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The Brew Barons News

Kickstarter 100% Funded!

We're very happy (and relieved) to say that the Kickstarter is has passed 100% funding! We really want to thank everyone has supported us so far, it really means a lot to us and we will strive as much as we can to fulfill your expectations.

For anyone who has been considering becoming a backer there are still 3 days remaining so it is not too late, please check out the project page to see the cool rewards you could get: https://www.kickstarter.com/projects/lifetapstudios/the-brew-barons.

If anyone has any questions or concerns please get in touch and we will do our best to answer, we respond most quickly on our Discord channel so if you want you can join us there: Discord Link

Demo Patch (0.022)

Demo Patch:
πŸ“œ Patch (0.022)
  • FOV slider added
  • VFX - boost polish
  • VFX - distant water sparkles
  • SFX - brewery updated with several new sfx
  • improved bottle weathering texture
  • drag and rudder tuning to significantly reduce turn speed in water
  • Detect attached controller and display info panel when starting the game
  • More sensible default bindings for controller (for new players only unless all settings are deleted).



LINKS

Nearly 50% Funded and Demo Patch (0.021)!

We're nearly at 50% funded on Kickstarter and we're at the halfway point with 15 days to go! If you have a friend or family member that might be interested in our game, consider sharing! Thanks to all who've played and have supported us thus far!

Demo Patch:
πŸ“œ Patch (0.021)
  • speculative fix for widescreen UI
  • motion blur effect/setting added
  • night lighting has a blue-ish tint.
  • camera sits closer to idle plane, pulls away from plane when moving
  • new foley sfx added when moving inventory items
  • fixed vacuum sfx stacking when clicking rapidly
  • compass visible range widened
  • fixed dialogue window not saving preference
  • fix for contract tutorial softlock if contract panel was already open
  • fix for plane becoming very hard to move sometimes after docking
  • fix for pilot energy not decreasing
  • speculative fix and extra logging for ability cycling bug


LINKS

2.5k Wishlists, new trailer and Demo Patch (0.020)!

We've now broken passed 2.5k Wishlists which is amazing! We tend to let the demo and media speak for itself and generally don't remind people to wishlist all that often. That said, it's pretty crazy to see it already get to this number. In celebration a new trailer has been released on the store page.

Demo Patch:
πŸ“œ Patch (0.020) with the following fixes/improvements:
  • fixed reticle/crosshair jitter
  • fix for a contract softlock


For users with widescreen issues, expect a fix likely in the next demo patch!

LINKS

Kickstarter Updates and Demo Patch (0.019)!

We've updated our Kickstarter backer rewards!
  • 🍺 A single order Beer Mug reward tier with a reduced cost has been added (previously only orders of two were offered)
  • πŸ₯ƒAn additional Highball international reward tier has been added
  • πŸͺ™ A price reduction in both Highball and Water goblets

We welcome anyone to change their order if these new additions are of desire.


Demo Patch:
πŸ“œ Patch (0.019) with the following fixes/improvements:
  • fix rest not restoring pilot energy
  • fix frame rate issue after loading new plane
  • fix brewery lock if customization buttons were pressed quickly after Finish
  • update to throttle hud indicator
  • update to Yeast UI
  • Recipe and Contract buttons are available all the way through the brewing process without resetting the brew.
  • fix out of bounds restart not working in manual mode.
  • auto-pilot icon added to plane UI

πŸ“œ Notable updates from Patch (0.018)
  • fixed distorted pilot portraits
  • headsup throttle UI added
  • bloom slider added
  • engine sfx dimmer added
  • setting added for HOTAS throttle range
  • fixed plane getting stuck after salvage minigame


LINKS