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Critter Cove News

Home Invite and Decoration

This update introduces a new visit and decoration system for towns folk and will grow it over time adding in special quests et. Look forward to feedback from everyone on what additional things they would like to see here now that the core feature is in place.

Town Critters will invite you into their homes sometime after 4 hearts, when they choose to. This will allow you to visit them except during sleep times. They will put out basic decorations based on items they like and items you have given them in the past. They will change the items ever few days.

Town Critters will ask you for help decorating their homes after 6 hearts, when they choose to. This will allow you fully customize their homes from anything in your inventory.




Housing Update Coming in May, HUGE World Update in June!

We've finally got a release date for our world update... but first, other awesome news!

[h2]Little Critters Festival[/h2]

Critter Cove is proud to be hanging out with a vastly increased crowd of Critters on Steam this week as part of the Little Critters Festival, hosted by our friends at Microids!

We encourage everyone to check out other awesome games in the festival - we can personally vouch for both Yoku's Island Express, and Banished-But-With-Beavers, Timberborn, but there's a lot to check out.

In the meantime, we've got two update announcements this week!

[h2]Our New "Housing" Update Launches End of May[/h2]

Feeling a little… locked out? Why does it seem like everyone is either not at home or always sleeping?

In our next update, Critter Cove will open up its doors, and characters will now invite you into their homes. Well, if they like you enough, at least…

Gifts that you give Critters may show up in their homes, and you'll even be able to help critters redecorate.

Here's a small sneak preview of Pokee's Crib:



This update is launching at the very end of May, we may be timing it with another festival, so the exact release day will be announced soon!

[h2]Our HUGE World Update is Launching 24th June[/h2]

Last but not least, our world update now finally has a date - EXCITING!!!!

We’ll be launching June 24th with a major update that includes four new islands along with tons of quests, quality of life updates, brand new features, budlings and more.

We’ll be teasing lots more about this soon. In the meantime, mark the date! This update won't reset your saves, so if you haven't yet exhausted all the quests so far, now is a good time to jump back in ready for launch day.

Hot Patch 294 - Critters Leaving Their House

Fixes an issue where we discovered two houses where not properly allowing Critters to leave in some cases causing them to stay in their houses all day. This patch will fix this issue and you should not see Critters staying at home after sleeping unless they are there on purpose (our next update will have the Critters go home sometimes during the day but only AFTER you unlock the quest to be able to enter into their house).

Thanks Dee for discovering and reporting this bug.

EMERGENCY PATCH FIX 293

Last update broke players home wallpaper, flooring, ie wall ceiling and floor decorations. This will now fix those issues but IF YOU SAVED after the update reset those in your house you will need to go back to a previous save (ie the save you loaded when you first used the new update). You can use a save after but will have to reset your walls, ceiling and flooring et but will be good after that.

Very sorry we did not catch this.

Bug Fix and Update Preparation Build 292

This build helps us prepare for both the visiting and decorating Critter home update and new islands update both will be coming out very soon. First the Critter Home decoration update then shortly after will be the new islands update. Will be putting out a blog post about all this on the 12th of May with the fixed times for both updates. So a lot of new stuff coming very soon. Thank you for your support and patience.


Visuals

We added a visual sign to the outside of houses to indicate who owns the house.


Bug Highlights

Fixed inventory item loss for FIX IT quests/actions like the Crab Shop, Air Machine, Boat Upgrade Control Panel, etc Quests. Anytime you "fixed up" a broken object ie crab shop, boat upgrade, upgrade boat panel, air machine and any others like that it would take two items from your inventory not just one.

Fixed issues with critters riding or standing on items like the spring rides or soap box being off center.

Fixed issue where Critters would potentially stay at home for longer then they should after sleeping making it hard to interact with them or find them. They will now leave their house correctly.

Fixed items like the easel and barbells being placed close to walls could cause the character to go through the wall when used.

Fixed items that you need to be in specific position to use should now cannot be placed where the space needed to stand to use would go through a wall or object.

Fixed picking up a trunk or anything with storage with an almost full inventory in the decoration mode can results in loss of items if there are more items in the storage then available in player inventory.

Many More.