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Research Story News

Hotfix v0.2.4a

- [Controller] Fixed a bug with tools changing while the tool wheel is open.

Hotfix v0.2.4

- [Controller] Fixed: Rebinding hotbar scroll right/left to buttons other than RB/LB does not work.
- [Controller] Fixed: Crash when attempting to remove Shade Cloth with an Axe.
- Players can now pick up Shade Cloths with RMB/X on the controller. For KB/M, players must first hover over one of the wooden stands of the Shade Cloth before pressing RMB.
- Text for removing some placed items more clearly states that the Axe is the required tool for removal.
- [Steam Deck] Some cutscenes were cut off during play. As a temporary solution, the resolution for Deck users will be automatically set to 1366x768 as a more tested and accurate resolution option.

v0.2 Cloud Save: Save file conflict issues and guide

We have received a few reports regarding save files not showing in the game after the v0.2 update, for players who have played Research Story on 2 or more separate devices prior to the update. If you've played on multiple devices and have yet to launched RS since the v0.2 update, we suggest that you do a manual backup (see Part 1) of your save files before launching the game.

This guide covers potential issues and how to resolve them. At any one point, if you're unsure of the steps, don't hesitate to reach out to us directly via Steam, Discord, or email!

[h2][Part 1] Checking for your saves + manual backup[/h2]
If you've played RS on 2 separate devices prior to the v0.2 update and cannot see some of your save files in the game after the update, please check for your save files by following the below steps:
1) Open Run app (Windows + R key)
2) Copy this to the field: %LOCALAPPDATA%\ResearchStory\
3) Press Ok.
4) In the "Saves" folder, check if the save is there (0_Player_savedgame.save). There may be two files with the same starting number "0_...". If so, the save still exists but is not showing in game.



If you can't find your save file in the "Saves" folder, check your second device before launching the game. If it exists, ⚠️please do a manual backup of the saves by copying + pasting all folders somewhere safe (e.g. your desktop) before continuing with the below steps. If you can't find it on any of your devices, please write to [email protected] and I'll respond to you directly.

[h2][Part 2] Checking your .info files[/h2]
Once you find your .save files and do a manual backup (see Part 1), the next step is to check your .info files in the 'SavesInfo' folder. These are responsible for locating the saves and showing them when you press 'Play' in game.

For each .save file, there should be a corresponding .info file. For most affected players, the issue arises when there are missing .info files.



[h2][Part 3] Duplicating .info files[/h2]
For the case in the images above, the player has two .save files (PlayerA and PlayerB) but only one .info file. To resolve this:
1) In the SavesInfo folder: Copy + Paste the 0_SaveInfo.info file in the same folder. Rename the copied file to 1_SaveInfo.info
2) In the Saves folder: Rename 0_PlayerB_savedgame.save to 1_PlayerB_savedgame.save
3) Launch the game. It should show the 2 save files instead of 1. However, the player customisation would be duplicated for both of them.

[h2][Part 4] Remaking a .info file with correct customisation[/h2]
1) Create a new character with your preferred player customisation, naming the character the name of the player character you're fixing (e.g. PlayerB). Skip the introduction cutscene. The game will be autosaved after the cutscene and creates a new 2_SaveInfo.info file. If you have more than 2 saves, the save you're working with is the newest file that has the largest number prefix.

You can continue these steps in the File Explorer while the game is running:
2) Delete the 1_SaveInfo.info file that is has incorrect customisation.
3) Rename the new 2_SaveInfo.info to 1_SaveInfo.info.
4) In the Saves folder, delete the 2_PlayerB_savedgame.save that was created for the purpose of this fix. Keep your original 1_PlayerB_savedgame.save.
5) Go back to the game, go to main menu and press play again. You should be able to see the changes.

[h2]Other issues and contact[/h2]
If you run into further issues regarding your save files, please reach out to us via Steam, on Discord, or drop us a message at [email protected]. We'll do our best to work things out with you! Thank you to everyone for your understanding and patience.

- Miki

Hotfix v0.2.3

- Fixed a crash that could happen when talking to Rhea after taming a creature.
- Cherry Blossom Petals now drop in both Spring and Winter.
- Added highlight when players mouse over chests
- [KB/M] Reverted scrolling controls in hotbar to original controls - the scroll ends at the first/last item.
- [Controller] Autofeeder will be automatically detected when facing it.
- [Controller] Highlight 'LB' glyph when holding LB for moving item stacks.
- [Controller] Improved chest detection (for chests placed side-by-side).
- [Controller] Game is more responsive when using D-pad in Inventory UI. Same for Calendar UI and pause menu.

Hotfix v0.2.2

General
- Fixed: Unable to remap keyboard/mouse keys other than the 'Up' key.

Controller Support Fixed
- Cannot interact with creatures when entering a new room while equipping a tool.
- Attempt to fix the 'slippery' movement of the joysticks by increasing the deadzone. This should also address the RS cursor drifting.
- Odd behaviour in journal when interacting with icons and switching pages with RTLT.
- Knowledge Tab - Pressing A to go into the page will no longer automatically select the first category.

Improvements
- Press B to skip up dialogue text without closing
- Shortcuts for Keyboard: X to delete, RT to enter.
- RBLB Glyphs/indications for changing the crafting category & the seasons in the Calender UI.

Dev note
- Still working on the issues with save file conflicts from the v0.2 update, but it's more complicated than expected. Decided to push some smaller fixes/improvements first - will still be working on the saves issue in between patches!

- Miki