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The Brew Barons News

Brew Barons now available!

Perhaps there's some truth to that. So all the more thanks to the supporters along the way and to those joining us going forward! It's been over 4 years of hard work by a two man dev team and one music composer, but the game is finally here!

Feedback is welcomed! We've tried to supply a variety of play styles throughout the game. We're interested in expanding upon features that work well or improve those that don't. Feel free to chat with us on our Discord, Steam forum or leave a Steam Review. We read them all.

So what happens next? We're interested in further optimizing the game for you Steam Deck users. Depending on the success, maybe build more content for the game (ie: more parts, more customization, advanced AI enemies, to name a few). We're also interested in localizing the game to a few languages and possibly a console release should the game do well enough. Fingers crossed!

Thanks again! Now let's take to the skies!

Steam Deck Compatibility and Performance

Information for those who are interested in running the game on the Steam Deck, Steam will do their own evaluation in due course but we want to provide our own notes so players can make a decision.

The game is fully playable on the Steam Deck with complete controller support for all menus, gameplay, and text entry. However the performance in key areas of the game is not all that good, at around 35fps.

Therefore for players who were thinking of playing mostly on the Steam Deck we would not advise getting the game until we have had time to do some optimization after launch. For players who want to play mostly on PC and occasionally continue their cloud save game on the Deck it might be ok.

If you do wish to play on the Steam Deck we recommend going into the game settings and choosing the Lowest quality, you can also improve the framerate a little by setting resolution to 640x400 and using the FSR scaling option in the Steam Deck performance settings.


The Brew Barons is a sumptuous, Ghibli-inspired flight sim that's also a brewing sim for some reason


The Brew Barons unfolds in a horrifying world where most agricultural tasks and outdoor mechanical activities are carried out using the medium of heavily armed seaplanes. Need apples for cider? Fly through the trees, cannons ablazing. Need to gather wheat? Fly the plane through the field using its propeller as a scythe, with hardier types of wheat requiring tougher propeller blades. Need to haul up scavenge from the ocean floor? Use the plane's sea anchor as a rudimentary fishing claw. Need to open a box you found on the beach? The plane's the thing, etcetera.


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Beta Patch (0.990)


Beta Patch:
šŸ“œ Patch (0.990)
  • 6 additional missions with over 400 new voiced lines added.
  • 12 new unlockable pilot traits added
  • Brewery upgrades now accompanied with art visuals.
  • Foggy and Overcast weather chance added.
  • Mission prerequisite flight time now visible on HUD when appropriate pilots are paired.
  • Fixed the sudden pirate gunship slowdown that would occur after being defeated.
  • Minor balance applied to the end game sequence.
  • Fixed several pilot and pirate voice lines that weren't playing their audio.
  • World map depicting outside of playable area added.
  • Tumble frame takes slightly longer to flip and Gamblers Frame earns a more appropriate amount of money per boss hit.
  • Boost targets upgrade added, if you want to see what it is like to go at 1500kts+
  • Tour plane minigame added
  • fix Big Picture mode steam keyboard would not appear if closed and reopened
  • fix Brewery tutorial softlock if steam keyboard opened and closed in bottle phase
  • fix Brewery clicking finish button quickly could create duplicate inventory items
  • fix Time Trial sometimes teleports plane to LZ when results panel showing
  • Pirate encounters will now return in open play after final battle has been completed, just cos there isn't much to do otherwise...
  • fix salvage minigame awards duplicate recipes
  • fix newspaper incorrect or placeholder text
  • fix incorrect player position on map when in interiors
  • inventory sliders now have acceleration if activated by controller button hold
  • collecting spoiled ingredients now triggers the smog screen effect
  • fix Ena negative trait speech playing incorrectly
  • fix Nigel negative trait speech lines not playing
  • fix Irena negative trait audio persists when entering bar


Our release is coming up at the end of the week! A big thanks to all those that helped with their bugs with their bug reports in this latest patch or prior ones!

LINKS

Backer Beta Patch (0.897)

Our first Backer Beta patch is here!

Beta Patch:
šŸ“œ Patch (0.897)

  • Added 6 pilot missions with over 200 new voiced lines.
  • Added 3 new minigames.
  • 1 new unlockable trait for each pilot.
  • Distance between islands slightly reduced.
  • All brews of level 4 & 5 quality have a unique thumbnail visual.
  • New UI screen particles placed throughout several areas of the game.
  • The "compact frame" fuselage converted into a bi-plane.
  • Fixed a few tutorial sections that had missing voice lines.
  • A handful of portraits slightly polished.
  • Bombing ring is more visible.
  • Fixed several unwanted underwater salvaging sound effects.
  • Fixed missing voice lines for submarine boss.
  • Made water bombs a bit less likely to fill your screen with particles.
  • Steam cloud saves enabled
  • Multiple input devices supported


To access the missions there is a small gameplay requirement, hopefully it will be clear what that is, if not then let us know, we might need to signpost it a bit better.
For those interested in using HOTAS and pedals, multiple inputs are now supported, we don't actually have any pedals so it was tested using HOTAS + joypad, so if anyone does have pedals please let us know if it works for you.
All bugs and feedback are welcome, preferably on Discord or through the bug reporter.

LINKS