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Research Story News

๐Ÿ“– Mini-Devlog #21

[h3][โœจv0.11 is in development and will be available at the end of 2024!โœจ][/h3]

[h2]Hi Researchers![/h2]
I'm wrapping up the major content and features in the upcoming v0.11 Shimmering Update. Here are some of the new things you'll be seeing in the game!

[h2]Introducing Shimmers โœจ[/h2]
For each of our 29 tameable creatures, there's now a rare chance for them to spawn as a Shimmer! Shimmers boasts a different colour, has a shimmering effect, and drops 2 times their usual Produce. This mechanic is introduced to the game after players obtain the Creature Compendium.

Shimmering Sproutkitten!

[h2]House Upgrade 2 + more Decor ๐Ÿก[/h2]
The first house upgrade adds a Kitchen to the basic house. In the upcoming update, it'll also add a washroom! Players that already have an upgraded house will get the new room instantly.

In v0.11, House Upgrade 2 adds a Bedroom with Washroom and 2 additional empty rooms. Here's a little peek at the Bedroom with a Double Bed as well as some new decor!



[h2]3 New Crops ๐ŸŒฟ[/h2]
3 new crops have been added! The Desert Coral, Lettice and Dancer's Heels can be grown all year round, and have repeated harvest cycles. They were added based on player feedback about the limited accessibility of certain types of plants (Flowers, Vegetables, and Herbs) in some seasons.

Desert Coral with repeatable harvests.

[h2]NPC Orange Heart Events and more dialogue ๐Ÿงก[/h2]
I've added Orange Heart Cutscenes for all 10 romanceables, and a special Mail that players can receive when they reach Orange Hearts with non-romanceables.

On top of the Heart Events, I've also added some dialogue that's related to current events. This includes dialogue related to Shimmers and the progress of the player in their research or the cave puzzles.


[h2]More useful items!โœจ[/h2]
Several useful items have been added to the game, including Porter Chests, Mana Capsule (Equipment), and Display Cases. Some of these are mid-end game items.
  • Items in a Porter Chest can be accessed via another Porter Chest anywhere.
  • You can use Teleporters and Elevators freely while the Mana Capsule is equipped.
  • You can place any item in a Display Case.


[h2]What's next ๐Ÿ“[/h2]
As you can see, there's lots to come with our Shimmering Update! With the important content complete, I'll be spending the next couple of weeks testing, fixing bugs, and adding more QOL features and content that has been requested by players.

The Shimmering Update is also the final major update for Research Story during Early Access, before the full 1.0 release. We're soo close! A big thank you to everyone who has been supporting us so far. The roadmap remains: our 1.0 release update will include Red Heart Events, a Marriage system, Legendary Research, and a continuation (and completion) of our Main Story Quest.

If you enjoy Research Story and haven't left a review on Steam yet - it'll help very much to leave us a review! ๐Ÿ˜Š๐Ÿงก

Excited for the update, talk to you again soon!
Miki ๐Ÿค

Hotfix v0.10.5

- Some localisation fixes.
- More specifically, fixed a dialogue that causes the game to freeze during Vallee's Mugs and Darts Hangout Event, if game is played in Simplified Chinese.

Thank you for your bug report!
Miki๐Ÿค

Hotfix v0.10.4

- Fixed a rare crash due to errors in SaveInfo and backup SaveInfo.
- Minor fixes in Cooking UI (font size and localisation).

Thank you for the report!
Miki ๐Ÿค

๐Ÿ“– Mini-Devlog #20

[h3][โœจv0.11 is in development and will be available at the end of 2024!โœจ][/h3]

[h2]Hi Researchers![/h2]

I've been hard at work on our next update (v0.11) โœ๏ธ Since this is the final planned major update (before the 1.0 update and release!), I've taken some time working on optimising the game where I can. This should address some of the feedback regarding the game slowing down during very long play sessions.

In more exciting news, I've added the Greenhouse and Trowel tool into the game!

[h2]Greenhouse ๐ŸŒฑ[/h2]
The Greenhouse allows researchers to plant crops all year round without being bound by the seasons! Certain crop requirements, such as Sun/Shade, are also automatically met when grown in the greenhouse.
  • Greenhouses can only house researched crops!
  • You can build multiple Greenhouses - just look for Theo at his shop to get one :)


[h2]Trowel ๐ŸŒฟ[/h2]
Our 8th and final tool, the Trowel, will be sold by Alfie in this upcoming update! This tool has multiple functions, some of which has been suggested by players. The Trowel can:

1) Show crop details - at the Copper tier, the Trowel can show crop details and requirements. This is a little QOL that players can work towards fairly early in the game!


2) Transplant Crops - crops can be moved from one tilled tile to another. Note that crop requirements will still be checked even after transplanting!


3) Dig certain spots in the Mines - at the Iron tier, the Trowel can dig certain marked spots in the Mines! These spots hide special items and sometimes, secret floors:
A gem cave floor is something that I've been wanting to add for a long time! Look at it ๐Ÿฅฐโœจ I think it'd be exciting when players find them!

[h2]What's next ๐Ÿ“[/h2]
This wraps up the 'Greenhouse' portion of the v0.11 update! The other major content and features for this update are:
  • All NPC Orange Heart Events
  • House Upgrade 2
  • Shimmers (rare, variant creatures)
  • Greenhouse (COMPLETE!)


As usual, I'm always looking forward to hearing your feedback and suggestions!

Cheers,
Miki ๐Ÿค

Patch v0.10.3

Patch v0.10.3
- Fixed a bug where Rhea's dialogue is bugged after seeing Theo's Green Heart Event.
- Reduced load time when entering the Farm area at the beginning of a new season.
- Fixed possible clipping between plant and rock debris in the circular layout of the Mines.

Thank you for playing Research Story! ๐Ÿค
Miki