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Critter Cove News

Critter Cove Is Now Steamdeck Verified PLUS Big Demo Update!

[h3]New Critter Cove Demo
[/h3][p]We've updated the Critter Cove Demo today with a YEAR of updates from the main game.
[/p][p]That's a year of controller updates, quality of life improvements, and hundreds of bug fixes.

We're also using the demo to trial some performance improvements that'll be added to the main game very soon. If you already own the game though, now is a great time to bug your friends into checking out the demo as it represents a much more polished experience than it did at launch![/p][p][/p][h3]Critter Cove is Officially Steamdeck Verified
[/h3][p]Critter Cove is now officially Steamdeck verified instead of just “playable,” which means Steam has approved us as a game that is a great experience on the Deck.


[/p][p] Nearly 10% of all players play Critter Cove on the Steamdeck, including some of the team, so we’ve always had the Steamdeck during production. Now we officially have the Steam seal of approval!  
[/p][p]Of course we're not done improving the experience yet – we have many more updates planned that focus on the Deck and the overall controller experience.
[/p][h3]Join us on BlueSky + Win A Copy Of The Game
[/h3][p]We're getting back into a more social mood! We have an X and Facebook account, but most of all we'd love to grow our Bsky community, so if you're not already following us we'd love to see you on there.
[/p][p]Check out the competition running on Bluesky right now to win a copy of the game!

As always --- see you on the island! [/p]

Patch Fix 256

Recommended security vulnerability fix from Unity.

Patch Fix 255

Increase Haystack repeatable reward from 2 tickets to 5 tickets.
Fixed issue with Haystack not giving out his daily quest correctly.
Fix Options UI to properly reset selections when leaving it
Fix Options Menu Input Options order being wrong for controller inputs

New Farming Quests & More In The Critter Cove September Update

[p]Our September update has just landed, bringing new quests, fresh decorative items, a shiny Codex menu, controller improvements, and of course plenty of bug fixes. [/p][p][/p][p]Even better: it arrives just in time for the Steam Autumn Sale! We'll be joining th sale a little early in fact, with a 30% discount starting this evening (Friday 26th September).
[/p][h3]New Farming Quests[/h3][p][/p][p]The farms in the enchanted biome need your help, so sail over to Port Bella and chat with Haystack to get started. And if you’ve completed the other farming quests, check in with Pitchfork or Applecore for some new requests.  [/p][p][/p][p]Alongside the one-off adventures, there’s also a new, repeatable quest from Haystack that you can do to earn more tickets whenever you’re running low.[/p][p][/p][h3]Decorative Doors and Windows
[/h3][p]Feeling a little claustrophobic? Is the lack of door color options making you a little unhinged?
[/p][p]Fear not, for you can now add a variety of different door and window designs to your homes with this charming range of peculiar portals.[/p][h3]
New Codex Menu
[/h3][p]We’ve been transforming our crafting menu into a codex, which means you’re now able to see items easier, filter different categories, and see exactly how close you are to unlocking everything:[/p][p]
[/p][p]And this is just the beginning — in upcoming updates, the Codex will grow into a full collection catalogue, packed with item info and long-term progress tracking.
[/p][h3]Quality of Life and Controller Improvements[/h3][h3][/h3][p]We’ve polished the controller experience (especially on Steam Deck) and added new options for customizing control sensitivity.[/p][p][/p][p]For the full list of these improvements, you can check our patch notes.
[/p][p]We’re always looking for more ways to improve the moment-to-moment experience in Critter Cove, so if you have any suggestions, please drop them over to us in Discord or in the forum, as we’ll be working on adding some in every single update.[/p][p][/p][h3]Population Increase and new NPCs
[/h3][p]We’ve added a brand new house for residents or the player to pick from, increasing the maximum resident population from 17 to 18 critters. Which is good news, since we’ve also added three new NPCs to the game as well: Melody, Zalika and Bolt to rescue at your pleasure.
[/p][p][/p][p]We’re already hard at work on another update for October with more quests, more quality of life upgrades… and even new music![/p][p][/p][p]See you on the island![/p][p]
Critter Cove Team[/p]

Patch 253 – New Farmer Quests, Doors Windows, Codex & More

✨ New Features
Farmer Quests: Added new quests and repeatable quests.
Interior Decoration: New doors and windows.
Housing: Added another house → population cap increased from 17 → 18 critters.
Crafting Codex: Crafting menu reworked into a codex with item filtering and exact completion progress tracking (more improvements coming soon).
NPCs: 3 new NPCs added.

🛠 Quality of Life
Fish are now sent to your mailbox if your inventory is full.
You can now rename your character using a mirror.
Crafting machine timers reduced.
Options menu updated for clarity and usability.

🖥 UI
Controller navigation fixes (no more getting “lost” in menus).
Resolution selection button lets you preview options without applying them immediately.

Increased font sizes for:
Donation box info (better on Steam Deck).
Button prompts & map legend (improved legibility across languages).

Quest tracker language now updates instantly when switching languages.
Fixed UI overlaps in some languages.
Fixed bug where UI caused accidental wrong-item crafting.
Cooking menu scrollbar now follows selected items.

🎮 Controls
Independent horizontal & vertical sensitivity sliders (mouse/controller).
Holding D-pad scrolls through items quickly.
Fixed Steam controls reverting to trackpads as camera input.
B-button no longer advances dialogue (avoids accidental skips).
Y-button in cooking menu now resets scrollbar position.

🐛 Other Fixes & Adjustments
Pokee now checks if you already own a watering can.
Fixed persistent robot sound bug.
Cloud save support added for non-Steam platforms.
Removed demo text where no demo exists.
Fixed multiple collision issues, missing items, and floating objects.
Critters no longer react incorrectly to disliked gifts.
“Great Crab Stone” quest no longer removes multiple diving suits.
Fixed hat hair & leaf hairstyles on humans.
Fixed turtle head mask. (This will fix Sly’s colors)
Bone dragon wings & curled tail added to the character creator.
Meowise at Carn-A-Vale is now visible.
NPCs no longer stalk players after quest rejection.
Fixed dialogue bugs in Berry Problems and tavern scenarios for athletic characters.
Poconut trees should fit better in single use planters.
Room Divider furniture item now allows for wall items to be placed on it.
Bakery food items & Soda can now be picked up if placed directly on the ground.
Changed the icon for Woolington’s quest key to look different from the keys townies give you.
You can now place some wall items to a few walls of the Workshop interior.