Crystal Project Update: Version 1.5.3
[h3]Bug fixes:[/h3]
[h3]New modding features:[/h3]
[h3]Modding bug fixes:[/h3]
- Fixed issue introduced in version 1.5.0 that caused default settings on Steam Deck LED to load terrain too slowly. Problematic settings will be automatically changed on next startup.
[h3]New modding features:[/h3]
- Mods now apply a bit faster.
- Added optional Author field to metadata in Project Model Mod tab.
- Added new Stat Mod: SetStatusAfterRemoval. Works like existing SetStatusAfterExpiry except it triggers instead when the status is explicitly removed.
- Increased max number of lines in custom ability descriptions from 4 to 10.
- Improved in-game mod description display: lines are longer, more lines can be shown, and the last line will no longer trail off if the description is too long.
[h3]Modding bug fixes:[/h3]
- OnStanceChange_GetAPFlat and OnStanceChange_GetHPRate no longer trigger for each non-stance status change on a stance change ability.