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Critter Cove News

Patch Fix

Gameplay
Critters will now attempt to sell players maps and salvage less often.
Slight increase to swim sprint and fin speeds.
F5 saves anyplace anytime.
Auto saves each hour, helpful if something happens during EA that you need to roll back to a previous save to fix. You can find auto saves in the Load screen in the Main Menu on the start screen.

Bug Fixes
Fixed wardrobes that were acting like mimics and eating people.
Fixed issue of extra lunch that would sometimes get stuck in players inventory.
Fixed problem that was causing players to not be able to pick up certain planters while holding E.
Moved sandcastle waypoint in an attempt to keep NPCs from moving into it.
Pathing fix on Hotter Tropic that was causing NPCs to move under the world.
Fixed NPCS sometimes not asking for a tent, getting them into a stuck state.
Fix for Recycler sometimes getting stuck in the busy state.
Fixed issue where Woolington would sometimes not give the player the key. You can now return to him and get a new key.
Fixed issue with townsfolk doing tourist convos while interacting with deco items.
If you are missing the crate from Renards shady quest line it should now be in your inventory.
Fixed issue with recycler not working, going unresponsive, not being able to be picked up after a save if it was in the middle of recycling.
Fixed issues with splitting inventory into the recycler.
Fixed issues with duplicate objects coming out of the recycler (sorry folks)
Recycler now gives the correct amount of objects when processing.

Art
Fixed issue with Fancy Mirror not being able to be removed from walls.
The Fancy mirror should also activate appearance change now.
Fixed issue with Woolington sometimes not going to Critter Cove.
Removed some rocks and trees that were blocking where some people put town decorations.
Fixed collision issue on one of the new houses.
Collision fix for cave near submerged cave.

UI
Updated Tourist and Relationship UI that was causing issues with localization.
Various UI cleanup to journal, recycler, and the load character screens.
Lots of spelling and dialog fixes.

Patch Fix Housing and Cafe

Fix for people who had two or more villagers trying to get into the same house or already gotten into the same house causing an extra journal entry and or donation box.

Fix Cafe quest causing an issue where you cannot remove the villagers from a job and close it out in your journal (was not isolated to just Cafe Food quests but the root problem is now fixed). Closes out the quest on load and reward will go to your mail box.

Fix Planter pickup bug (both aqua and land) where you could not pickup a planter box without putting all the seeds in it first. Hold E or primary on controller will now pickup planter as it should.

Fix minor bug with the spring rolls recipe.

House and Woolington Patch Fix

Improvements

Sped up underwater sprint and flippers.
Increase the number of villagers you can bring back to your island by +3.
Added two more buildings to choose from or at least let you move characters into them now.

Fixes

Professor Woolington will now always get on your boat and move back to the island regardless of how many citizens you already have.
Villagers picking a house to move to but not showing the donation box. Donation box should not be available.
Villagers will stop trying to pick more then one house.
Pathing where some character would teleport on five little crabs.


Quick Patch

Fix so potential citizens do not pick houses that are not valid to live in.

Hot Patch

Turn back on sprint and fins speed boost after confirming fix for loss of stamina no longer blocks the player from swimming.

Fix for townsfolks asking for multiple houses.