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Critter Cove News

Demo Version 4: Japanese and Brazilian Portuguese Added!

Ahoy Critters!

We've made some small bug fixes to the demo and added some new languages!

[h2]New Languages: Japanese and Brazilian Portuguese[/h2]

This in addition to the Chinese and Russian support already in the demo. We've done our best to test the new languages, but keep in mind this is still a demo and things might not be perfect! We'd love to hear your feedback / any bugs relating to other languages, either in the comments here or over on the forums!

[h2]Cloud Sync[/h2]

Processing save files to prepare them for steam cloud sync. We will be turning on sync shortly. Sync will share and synchronize your saves between devices (laptop/desktop/steam deck). If you manually copied save files between devices you may end up with duplicate saves. Just delete the extra ones as needed. Open the game and then quit to allow the sync process to work fully.

It is recommend to allow steam to upload the data before going to another device to sync.

For Steam Deck it is recommend to quit fully out and reopen if you are in a suspend state. Reopen, then let the files get processed and then quit again to fully allow synchronization to work.

This is a one time process and will not be needed moving forward.

[h2]Bug fixes[/h2]

Fixed a cooking bug where extra raw resources where being consumed when cooking multiple items.

- The Critter Cove Team

Demo 2.25g

Fixed the following issues.

Cooking was allowing you to pull items out of your stored inventory but was not consuming them. Thanks discord team for helping us find this one (Lady Droxx)

Issue where you could not buy recipe from CheckMark if you had already bought the item the recipe made and it was in your inventory still. Would get two copies of the item but not the inventory and would not be able to re-buy the recipe. The recipe now will show up again if this happened to you and you will be able to purchase it again. Looking at you Dracko.

Crash issue fixed if you tried to split items in the sales UI for renard or checkmark.

Lots of other fixes are in testing.


Critter Cove Joins the Steam Next Fest!

Ahoy Critters!

Our demo is now available in the Steam Next Fest. If you haven’t had a chance to play, now is the perfect time.. and playing during this festival week helps us out with the algorithm, too!

We’d appreciate any shoutouts, tweets, mentions, wishlists or screaming into the void about our game. If your favourite influencer isn’t talking about us, ask them why they want to make Sammy so sad. Look at his happy little face:



The demo includes a nice chunk of the game - at least two hours worth of content, plus you can keep your save for the main game when we launch, so you won’t lose any progress.

We hope to see you on the island this week!

The Critter Cove Team

Critter Cove Steam Next Fest Live Stream II

We'll be playing through our new demo and chatting about what's in store for the full release on Steam this Summer!

Critter Cove Steam Next Fest Live Stream

We'll be playing through our new demo and chatting about what's in store for the full release on Steam this Summer!