Altheia: The Wrath of Aferi Update 1.022 is Here!
Hey everyone,
The update for Altheia: The Wrath of Aferi is here! Your continuous support and feedback have been invaluable the Marslit brothers as they've continued to improve the game. We deeply appreciate it!
[h2]Adjustments, balancing, and improvements:[/h2]
[h2]Bugfixes:[/h2]
Thank you again for your support! Please keep those reports coming, every piece of feedback helps the team improve the game.
[h3]Get Altheia: The Wrath of Aferi now[/h3]
https://store.steampowered.com/app/1638160/Altheia_The_Wrath_of_Aferi/
[hr][/hr]
[h3]Altheia: The Wrath of Aferi on Six One Indie Showcase![/h3]
We're excited to announce that Altheia will be featured on Six One Indie Showcase!🎉

Catch the event live on Youtube to check us out and to support indie games!
Don't forget to join our community and follow our socials!
➡️ Join the Marslit Games Discord to chat with the developers!
The update for Altheia: The Wrath of Aferi is here! Your continuous support and feedback have been invaluable the Marslit brothers as they've continued to improve the game. We deeply appreciate it!
Patch Notes
[h2]Adjustments, balancing, and improvements:[/h2]
- Added Toggle to use Raw Mouse Input for Camera Movement.
- The Pause screen now opens the map and not the inventory, making navigation smoother.
- Balanced the mana consumption of the great sword.
- Rebalanced life and mana gain from powerups.
- Audio balance improved.
- Improved menu navigation experience.
- You can now navigate menus using a mouse.
- Added accessibility settings for increasing font size.
- Music now fades instead of stops abruptly.
- Added post-game exploration.
- Improved performance near the harbor to the shrine
- Improved text readability on the Steam Deck, it should be about 20% larger now on bigger screens.
- Improved puzzle onboarding for the Temple of Life.
- Removed the two red circles from the lamps so players stop mistaking them for targets.
- Main menu language selection now asks you to confirm first before you switch.
- Improved performance in the Shrine of Life
- Improved performance in the Shrine of Death
- Improved performance in Temple of Life
- Improved performance in Temple of Death
- Improved performance in the Mine
- Improved performance in Stasi
- Improved performance in the Tower.
[h2]Bugfixes:[/h2]
- Fixed displaying the wrong language in some tutorials or quests.
- Fixed issue with mana recovery on enemy drop.
- Fixed issue where mana could not recover or be spent.
- Fixed a progression blocker when you first meet the Automata.
- Fixed Fountain Collision for the first and second fountain.
- Fixed shortcut collision.
- Fixed a performance issue near the shrine harbor.
- Fixed a tutorial display issue.
- Fixed a door preventing attacks in the overworld.
- Fixed tutorial visualization for the tutorial battle.
- Fixed saving issue inside the Shrine of Life.
- Fixed wrong rotation for map icons..
- Fixed the Atma not following you in the Temple of Death.
- Fixed void collisions for the First and Second Altar
- Fixed collision near the blacksmith's cart.
- Fixed saving camera settings. No need to adjust it every time now!
- Fixed falling out of the world when swimming under Aria’s house.
- Fixed falling out of the world near the final harbor.
- Fixed sometimes not being able to resurface from swimming.
- Fixed infinite sphere glitch inside the Shrine of Death.
- Fixed collision issue in the final boss fight.
- Fixed wrong range visualization for multi arrow targets.
- Fixed the special attack disabling normal attacks.
- Fixed Fall damage not applying after some combination of rolling and climbing.
- Fixed falling animation sometimes not playing.
- Fixed Sadi's unintended doppleganger appearing during the falling cutscene inside the Mine.
- Fixed beast interaction in the overworld
- Fixed a bug that would hide the Y button when interacting with Void corruption.
- Fixed a bug allowing you to skip the puzzle to the Temple of Death.
- Fixed a UI bug in the second overworld when completing the multi arrow puzzle.
- Fixed a bug caused by holding a sphere and swimming.
- Fixed a bug caused by holding a sphere and falling.
- Fixed a bug that allowed Lili to grab spheres while holding the bomb
- Fixed multiple bugs related to the Shrine of Death and push boxes
- Fixed corruption bomb IK
- Fixed respawn issue in the Shrine of Death
- Fixed haptic feedback playing on controller even when using a mouse and keyboard
- Fixed some dialog not playing their voice over
Thank you again for your support! Please keep those reports coming, every piece of feedback helps the team improve the game.
[h3]Get Altheia: The Wrath of Aferi now[/h3]
https://store.steampowered.com/app/1638160/Altheia_The_Wrath_of_Aferi/
[hr][/hr]
[h3]Altheia: The Wrath of Aferi on Six One Indie Showcase![/h3]
We're excited to announce that Altheia will be featured on Six One Indie Showcase!🎉

Catch the event live on Youtube to check us out and to support indie games!
Don't forget to join our community and follow our socials!
➡️ Join the Marslit Games Discord to chat with the developers!