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DEAD LETTER DEPT. News

Patch v1.6.2

[p]Hello new DCOs. Thank you all for your continued support and your bug reporting.[/p][p][/p][p] Here's what's new in v1.6.2[/p]
  • [p]Fixing an uncommon softlock bug that could occur if you rapidly opened and closed the Pause menu repeatedly, that would prevent you from being able to interact with anything until Saving & Loading your game. 👉🔨[/p]

DEAD LETTER DEPT. ORIGINAL SOUNDTRACK NOW AVAILABLE

[p][/p][carousel][/carousel][p]Hi folks. Thanks very much for your patience. So I know this took awhile, but I'm happy to announce that the DEAD LETTER DEPT. Original Soundtrack is now officially released! 25 tracks of paranormal drones & sizzling industrial sound, stalking the full journey of your Data Conversion experience. [/p][p]Created and composed by Mike Monroe. Best listened to at night.[/p][p][/p][p]>> Grab your digital copy of the DEAD LETTER DEPT. OST on Steam << >> Also available on Bandcamp <<[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]ˢᵒʳʳʸ ⁿᵒ ᴹᴼ ᵖʰʸˢᶦᶜᵃˡ ᵈᶦˢᶜ ᵛᵉʳˢᶦᵒⁿ ᶦˢ ᵃᵛᵃᶦˡᵃᵇˡᵉ ᴵ'ᵐ ʲᵘˢᵗ ᵇᵉᶦⁿᵍ ᵈʳᵃᵐᵃᵗᶦᶜ[/p][p][/p][p][/p][p][/p][p]Looking for a physical vinyl version to be released? Well it's officially in the works! It might be a ways away still, but let me know if you're interested in grabbing one. I'm currently working with the excellent Very Ok Vinyl on creating a special release.[/p][p]SIGN UP FOR THE DLD VINYL WAITLIST[/p][p][/p][p][/p][p][/p][p]Finally, DEAD LETTER DEPT. is currently on SALE for the Steam Summer Sale. If you haven't snagged it yet well here's your chance buckaroo. And if you have a free moment don't forget to leave a review for DEAD LETTER DEPT. here on Steam. And always, I'm extremely grateful to those who have.[/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]That's it for now. Go tell all your freaky friends about DEAD LETTER DEPT. [/p][p]Mike[/p][p]

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Patch v1.6.1

Hello. Anyone still here? Just a real quick patch to fix one major issue a hero reported.

Here's what's new in v1.6.1

  • Fixing a rare game breaking bug that could occur if you had the worst luck in the world, and you happened to enable the "Disable Cursive" option in the Accessibility settings while in the middle of a typing session
  • Removing a lot of weird and confusing abbreviations specifically for North Charleston. (NO CHAS)

Patch v1.6

Thank you Data Conversion Operators for your valuable bug reports, feedback, and reviews.

Here's what's new in v1.6:

  • Fixing a bug where if you Saved and Quit with a very specific timing (right after starting your workday at the computer), if you then- from the Titlescreen- immediately loaded the Save it would put the game into such a w e i r d and cursed state that it even freaked ME out with how suddenly foreign and unreliable certain things now became... somehow while still kinda 'functioning'? As fun as this was though, it could easily soft lock the game (and possibly kill your playthrough)
  • Patched a bug where you could possibly phase through the locked fence in the stairwell, and your reward was prematurely being locked away forever in a dark descending abyss
  • Fixing an annoying bug where if you exited the Pause screen while standing in front of something interactable, it would be interacted with
  • Fixed some unintended lighting oddities that could occur in the apartment
  • Fixed an edge case bug where key in the Key Rebinding screen in Settings could eventually forget its default bindings if you reset it with the Backspace key several times, whoops
  • Fixed misc UI timing bugs
  • Key Rebinding screen will now alert you if you've bound the same key to multiple actions

Patch v1.5.1

  • Fixing an issue where if you saw the W▀░▒░▐,░N ending a 2nd time, a portion of it would be super dark
  • Fixing some typos. "It's" is a villain.
  • Fixing an issue that would prevent ░▐ ░▒░▐ from appearing
  • Fixing insanely rare but technically achievable collision issue in the final section
  • Fixed bug with the content warning not showing correctly for first time launch
  • Some optimizations and memory reduction improvements