Hi Researchers! The v0.12 update brings a few changes to the game, and aims to polish the overall experience for players!
[h2]Powered Chests[/h2]
Crafting Stations (e.g. Stone Forge, Composter) add a sense of progression and variety to the gameplay - but it can get repetitive and tedious!
Powered Chests are introduced in mid-Summer, and they allow players to automate the use of Crafting Stations.
Crafting Stations that can be used with the Powered Chest are marked[h2]7 more hair colours![/h2]
7 hair colours in the red-orange range have been added after multiple player requests.

[h2]UI Rework[/h2]
Some players have given feedback about the UI being a bit clunky, so I’ve spent some time reworking and streamlining a good part of it:
- Quests menu is now merged into the main UI
- Journal can now be accessed from both the Inventory and Research UI
- Increased overall text size for key information
- More icons used in place/along with text (e.g. Knowledge menu, Creature Info, Friendship menu)
New creature information UI[h2]More Game Options[/h2]
Added two commonly requested options:
1) Keyboard-only navigation for the game world
2) No fainting from depleting Energy
Full patch notes
here.
[h2]20% off during Women’s Day Sale[/h2]
Research Story is
20% off during the Women’s Day Sale, running till 9 March 2025!
Who’s the woman in this Women’s Day Sale?Well, it’s me, Miki! Research Story is made mostly by me since Oct 2020, and I’ve pretty much poured my soul into development in the past 4+ years, full time. I did the game design, most of the programming and artwork, writing, sounds, and even a few of the OSTs!
I definitely had help - some friends contributed to the artwork (especially @joojabirra who really elevated the quality of our NPC portraits & key art), and many others playtested the game. My fiancé (now husband) taught me programming at the start of my journey, and our lovely composers (bosu, Shevone, Tyd, and Tomás) worked on the bulk of the 30+ beautiful soundtracks in the game. Finally, there's
you guys who have been a huge part in the development of RS, giving feedback, comments, fanart, and much more. I'm always so grateful to our community for being there every step of the way! 💕✨
The
full release is now planned for Q2 2025. Please stay tuned for more news and updates!
If you’d like to support us, we’d really appreciate if you
share your experience in Research Story and leave a review on Steam! :) That’s the best way to improve visibility for the game.
Alright, time for me to go back to work for 1.0 🔥💖💪💪
Oh, and we also have a Discord, btw :)

Cheers,
Miki