1. The Garden Path
  2. News

The Garden Path News

Patch notes for 1.1.4.11

1.1.4.11 is now live. See changes below.

Fixed

+ Fixed an error when selecting dye.

Under the hood

+ Updated placement for furnishings - improved collision detection (fewer misses and false negatives/positives), better centre when placing large or angled furnishings, more forgiving detections allowing for closer placement of many furnishings.

~Louis

Patch notes for 1.1.4.10

1.1.4.10 is now live. See changes below.

Fixes

+ Fixed overflow sometimes not caching if a stackable item is added to a stack.
+ Fixed some parented props overwriting existing prop data if placed in a specific way.
+ Fixed missing resident location in the overview if the resident is in certain regions.
+ Fixed a number of instances of player 2 data being read from player 1.

Tweaks

+ Holly needs less space to grow.

Under the hood

+ Optimized loading of parented props

~Louis

Patch notes for 1.1.4.9

1.1.4.9 is now live. See changes below.

Fixes

+ Fixed unidentified seeds not growing into the correct plant.

~Louis

Patch notes for 1.1.4.8

1.1.4.8 is now live. See changes below.

Fixes

+ Fixed a world saving and loading error in multiplayer sessions.
+ Fixed a potential inventory caching issue.
+ Fixed inventory slot stayed remaining faded out if 'Move' is cancelled.
+ Fixed dye selector only removing dye from player 1.

~Louis

Patch notes for 1.1.4.6

1.1.4.6 is now live. See changes below.

Fixes

+ New calculation for objective to explore all the Garden, to prevent the objective getting stuck.
+ Fixed blueprint projects in fourth slot not self-clearing on completion.

Tweaks

+ Residents now remove themselves from completed projects.

~Louis