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Critter Cove News

Hot Patch Fix

Game Play

Fishing from boat. Equipping your fishing road will now let you fish off of your boat. Unequip your fishing road to drive boat again.
Added new additional fiber based resin recipe

Bug Fixes

Selecting new shoes in your inventory will replace the current set of shoes instead of adding them as alternative shoes (left or right food).
Fix issue where some people had gotten the deliver lunch to Rigs quest twice and the second time was not able to be completed. Will auto complete that quest now.
Storage/Chest naming now works again with the letters C and Y fixed the conflict caused by the sort and auto transfer buttons.
Prevent furniture or clothing fetch quests from being completed with quest or no drop items.
Fixed issue where clothing, food or furniture quests could interrupt each other if you have multiple turn ins ready.

Animations

Fix a animation for Axolotl swim.

IMPORTANT HOT FIX - Loading game error popup fix.

Fix for those that after the update can no longer enter the game and keep getting the pop up to exit the game and start over with continue.

Very sorry to those that this happened to, thank you for your patience.

Big Patch Fix Plus Inventory Sorting and Auto Transfer

Gameplay
Added Critter Cove Cap Early Access reward…thanks everyone!
Added SORTING and AUTO STACKING functions to storage. More to do here but its a start.
Matcha is now an athletic character.
Adjusted several clothing items to be in more suitable categories.
Eddie should now like working at the Cafe.
Added The Great Plane Robbery scenario to Boomerang Bay.
Reduced fiber cost for most recipes.
Fiber can now be used as a fuel for cooking fires.
Resin recipe now requires wood instead of fiber.
Updated Aster and Trevor food likes.

Bug Fixes
Fixed bug where quest items were disappearing from players inventory before they could turn in items to NPC.
Putting on a wetsuit or similar one piece items that take up two slots with full inventory will no longer cause you to lose a clothing item.
Carts and chests must now be emptied before players can pick them up so you do not lose the items in them. Working on a way to move these and planters without having to empty them but could not get this done in time.
Fixed the extremely loud music that would occur when the game first started.
Fixed item duplication bug that could occur sometimes while decorating.
Cleaning up extra items that might be getting stuck in peoples inventory after completing certain quests: Rigs Lunch, Luggage, Anchors Chest, etc.
Fixed many issues related to other languages not always showing dialog due to a formatting bug.
Fixed several emote issues in dialog some NPCs were having.
Fixed a few issues that could get tourists stuck on the island after they should have left.
Fixed several holes in the world that could allow players to get underneath it.
Fix for Renard sometimes locking himself in his shop and not coming out.
Fixed issue with Happy characters behaving incorrectly when in the tavern job.
You no longer lose items from the Recycler if your inventory is full.
Lots of recycler bug fixes including split inventory fix, duplication fix, random item fix so now recycler should give predictable items.
Fixed bug where it was possible to give quest or no drop items to characters asking for clothing or furniture.

UI
Added Mail Icon to the HUD when you have mail to collect.
Fixed the interaction text showing up as 2 lines instead of just 1 in certain languages.
Items on the bulletin board should be easier to read now.
Changed dark red text to be easier to read in some cases.
Added a few new eye styles.
Furniture fun style should now be using the correct icon.
Removed the blank gym icon from the town list.
Fixed the medium aqua planter icon.
Area for finding Anchor’s Leg should be marked correctly on the map now.
Anchor should now refer to himself correctly in French.
Fixed issue where sometimes when selecting dialog with the space bar and arrow keys it would not pick the correct option.

Art
Fixed issue with sunglasses 02 having incorrect color on certain heads.
Fixed issue where Bean Suit would make the NPC remove their facial hair or features.
Fixed the large food sizes of Cheese and the Ultimate Wonk.
Fix for water texture around shores looking incorrect on Critter Cove and Oh Kay

Patch Fix for Bad UI Message on Deleting Objects.

Fixed message for deleting objects that said it was for deleting the character. It was not in fact deleting the character but the object, message was just wrong. Sorry the confusion.

Patch Fix

Gameplay
Critters will now attempt to sell players maps and salvage less often.
Slight increase to swim sprint and fin speeds.
F5 saves anyplace anytime.
Auto saves each hour, helpful if something happens during EA that you need to roll back to a previous save to fix. You can find auto saves in the Load screen in the Main Menu on the start screen.

Bug Fixes
Fixed wardrobes that were acting like mimics and eating people.
Fixed issue of extra lunch that would sometimes get stuck in players inventory.
Fixed problem that was causing players to not be able to pick up certain planters while holding E.
Moved sandcastle waypoint in an attempt to keep NPCs from moving into it.
Pathing fix on Hotter Tropic that was causing NPCs to move under the world.
Fixed NPCS sometimes not asking for a tent, getting them into a stuck state.
Fix for Recycler sometimes getting stuck in the busy state.
Fixed issue where Woolington would sometimes not give the player the key. You can now return to him and get a new key.
Fixed issue with townsfolk doing tourist convos while interacting with deco items.
If you are missing the crate from Renards shady quest line it should now be in your inventory.
Fixed issue with recycler not working, going unresponsive, not being able to be picked up after a save if it was in the middle of recycling.
Fixed issues with splitting inventory into the recycler.
Fixed issues with duplicate objects coming out of the recycler (sorry folks)
Recycler now gives the correct amount of objects when processing.

Art
Fixed issue with Fancy Mirror not being able to be removed from walls.
The Fancy mirror should also activate appearance change now.
Fixed issue with Woolington sometimes not going to Critter Cove.
Removed some rocks and trees that were blocking where some people put town decorations.
Fixed collision issue on one of the new houses.
Collision fix for cave near submerged cave.

UI
Updated Tourist and Relationship UI that was causing issues with localization.
Various UI cleanup to journal, recycler, and the load character screens.
Lots of spelling and dialog fixes.