes in the configuration menu
  • fixed an issue where enemies in stage 6-5 were not properly destroyed in co-op mode (and also made sure a possible surviving enemy no longer prevents progression)
  • fixed menu navigation not working anymore when mouse buttons were assigned to player movement keys

Version 1.3.6

  • added keyboard menu navigation
  • added basic Steam Timeline support for the new game recording feature
  • fixed an issue that sometimes caused the trophy text in the extra menu to be displaced
  • fixed incorrect button glyphs when using a controller with Steam Input enabled
  • improved loading times for starting and restarting a game

Version 1.3.5

  • fixed incomplete replay recording when playing with inverted fire mode
  • fixed incomplete replay playback when the rapid fire toggle button was used during recording
  • fixed an issue where some gimmick transitions in stage 7-1 took much longer than intended with certain game speeds and update frequencies
  • fixed gamepad input remapping sometimes not working in single-player
  • fixed mono audio mode not working on Windows
  • fixed 8x anti-aliasing not working on Linux with AMD GPUs (since Mesa 24.1.0)
  • reduced disk space requirements of the game by around 25%