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Research Story News

πŸ“– Mini-Devlog #5

[h3][✨Update v0.3 is in development and will go live in early July!][/h3]

Hi Researchers! We have some exciting news about what's upcoming for Research Story - the v0.3 automation update! Development has been going well and we're happy to say that some of the items that players have been waiting for will be added to the game soon. Here's what we've been working on:

[h2]Sprinklers and Sun Sprinklers! πŸ’§[/h2]
We hear you - an important part of farming sims is having to manage your crops more efficiently (and do away with too much watering!). We'll be adding three tiers of sprinklers that players can craft and buy to help with their farms:

Unique to RS, these sprinklers can be built with Sun Lamps on the same tile, allowing for a cleaner setup for crops that require Full Sun. We'll be adding two new tiers of Sun Lamps as well!


[h2]Bell Tool for herding creatures πŸ””[/h2]
After taming multiple creatures, having to bring them out and sending them back to their pens can become tedious. The bell tool is perfect for herding your creatures - ring the bell and send your creatures back to their pens! This tool can be upgraded, just like all other tools in the game.


[h2]Auto-collector for Creature Pens πŸ“¦[/h2]
Another item that we're adding is the Auto-collector. Place them next to Creature Pens, and it'll collect creature drops and produce daily, adding it to its inventory of 32 slots. To collect the goods, you can access its inventory with just one click!


[h2]New Shop: Alfie's Awesome Automations βš™οΈ[/h2]
The above items will be available at the newly added Alfie's Awesome Automations. The shop is located to the south of the Smithy in town, where a newcomer will be settling in:

[h2]What's Next πŸ“[/h2]
Next, I'll be working on: Auto-tapper for trees, Auto-fisher, and Bait Maker. We also plan to add a few Decor Sets, as well as additional content, OSTs, and other improvements. We estimate that the v0.3 update will be shared with players early next month.

Happy to hear what you think of the upcoming changes, and what you'd like to see us work on next!

Miki

Hotfix v0.2.9

Additional items for Lost & Found Box
Occasionally, players may lose items such as quest rewards when they have a full inventory, as reward items are dropped on the ground and despawn the following day. This can affect the overall progress and experience of the player, especially if the item is not obtainable via other means.

To address that, we have added quest items that can potentially be lost in this way to the the Lost & Found box on Level 2 of the Violet Archive:
- Chest Recipe, if you've read the mail, 'Simple Storage'.
- Seed Sieve Recipe, if you've completed 'The Basics of Research' Quest

These are items that can be found in the Lost & Found box since v0.2.5:
- Town map, if you've completed the 'Meet the Researchers' Quest
- Seed Bowl Recipe, if you've completed the 'Beginnings of a Bestiary Quest'

Other changes
- Added Flame Cactus Fruit as possible answer for 'Fresh Fruit' puzzle piece.

Thanks,
Miki

Hotfix v0.2.8

- Fixed a rare bug where the 'Unidentified Fish Part' quest cannot be completed when talking to Vallee.
- Fixed an occasional bug where NPCs 'after-hangout' dialogue persists on a new day.
- Changed: For the 'Unidentified Fish Part' quest, the player no longer needs to have a Fish research scroll in their inventory to complete the quest.
- Fixed a visual bug where Vallee was moving on the spot during the 'Unidentified Fish Part' quest.

Thanks,
- Miki

Hotfix v0.2.7

- Fixed: Creatures not making produce despite having the right conditions.
- Fixed: In-game keyboard for the controller showing up when taming a new creature while using KB/M.

Sorry about the bug regarding creature produce - I made a mistake while optimising the code in our previous update. Creatures should drop their produce accordingly after this fix.

Thanks,
- Miki

Hotfix v0.2.6

This hotfix includes some optimisation for later-game saves where players have many crops and creatures on their farms. If you still face any noticeable FPS drops, do let us know and drop us your save file so we can look into it. Thank you!

General
- Fixed: Unable to use Blueberries and other crop-berries to craft Berry Bait
- Fixed "ghost" dropped item (related to Preservers) that causes "Inventory Full" notifications.
- Fixed energy bar overlapping with bag icon, by giving the bar a maximum display length (i.e. any furthur increase in base energy will not translate to a visual increase).
- Fixed creature inventory showing in cutscenes
- Fixed camera view for Hangout: Waterfall Activity for 2496x1664 resolutions.
- Fixed a collision error for a snowmound in the garden area.

Optimisation
- Some code optimisation (for crops & tamed creatures), with noticeable improvements on some later-game saves.

Controller fixes
- Fixed Fish Map in Sesame's Hut where Fishing Locations were not updating when using LS to navigate.
- Fixed being able to open animal info UI and chest simultaneously.
- Fixed item overlap with research tooltip (when hovering over magnifying glass)