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Grimstar: Crystals are the New Oil! News

Update 1.8.0

Update 1.8.0
[p]As announced, the first update is now available with the first new content. This includes a new unit, a new upgrade, and a new building.[/p][p][/p][h2]Changes that have been implemented[/h2]
  • [p]New upgrade "Radar" that allows you to reveal parts of the map for a short time.[/p]
  • [p]New unit "Drone." This is a fast unit with a long visibility range but is unarmed.[/p]
  • [p]New building "Watchtower." This building is heavily armored and can be manned by soldiers.[/p]
  • [p]The first mission has been slightly revised and is now easier to complete.[/p]
What happens next?
[p]The next update plans to add more content, such as new upgrades, units and buildings.[/p]

Update 1.7.0

Update 1.7.0
[p]First of all, thank you again for the extensive and detailed feedback I received from you on the last update. Based on your feedback, I've implemented further changes in a subsequent update and have also been able to fix some critical bugs.[/p][p][/p][h2]Bugs that have been fixed[/h2]
  • [p]Friendly units no longer disappear into the walls in the indoor mission on Atel.[/p]
  • [p]Missing Russian and Chinese translations have been added and corrected.[/p]
[p][/p][h2]Changes that have been implemented[/h2]
  • [p]You can set waypoints for your own units when moving them (using the Add key)[/p]
[p][/p]
  • [p]The "Bloom" effect can now be reduced or completely turned off in the display settings[/p]
  • [p]The silhouette from the last update can now be deactivated in the settings[/p]
  • [p]The penultimate mission has been slightly reworked and is now less difficult to complete.[/p]
What happens next?
[p]The next update is planned to add some more content, such as new upgrades, units and buildings.[/p]

Update 1.6.0

Update 1.6.0
[p]Thank you very much for the numerous and detailed feedback I've received from you. This is a great help in further improving the game. Based on your feedback, I've implemented initial changes in the update and have also been able to identify and fix critical bugs.[/p][p][/p][h2]Bugs that have been fixed[/h2]
  • [p]The enemy AI has been revised and balanced. A few bugs have been fixed. For example, the pirates were able to build new units with almost no resources. Additionally, some units would sometimes get stuck in the enemy base, resulting in far too many units waiting in the base and making it almost impossible to destroy pirate bases (except with the plasma cannon). In some missions, enemy units could shoot through walls with factories, and due to the bug, they weren't automatically attacked by their own units.[/p]
  • [p]Maintenance units and worker drones now return to the location where the player placed them after automatically repairing units and buildings. This prevents them from accidentally spreading across the map.[/p]
  • [p]The bug where you could no longer select the next mission after completing the 3rd mission on Atell (the screen remained partially black) has been fixed.[/p]
[p][/p][h2]Changes that have been implemented[/h2]
  • [p]Friendly units now have a silhouette to make them easier and faster to spot. This silhouette is visible even when units are behind trees or buildings. Enemy units also have this silhouette, but in red. This makes units and enemies much more visible, for example, when fighting in the forest.[/p]
[p][/p]
  • [p]If you select unit groups using the number key and press this key twice, the camera jumps directly to the unit group[/p]
What happens next?
[p]Further updates are planned every two weeks to provide new content in addition to further improvements. Additional units, towers, and other upgrades are planned. There will also be new enemy units and buildings.[/p]

Patch 1.5.2 is Available

Patch 1.5.2
[p]A new patch is available that fixes critical bugs that occur when loading or saving game states. For example, various towers disappear after loading. A few minor issues occurred, especially when loading or saving special missions. I've fixed these with this patch.[/p]
What's next?
[p]In addition to further patches, there will also be a major update next month. The update will include UI improvements for faster summoning of new units. There will also be new units and towers. Details on the planned update will be available in the coming days. Thank you for your feedback and for reporting bugs; it really helps me improve the game.[/p]

Available now!

[h3]Available now! GRIMSTAR: Crystals are the New Oil![/h3][p][/p][previewyoutube][/previewyoutube][p]Finally, after about five years of development the game is available now! [/p][p][/p][p]Grimstar: Crystals are the New Oil! tells the story of the year 3047.
Earth's resources are depleted, and an energy crisis is imminent. But there is still hope—the discovery of a distant world rich in a new type of natural energy resource. The name of the new world is "Grimstar." Your brother was killed there, and the laws of the corporation he worked for require you to take his place until his contract is fulfilled. So, you set out to fulfill your duty and find out more about your brother's death...

[/p][p][dynamiclink][/dynamiclink][/p][h3]Ask the Developer[/h3][p]You are cordially invited to join our Discord server to discuss the game more or to share feedback and bugs you've found.
Thank you for your support![/p]