1. Research Story
  2. News

Research Story News

Patch v0.12.3

- [Steam Deck] Changed the 'Select' glyph text in the customisation page to black.
- [Controller] Fixed a visual bug where the 'Craft' glyph overlaps with the 'Back' glyph in the Inventory.
- Adjusted the display of last played date and total playtime on save files.
- Fixed 'Charismatic' Achievement not triggering.
- Fixed crash if player encounters Teagan's Orange Heart cutscene and Alfie's Green Heart cutscene at the same time.
- Fixed performance issues related to Powered Chests.

As usual, thank you for playing Research Story!
Miki 🤍

Hotfix v0.12.2

- Fixed crash when removing a Crafting Station (e.g. Loom) next to a Powered Chest.
- [KBM] Fixed Journal glyph not showing on the first opening of the Research Menu after loading a save.
- Creature Compendium: Fixed issue where sort option may return to 'Favourites' after changing it to 'Date'.

Thank you for your bug reports!
Miki 🤍

Hotfix v0.12.1

- [Controller] Fixed crash when trying to move stack (LB+A) from the first slot in the Inventory.

Thank you for playing Research Story! 🤍
Miki

v0.12 update - Powered Chests, improved UI and more!

Hi Researchers! The v0.12 update brings a few changes to the game, and aims to polish the overall experience for players!

[h2]Powered Chests[/h2]
Crafting Stations (e.g. Stone Forge, Composter) add a sense of progression and variety to the gameplay - but it can get repetitive and tedious!

Powered Chests are introduced in mid-Summer, and they allow players to automate the use of Crafting Stations.
Crafting Stations that can be used with the Powered Chest are marked

[h2]7 more hair colours![/h2]
7 hair colours in the red-orange range have been added after multiple player requests.

[h2]UI Rework[/h2]
Some players have given feedback about the UI being a bit clunky, so I’ve spent some time reworking and streamlining a good part of it:
- Quests menu is now merged into the main UI
- Journal can now be accessed from both the Inventory and Research UI
- Increased overall text size for key information
- More icons used in place/along with text (e.g. Knowledge menu, Creature Info, Friendship menu)
New creature information UI

[h2]More Game Options[/h2]
Added two commonly requested options:
1) Keyboard-only navigation for the game world
2) No fainting from depleting Energy

Full patch notes here.

[h2]20% off during Women’s Day Sale[/h2]
Research Story is 20% off during the Women’s Day Sale, running till 9 March 2025!

Who’s the woman in this Women’s Day Sale?
Well, it’s me, Miki! Research Story is made mostly by me since Oct 2020, and I’ve pretty much poured my soul into development in the past 4+ years, full time. I did the game design, most of the programming and artwork, writing, sounds, and even a few of the OSTs!

I definitely had help - some friends contributed to the artwork (especially @joojabirra who really elevated the quality of our NPC portraits & key art), and many others playtested the game. My fiancé (now husband) taught me programming at the start of my journey, and our lovely composers (bosu, Shevone, Tyd, and Tomás) worked on the bulk of the 30+ beautiful soundtracks in the game. Finally, there's you guys who have been a huge part in the development of RS, giving feedback, comments, fanart, and much more. I'm always so grateful to our community for being there every step of the way! 💕✨

The full release is now planned for Q2 2025. Please stay tuned for more news and updates!

If you’d like to support us, we’d really appreciate if you share your experience in Research Story and leave a review on Steam! :) That’s the best way to improve visibility for the game.

Alright, time for me to go back to work for 1.0 🔥💖💪💪

Oh, and we also have a Discord, btw :)



Cheers,
Miki

v0.12 Patch Notes

[h2]Features & Content[/h2]
- Added Powered Chests
- Powered Chests can be used to automate the Crafting Stations.
- Player customisation: Added 7 new hair colours in the red-orange range.
- Added small chance to find Earthworm when tilling soil.
- Added 1 new OST for Town Day - Breeze Over the Brooke (made by Tyd, Shevone, and Bobby).

[h2]QOL Changes[/h2]
- Reworked and polished Main UI: Inventory, Research, Quests, Personal, Friendship, Journal, as well as for the Creature Information UI.
- Added Quests UI to the Main UI as one of the tabs.
- Improved clarity for some quest objectives.
- Increased font sizes.
- Paused Reseach is now tracked in the Personal (Profile) menu.
- Item names of dropped items can now be seen in the Journal.
- The Journal can now be opened from the Inventory/Research menu when hovering over a research-related item.
- Added sort according to 'Favourite' creature in Creatures Tab.
- [Controller] Improved navigation in the Journal UI.
- [KBM] Added more glyphs.
- [KBM] Added a way to switch tabs in the Main UI via the keyboard.
- [Steam Deck] Automatically set resolution to 1280x800 when starting the game.
- When interacting at a Shop Counter, talking to townsfolk for the first time will always trigger their introduction dialogue (instead of Shop dialogue).
- Daily Summary page: Show Relationships before gold earned categories
- 'Simple Storage' Mail now gives both the crafting recipe for Chests, and a Chest item.

[h2]More Game Options and Accessibility[/h2]
- [KBM] Added 'Keyboard Auto-targeting' for playing primarily with keyboard. Most in-game actions can now be done without a mouse, but navigating most UIs still requires a mouse. Default is Off.
- Added 'Never faint from depleting Energy' toggle, default is Off.

[h2]Bugfixes[/h2]
- Fixed bug where chroma items fill up fewer units in the Magic Forge when using "Fill" instead of "Fill 1".
- Fixed Preserver continues to craft while game is paused.
- Adjusted the number of Relationship Points obtained for several cutscenes
- Fixed an occasional selection bug while scrolling in the cooking UI.
- Added Flame Flower to 'dropped items' in the Flame Cactus' Journal page.
- [Controller] Fixed hair colour selection using RBLB in the starting customisation page.
- Fixed mason selling Oven before first house upgrade.
- Fixed switching OST tracks wrongly in some places in Town.
- Multiple other minor fixes.